Player Matchup

Artemis
Artemis
ElFedePaLasNenas
Artemis
Level 24
God Stats
7W - 5L
1,642 SR
Queue Stats
58W - 54L
1,523 Elo+
Party 2
Bakasura
Bakasura
HardBrazza
Bakasura
Level 41
God Stats
2W - 2L
1,220 SR
Queue Stats
116W - 126L
1,461 Elo+
Party 2
Baba Yaga
Baba Yaga
Lickxs
Baba Yaga
Level 18
God Stats
11W - 10L
1,802 SR
Queue Stats
305W - 224L
1,548 Elo+
Solo
Ares
Ares
SopTecret
Ares
Level 5
God Stats
2W - 2L
1,733 SR
Queue Stats
56W - 59L
1,511 Elo+
Solo
Sun Wukong
Sun Wukong
marloncalderon21
Sun Wukong
Level 24
God Stats
3W - 0L
1,837 SR
Queue Stats
101W - 92L
1,481 Elo+
Party 2
Team Averages
Level 22
1,647 SR
1,505 Elo+

VS

Team Averages
Level 20
1,455 SR
1,515 Elo+
Ra
Ra
BootLegR32
Ra
Level 5
God Stats
4W - 3L
1,528 SR
Queue Stats
108W - 94L
1,470 Elo+
Solo
Sol
Sol
SpecialBread
Sol
Level 29
God Stats
4W - 1L
1,734 SR
Queue Stats
91W - 78L
1,582 Elo+
Party 1
Hou Yi
Hou Yi
Wólfos
Hou Yi
Level 14
God Stats
0W - 3L
1,191 SR
Queue Stats
10W - 15L
1,356 Elo+
Solo
Izanami
Izanami
ZÒwÓE
Izanami
Level 23
God Stats
31W - 18L
1,651 SR
Queue Stats
72W - 56L
1,579 Elo+
Party 1
Awilix
Awilix
fandonpar
Awilix
Level 27
God Stats
0W - 2L
1,170 SR
Queue Stats
96W - 85L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 5 / 6
12,041
634
11,348
13,322
4,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
HardBrazza
Bakasura
18
10 / 5 / 10
12,028
633
11,971
16,850
8,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
Lickxs
Baba Yaga
19
8 / 2 / 5
11,974
630
15,231
14,061
6,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
6
0 / 3 / 0
6,874
362
581
3,532
1,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
marloncalderon21
Sun Wukong
20
11 / 1 / 7
13,247
697
21,385
16,813
17,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 10 / 1
7,347
387
3,125
11,998
3,885
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
5 / 5 / 2
10,607
558
13,450
19,136
6,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hou Yi
Wólfos
Hou Yi
14
4 / 8 / 3
9,121
480
5,604
17,188
5,352
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
ZÒwÓE
Izanami
16
5 / 5 / 7
10,379
546
11,820
17,232
5,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
fandonpar
Awilix
13
1 / 7 / 3
8,522
449
2,928
15,504
5,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
31
34
Kills
15
16
Deaths
35
28
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
10
1
0.05
W
5
5
6
1.6
W
Bakasura
HardBrazza
Bakasura
10
5
10
3
W
Baba Yaga
Lickxs
Baba Yaga
8
2
5
5.25
W
Ares
0
3
0
0
L
5
5
2
1.2
L
Hou Yi
Wólfos
Hou Yi
4
8
3
0.69
L
Izanami
ZÒwÓE
Izanami
5
5
7
1.7
L
Awilix
fandonpar
Awilix
1
7
3
0.36
W
Sun Wukong
marloncalderon21
Sun Wukong
11
1
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,516
Damage
36,927
64,578
Taken
81,058
37,742
Mitigated
26,433
18,091
Healing
26,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,125
915
770
1,106
11,998
3,885
771
2,474
9,098
33,528
0
W
11,348
5,905
0
6,462
13,322
4,525
1,439
2,101
11,221
0
75,376
W
Bakasura
HardBrazza
Bakasura
11,971
8,004
0
3,337
16,850
8,455
0
4,824
12,026
0
69,373
W
Baba Yaga
Lickxs
Baba Yaga
15,231
616
134
5,355
14,061
6,061
0
4,203
9,858
85,534
0
W
Ares
581
0
0
284
3,532
1,360
0
0
3,532
5,435
0
L
13,450
4,030
0
10,543
19,136
6,472
714
6,091
11,749
74,153
0
L
Hou Yi
Wólfos
Hou Yi
5,604
3,327
461
3,803
17,188
5,352
2,054
1,943
14,710
0
44,124
L
Izanami
ZÒwÓE
Izanami
11,820
8,344
0
5,657
17,232
5,599
3,756
3,573
13,492
0
74,232
L
Awilix
fandonpar
Awilix
2,928
708
0
3,884
15,504
5,125
0
1,305
13,162
0
37,248
W
Sun Wukong
marloncalderon21
Sun Wukong
21,385
4,004
0
2,519
16,813
17,341
1,421
5,447
11,366
0
88,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,164
Gold Earned
45,976
535
Minions Killed
491
0
Camps Cleared
0
1,607,143
Distance Traveled
1,664,990
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,347
387
50
3
0
318,594
2
W
Artemis
12,041
634
122
6
0
350,169
5
W
Bakasura
12,028
633
105
6
0
391,285
1
W
Baba Yaga
11,974
630
150
8
0
373,332
5
W
Ares
6,874
362
16
1
0
102,831
2
L
Sol
10,607
558
126
7
0
348,387
4
L
Hou Yi
9,121
480
91
5
0
295,885
5
L
Izanami
10,379
546
144
8
0
320,363
3
L
Awilix
8,522
449
80
4
0
381,761
0
W
Sun Wukong
13,247
697
142
7
0
389,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role