Player Matchup

Gilgamesh
Gilgamesh
AceBison3546175
Gilgamesh
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
H4NK-_-14
Danzaburou
Level 21
God Stats
13W - 13L
1,848 SR
Queue Stats
239W - 265L
1,560 Elo+
Solo
Fafnir
Fafnir
PainBeyondBelief
Fafnir
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
172W - 103L
1,660 Elo+
Party 1
Merlin
Merlin
Tsukubroki
Merlin
Level 14
God Stats
15W - 3L
1,727 SR
Queue Stats
171W - 43L
1,768 Elo+
Party 1
Nemesis
Nemesis
fasfar
Nemesis
Level 22
God Stats
4W - 3L
1,797 SR
Queue Stats
94W - 81L
1,724 Elo+
Solo
Team Averages
Level 22
1,674 SR
1,643 Elo+

VS

Team Averages
Level 22
1,433 SR
1,553 Elo+
Anubis
Anubis
II DropinxClips
Anubis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 129L
1,624 Elo+
Solo
Medusa
Medusa
ItzYaJellyBoi
Medusa
Level 29
God Stats
7W - 6L
1,473 SR
Queue Stats
179W - 229L
1,382 Elo+
Solo
Nu Wa
Nu Wa
KIMLYS
Nu Wa
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 7L
1,594 Elo+
Solo
Pele
Pele
WSjohnny
Pele
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,496 Elo+
Solo
Hera
Hera
xXxSharK
Hera
Level 26
God Stats
3W - 6L
1,193 SR
Queue Stats
101W - 92L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AceBison3546175
Gilgamesh
10
3 / 3 / 1
6,059
606
3,570
6,316
3,024
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
H4NK-_-14
Danzaburou
9
0 / 2 / 2
5,083
508
1,546
5,404
1,364
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
2 / 2 / 3
5,795
580
3,038
7,723
5,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Merlin
Tsukubroki
Merlin
12
8 / 0 / 1
7,431
743
5,830
3,911
1,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
fasfar
Nemesis
11
4 / 0 / 1
6,322
632
2,893
6,012
1,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 1
5,810
581
4,623
5,489
2,142
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 3 / 1
5,298
530
3,542
5,428
1,452
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
KIMLYS
Nu Wa
6
0 / 6 / 0
4,223
422
2,084
4,824
1,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
9
2 / 1 / 1
5,268
527
3,461
5,189
1,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
8
1 / 3 / 1
5,130
513
4,539
5,351
1,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
17
Kills
7
7
Deaths
17
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AceBison3546175
Gilgamesh
3
3
1
1.17
W
Danzaburou
H4NK-_-14
Danzaburou
0
2
2
0.5
L
2
4
1
0.63
L
2
3
1
0.83
L
Nu Wa
KIMLYS
Nu Wa
0
6
0
0
W
2
2
3
1.75
W
Merlin
Tsukubroki
Merlin
8
0
1
8.5
L
Pele
2
1
1
2.5
W
Nemesis
fasfar
Nemesis
4
0
1
4.5
L
Hera
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,877
Damage
18,249
29,366
Taken
26,281
12,665
Mitigated
7,371
10,701
Healing
7,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AceBison3546175
Gilgamesh
3,570
1,125
0
929
6,316
3,024
0
3,602
2,588
0
30,682
W
Danzaburou
H4NK-_-14
Danzaburou
1,546
528
0
2,751
5,404
1,364
45
1,292
4,044
0
23,158
L
4,623
445
0
1,721
5,489
2,142
0
2,186
3,303
27,458
0
L
3,542
1,672
0
1,846
5,428
1,452
0
2,175
3,253
0
23,254
L
Nu Wa
KIMLYS
Nu Wa
2,084
400
0
0
4,824
1,288
0
2,477
2,347
12,491
0
W
3,038
891
0
2,378
7,723
5,223
286
2,154
5,495
13,197
0
W
Merlin
Tsukubroki
Merlin
5,830
200
0
594
3,911
1,131
320
2,521
1,262
45,039
0
L
Pele
3,461
280
0
2,429
5,189
1,427
0
349
4,840
0
23,334
W
Nemesis
fasfar
Nemesis
2,893
1,466
0
4,049
6,012
1,923
0
1,173
4,731
0
34,808
L
Hera
4,539
1,995
0
1,075
5,351
1,062
0
1,681
3,670
28,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,690
Gold Earned
25,729
305
Minions Killed
262
0
Camps Cleared
0
914,479
Distance Traveled
884,792
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,059
606
66
7
0
159,933
2
W
Danzaburou
5,083
508
50
5
0
163,237
1
L
Anubis
5,810
581
75
8
0
156,617
3
L
Medusa
5,298
530
52
5
0
188,626
2
L
Nu Wa
4,223
422
26
3
0
160,399
0
W
Fafnir
5,795
580
19
2
0
169,225
1
W
Merlin
7,431
743
97
10
0
187,334
0
L
Pele
5,268
527
52
5
0
227,380
5
W
Nemesis
6,322
632
73
7
0
234,750
0
L
Hera
5,130
513
57
6
0
151,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role