Player Matchup

Khepri
Khepri
FireFoxTheChan
Khepri
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,409 Elo+
Party 1
Guan Yu
Guan Yu
MochaMacchiato
Guan Yu
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,450 Elo+
Party 1
Horus
Horus
Tschuzuki
Horus
Level 12
God Stats
3W - 0L
1,812 SR
Queue Stats
7W - 6L
1,351 Elo+
Party 1
Artemis
Artemis
bonillasur
Artemis
Level 21
God Stats
2W - 0L
1,702 SR
Queue Stats
2W - 0L
1,678 Elo+
Party 1
Susano
Susano
jken98859
Susano
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,395 Elo+
Party 1
Team Averages
Level 26
1,603 SR
1,457 Elo+

VS

Team Averages
Level 28
1,448 SR
1,412 Elo+
Cthulhu
Cthulhu
Anti_Jume
Cthulhu
Level 20
God Stats
3W - 5L
1,500 SR
Queue Stats
75W - 82L
1,407 Elo+
Party 2
Hercules
Hercules
GlassesBean_er
Hercules
Level 26
God Stats
4W - 7L
1,314 SR
Queue Stats
61W - 68L
1,450 Elo+
Party 2
Heimdallr
Heimdallr
Rivers1263
Heimdallr
Level 40
God Stats
2W - 6L
1,500 SR
Queue Stats
137W - 134L
1,441 Elo+
Party 2
Scylla
Scylla
exonine
Scylla
Level 23
God Stats
43W - 44L
1,425 SR
Queue Stats
126W - 141L
1,373 Elo+
Party 2
Ne Zha
Ne Zha
yaya51o-_-
Ne Zha
Level 33
God Stats
5W - 14L
1,500 SR
Queue Stats
126W - 155L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 10
10,758
414
7,274
19,323
19,399
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
6 / 3 / 7
12,361
475
18,552
19,927
20,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Horus
Tschuzuki
Horus
16
2 / 1 / 11
11,078
426
7,288
15,345
16,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
bonillasur
Artemis
16
2 / 3 / 7
10,338
398
9,625
12,908
7,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Susano
jken98859
Susano
18
8 / 2 / 10
12,549
483
15,907
21,607
11,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Anti_Jume
Cthulhu
6
1 / 0 / 0
7,529
290
2,419
1,915
728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hercules
19
4 / 3 / 3
12,155
468
16,048
30,967
24,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Rivers1263
Heimdallr
19
3 / 3 / 5
12,464
479
18,104
15,591
6,840
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
exonine
Scylla
17
0 / 9 / 2
10,345
398
8,583
15,154
4,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
yaya51o-_-
Ne Zha
17
1 / 8 / 2
10,459
402
7,474
22,946
13,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
21
23
Kills
9
11
Deaths
23
45
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Anti_Jume
Cthulhu
1
0
0
1
W
5
2
10
5
L
Hercules
4
3
3
1.83
W
6
3
7
3.17
L
Heimdallr
Rivers1263
Heimdallr
3
3
5
1.83
W
Horus
Tschuzuki
Horus
2
1
11
7.5
W
Artemis
bonillasur
Artemis
2
3
7
1.83
L
Scylla
exonine
Scylla
0
9
2
0.11
W
Susano
jken98859
Susano
8
2
10
6.5
L
Ne Zha
yaya51o-_-
Ne Zha
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,646
Damage
52,628
89,110
Taken
86,573
74,237
Mitigated
50,018
28,786
Healing
31,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Anti_Jume
Cthulhu
2,419
0
0
923
1,915
728
0
35
1,880
9,816
0
W
7,274
1,507
224
1,260
19,323
19,399
168
4,065
15,183
29,915
0
L
Hercules
16,048
3,026
0
15,290
30,967
24,974
411
2,388
27,904
0
69,218
W
18,552
6,529
4,674
6,796
19,927
20,198
491
2,524
16,898
0
82,699
L
Heimdallr
Rivers1263
Heimdallr
18,104
8,729
0
6,452
15,591
6,840
673
2,489
13,027
0
96,222
W
Horus
Tschuzuki
Horus
7,288
3,865
3,602
4,092
15,345
16,409
70
2,796
12,299
0
25,946
W
Artemis
bonillasur
Artemis
9,625
4,912
1,339
1,414
12,908
7,130
1,149
995
11,863
0
69,240
L
Scylla
exonine
Scylla
8,583
817
0
567
15,154
4,215
612
2,292
12,762
57,017
0
W
Susano
jken98859
Susano
15,907
4,274
0
5,385
21,607
11,101
238
3,992
17,490
0
88,318
L
Ne Zha
yaya51o-_-
Ne Zha
7,474
2,542
0
8,690
22,946
13,261
0
2,023
20,798
0
80,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,084
Gold Earned
52,952
421
Minions Killed
502
0
Camps Cleared
0
2,553,519
Distance Traveled
1,969,062
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,529
290
14
1
0
142,702
0
W
Khepri
10,758
414
41
2
0
514,911
4
L
Hercules
12,155
468
127
5
0
461,488
0
W
Guan Yu
12,361
475
145
6
0
507,888
1
L
Heimdallr
12,464
479
145
6
0
464,058
0
W
Horus
11,078
426
23
1
0
567,222
4
W
Artemis
10,338
398
104
4
0
434,423
1
L
Scylla
10,345
398
98
4
0
408,568
0
W
Susano
12,549
483
108
4
0
529,075
4
L
Ne Zha
10,459
402
118
5
0
492,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role