Player Matchup

Gilgamesh
Gilgamesh
Calaminag
Gilgamesh
Level 123
God Stats
3W - 1L
2,021 SR
Queue Stats
5W - 2L
1,719 Elo+
Party 1
Raijin
Raijin
ErinLovesMyWeen
Raijin
Level 25
God Stats
5W - 2L
1,776 SR
Queue Stats
5W - 2L
1,719 Elo+
Party 1
Medusa
Medusa
Howdy11
Medusa
Level 122
God Stats
4W - 2L
1,671 SR
Queue Stats
7W - 4L
1,611 Elo+
Party 1
Cerberus
Cerberus
Makro5609
Cerberus
Level 19
God Stats
4W - 1L
1,750 SR
Queue Stats
4W - 1L
1,831 Elo+
Party 1
Mercury
Mercury
RogueJedi01
Mercury
Level 127
God Stats
0W - 1L
1,432 SR
Queue Stats
5W - 2L
1,719 Elo+
Party 1
Team Averages
Level 83
1,730 SR
1,720 Elo+

VS

Team Averages
Level 89
1,472 SR
1,512 Elo+
Chang'e
Chang'e
HollowWRLD
Chang'e
Level 123
God Stats
10W - 8L
1,686 SR
Queue Stats
168W - 155L
1,517 Elo+
Party 2
Guan Yu
Guan Yu
JuanMart1n3z
Guan Yu
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Sire_Kc
Athena
Level 109
God Stats
4W - 5L
1,500 SR
Queue Stats
44W - 62L
1,423 Elo+
Party 2
Artio
Artio
diiWRLD
Artio
Level 23
God Stats
1W - 1L
1,173 SR
Queue Stats
94W - 67L
1,590 Elo+
Party 2
Rama
Rama
zJeremyy-
Rama
Level 140
God Stats
6W - 5L
1,500 SR
Queue Stats
119W - 111L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Calaminag
Gilgamesh
18
4 / 6 / 2
11,600
464
5,210
16,512
9,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
4 / 6 / 5
11,197
448
18,931
16,436
5,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Howdy11
Medusa
18
7 / 7 / 5
12,164
487
17,070
16,409
6,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Makro5609
Cerberus
15
4 / 6 / 8
10,722
429
11,701
21,711
19,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
RogueJedi01
Mercury
17
2 / 7 / 5
11,117
445
11,263
21,028
8,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
HollowWRLD
Chang'e
20
5 / 3 / 12
14,296
572
14,560
17,801
7,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Guan Yu
JuanMart1n3z
Guan Yu
17
0 / 10 / 5
11,967
479
4,351
22,436
15,784
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Athena
Sire_Kc
Athena
18
4 / 7 / 14
13,202
528
17,305
27,329
12,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artio
diiWRLD
Artio
20
8 / 1 / 11
14,690
588
14,143
22,052
32,771
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rama
20
15 / 0 / 6
18,413
737
21,862
18,484
8,099
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
80
21
Kills
32
32
Deaths
21
25
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Calaminag
Gilgamesh
4
6
2
0.83
L
4
6
5
1.08
W
Chang'e
HollowWRLD
Chang'e
5
3
12
3.67
L
Medusa
Howdy11
Medusa
7
7
5
1.36
W
Guan Yu
JuanMart1n3z
Guan Yu
0
10
5
0.25
L
Cerberus
Makro5609
Cerberus
4
6
8
1.33
L
Mercury
RogueJedi01
Mercury
2
7
5
0.64
W
Athena
Sire_Kc
Athena
4
7
14
1.57
W
Artio
diiWRLD
Artio
8
1
11
13.5
W
Rama
15
0
6
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,175
Damage
72,221
92,096
Taken
108,102
50,118
Mitigated
76,676
9,519
Healing
46,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Calaminag
Gilgamesh
5,210
1,195
805
988
16,512
9,650
312
10,390
6,088
0
48,747
L
18,931
2,177
576
2,300
16,436
5,995
261
11,382
4,790
72,199
0
W
Chang'e
HollowWRLD
Chang'e
14,560
1,073
5,833
8,399
17,801
7,633
910
6,121
11,350
96,817
0
L
Medusa
Howdy11
Medusa
17,070
6,654
0
0
16,409
6,243
0
5,008
11,357
0
75,820
W
Guan Yu
JuanMart1n3z
Guan Yu
4,351
659
260
2,467
22,436
15,784
1,595
7,714
14,594
0
58,726
L
Cerberus
Makro5609
Cerberus
11,701
702
0
4,550
21,711
19,679
223
7,506
14,134
31,444
0
L
Mercury
RogueJedi01
Mercury
11,263
5,493
0
300
21,028
8,551
1,130
11,211
9,719
0
83,525
W
Athena
Sire_Kc
Athena
17,305
4,035
0
6,935
27,329
12,389
487
6,710
20,443
80,986
0
W
Artio
diiWRLD
Artio
14,143
1,879
1,429
8,888
22,052
32,771
668
4,599
17,235
76,097
0
W
Rama
21,862
19,672
0
12,409
18,484
8,099
7,521
4,626
13,848
0
179,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,800
Gold Earned
72,568
536
Minions Killed
777
0
Camps Cleared
0
2,276,845
Distance Traveled
2,387,857
46
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,600
464
92
4
0
456,394
3
L
Raijin
11,197
448
139
6
0
370,744
15
W
Chang'e
14,296
572
171
7
0
481,285
8
L
Medusa
12,164
487
100
4
0
452,643
12
W
Guan Yu
11,967
479
94
4
0
477,016
1
L
Cerberus
10,722
429
69
3
0
455,045
16
L
Mercury
11,117
445
136
5
0
542,019
0
W
Athena
13,202
528
124
5
0
460,426
0
W
Artio
14,690
588
138
6
0
508,390
3
W
Rama
18,413
737
250
10
0
460,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role