Player Matchup

Hou Yi
Hou Yi
CHROMATICART
Hou Yi
Level 71
God Stats
2W - 5L
1,505 SR
Queue Stats
213W - 197L
1,537 Elo+
Party 2
Cupid
Cupid
Chromaticart01
Cupid
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
LemonTrees
Sylvanus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,273 Elo+
Party 1
Cthulhu
Cthulhu
TheOnlySource
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 45L
1,273 Elo+
Party 1
Scylla
Scylla
Treeli23
Scylla
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 22L
1,618 Elo+
Party 1
Team Averages
Level 54
1,501 SR
1,440 Elo+

VS

Team Averages
Level 106
1,526 SR
1,527 Elo+
Anhur
Anhur
Flipster1012
Anhur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 23L
1,382 Elo+
Solo
Hel
Hel
Nfinite Requiem
Hel
Level 156
God Stats
1W - 5L
1,168 SR
Queue Stats
235W - 194L
1,614 Elo+
Party 3
Scylla
Scylla
Pope Leo13
Scylla
Level 126
God Stats
5W - 3L
1,761 SR
Queue Stats
177W - 164L
1,556 Elo+
Party 3
Ganesha
Ganesha
PsychoMikEO69
Ganesha
Level 88
God Stats
11W - 1L
1,588 SR
Queue Stats
220W - 202L
1,517 Elo+
Party 3
Discordia
Discordia
S E T L O R D
Discordia
Level 129
God Stats
5W - 5L
1,611 SR
Queue Stats
150W - 142L
1,564 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
19
4 / 3 / 6
11,559
642
23,195
21,466
8,952
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
3 / 3 / 6
11,401
633
13,142
18,324
6,840
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sylvanus
LemonTrees
Sylvanus
16
0 / 8 / 9
9,647
536
7,916
31,174
13,589
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cthulhu
18
1 / 6 / 7
10,681
593
13,068
24,137
25,993
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
Treeli23
Scylla
19
5 / 5 / 6
11,288
627
28,410
17,160
7,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 10
13,054
725
23,471
27,935
12,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
5 / 2 / 8
12,259
681
9,262
17,572
8,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Scylla
Pope Leo13
Scylla
19
5 / 4 / 12
12,464
692
24,967
16,585
6,256
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
18
0 / 5 / 17
11,869
659
14,110
24,027
27,082
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
S E T L O R D
Discordia
20
6 / 0 / 15
13,257
737
30,748
18,431
7,547
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
87
13
Kills
25
25
Deaths
13
34
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
4
3
6
2.33
L
3
3
6
2
W
9
2
10
7
L
Sylvanus
LemonTrees
Sylvanus
0
8
9
0.56
W
5
2
8
4.5
W
Scylla
Pope Leo13
Scylla
5
4
12
2.75
W
Ganesha
0
5
17
1.7
W
Discordia
S E T L O R D
Discordia
6
0
15
13.5
L
Cthulhu
1
6
7
0.75
L
Scylla
Treeli23
Scylla
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,731
Damage
102,558
112,261
Taken
104,550
62,429
Mitigated
62,110
54,147
Healing
71,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
23,195
9,094
5,309
4,694
21,466
8,952
861
14,802
6,664
0
38,468
L
13,142
5,392
3,561
3,436
18,324
6,840
479
12,940
5,384
0
41,105
W
23,471
8,936
2,492
3,674
27,935
12,738
2,456
13,031
14,448
0
48,049
L
Sylvanus
LemonTrees
Sylvanus
7,916
1,244
16,856
10,218
31,174
13,589
84
25,504
5,670
9,327
0
W
9,262
185
33,585
10,241
17,572
8,487
945
8,857
8,509
16,520
0
W
Scylla
Pope Leo13
Scylla
24,967
737
2,593
2,268
16,585
6,256
1,983
8,188
8,183
49,899
0
W
Ganesha
14,110
392
3,121
2,842
24,027
27,082
33
9,014
14,663
25,590
0
W
Discordia
S E T L O R D
Discordia
30,748
80
5,141
5,200
18,431
7,547
180
8,690
9,353
58,040
0
L
Cthulhu
13,068
561
4,077
1,926
24,137
25,993
184
13,778
10,359
30,052
0
L
Scylla
Treeli23
Scylla
28,410
640
2,572
1,498
17,160
7,055
364
12,063
5,097
50,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,576
Gold Earned
62,903
166
Minions Killed
200
0
Camps Cleared
0
1,503,086
Distance Traveled
1,722,433
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
11,559
642
23
1
0
349,753
1
L
Cupid
11,401
633
50
3
0
317,688
1
W
Anhur
13,054
725
54
3
0
323,431
0
L
Sylvanus
9,647
536
3
0
0
273,868
0
W
Hel
12,259
681
22
1
0
335,187
0
W
Scylla
12,464
692
65
4
0
333,981
0
W
Ganesha
11,869
659
5
0
0
351,694
1
W
Discordia
13,257
737
54
3
0
378,140
1
L
Cthulhu
10,681
593
43
2
0
267,593
0
L
Scylla
11,288
627
47
3
0
294,184
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role