Player Matchup

Gilgamesh
Gilgamesh
CauKiller
Gilgamesh
Level 17
God Stats
8W - 11L
1,427 SR
Queue Stats
83W - 103L
1,358 Elo+
Party 2
Izanami
Izanami
ILUVCHIM
Izanami
Level 61
God Stats
2W - 4L
1,788 SR
Queue Stats
52W - 76L
1,328 Elo+
Party 2
Fenrir
Fenrir
JunoJaris
Fenrir
Level 65
God Stats
10W - 12L
1,347 SR
Queue Stats
185W - 241L
1,258 Elo+
Party 3
Ra
Ra
MrMIB
Ra
Level 45
God Stats
0W - 1L
1,596 SR
Queue Stats
11W - 16L
1,405 Elo+
Party 3
Amaterasu
Amaterasu
melanieeee
Amaterasu
Level 28
God Stats
7W - 5L
1,566 SR
Queue Stats
264W - 281L
1,324 Elo+
Party 3
Team Averages
Level 43
1,545 SR
1,335 Elo+

VS

Team Averages
Level 78
1,527 SR
1,415 Elo+
Kuzenbo
Kuzenbo
AmazonBoxBoi
Kuzenbo
Level 29
God Stats
7W - 14L
1,669 SR
Queue Stats
184W - 263L
1,426 Elo+
Party 1
Susano
Susano
ChefBoyarDummy
Susano
Level 64
God Stats
31W - 30L
1,414 SR
Queue Stats
238W - 283L
1,365 Elo+
Party 1
Loki
Loki
abrezio
Loki
Level 148
God Stats
13W - 10L
1,671 SR
Queue Stats
224W - 229L
1,535 Elo+
Solo
Anhur
Anhur
footlice
Anhur
Level 66
God Stats
2W - 6L
1,283 SR
Queue Stats
288W - 378L
1,378 Elo+
Party 1
Anubis
Anubis
fost11
Anubis
Level 82
God Stats
16W - 11L
1,600 SR
Queue Stats
189W - 201L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CauKiller
Gilgamesh
19
4 / 9 / 14
13,974
482
16,736
32,075
11,094
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
ILUVCHIM
Izanami
20
14 / 6 / 5
14,633
505
25,548
20,563
9,448
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fenrir
JunoJaris
Fenrir
18
2 / 13 / 6
11,826
408
6,168
27,694
11,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ra
20
3 / 10 / 6
14,196
490
13,816
21,421
7,486
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
melanieeee
Amaterasu
20
2 / 8 / 5
12,653
436
7,037
27,606
23,208
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AmazonBoxBoi
Kuzenbo
20
6 / 7 / 17
15,770
544
13,883
28,155
47,861
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
7 / 7 / 16
14,960
516
16,521
21,704
10,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Loki
abrezio
Loki
20
15 / 1 / 12
18,013
621
23,909
17,727
15,096
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anhur
footlice
Anhur
20
3 / 7 / 15
14,442
498
14,730
20,837
7,437
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
fost11
Anubis
20
14 / 5 / 10
18,211
628
31,011
21,342
12,993
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
115
25
Kills
45
46
Deaths
27
36
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
AmazonBoxBoi
Kuzenbo
6
7
17
2.07
L
Gilgamesh
CauKiller
Gilgamesh
4
9
14
1.22
W
7
7
16
2.14
L
Izanami
ILUVCHIM
Izanami
14
6
5
2.75
L
Fenrir
JunoJaris
Fenrir
2
13
6
0.38
L
Ra
3
10
6
0.6
W
Loki
abrezio
Loki
15
1
12
21
W
Anhur
footlice
Anhur
3
7
15
1.5
W
Anubis
fost11
Anubis
14
5
10
3.8
L
Amaterasu
melanieeee
Amaterasu
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,305
Damage
100,054
129,359
Taken
109,765
62,592
Mitigated
93,899
27,187
Healing
35,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
AmazonBoxBoi
Kuzenbo
13,883
3,090
0
4,678
28,155
47,861
1,138
3,632
24,391
39,859
0
L
Gilgamesh
CauKiller
Gilgamesh
16,736
4,564
782
2,858
32,075
11,094
0
11,872
20,203
2,100
73,003
W
16,521
4,106
0
6,591
21,704
10,512
525
3,661
17,920
0
94,369
L
Izanami
ILUVCHIM
Izanami
25,548
19,656
0
4,228
20,563
9,448
530
7,899
12,344
0
101,893
L
Fenrir
JunoJaris
Fenrir
6,168
1,188
0
5,676
27,694
11,356
0
8,391
19,303
0
72,609
L
Ra
13,816
1,239
2,159
4,530
21,421
7,486
0
9,541
11,640
93,054
0
W
Loki
abrezio
Loki
23,909
5,415
0
8,758
17,727
15,096
5,434
3,405
14,226
0
112,664
W
Anhur
footlice
Anhur
14,730
4,008
0
3,843
20,837
7,437
1,711
2,502
18,329
0
103,887
W
Anubis
fost11
Anubis
31,011
709
0
12,081
21,342
12,993
2,918
5,091
15,904
153,828
0
L
Amaterasu
melanieeee
Amaterasu
7,037
2,345
0
6,954
27,606
23,208
0
7,191
20,261
4,928
77,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,282
Gold Earned
81,396
677
Minions Killed
673
0
Camps Cleared
0
2,480,721
Distance Traveled
2,668,445
29
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
15,770
544
38
1
0
559,468
1
L
Gilgamesh
13,974
482
86
3
0
514,496
7
W
Susano
14,960
516
116
4
0
542,045
1
L
Izanami
14,633
505
136
5
0
429,642
5
L
Fenrir
11,826
408
118
4
0
485,042
11
L
Ra
14,196
490
195
7
0
506,489
4
W
Loki
18,013
621
172
6
0
582,631
4
W
Anhur
14,442
498
128
4
0
522,085
2
W
Anubis
18,211
628
219
8
0
462,216
9
L
Amaterasu
12,653
436
142
5
0
545,052
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role