Player Matchup

Anhur
Anhur
BouncingOnMyBoi
Anhur
Level 106
God Stats
3W - 7L
1,435 SR
Queue Stats
202W - 192L
1,518 Elo+
Party 2
Janus
Janus
PitifulCashew63
Janus
Level 123
God Stats
33W - 41L
1,495 SR
Queue Stats
237W - 230L
1,530 Elo+
Party 2
Ymir
Ymir
zombicheiftan
Ymir
Level 73
God Stats
3W - 6L
1,347 SR
Queue Stats
5W - 19L
1,341 Elo+
Party 2
Team Averages
Level 101
1,426 SR
1,463 Elo+

VS

Team Averages
Level 70
1,566 SR
1,464 Elo+
Pele
Pele
DTB_LS3J
Pele
Level 21
God Stats
5W - 3L
1,622 SR
Queue Stats
100W - 137L
1,440 Elo+
Solo
Persephone
Persephone
TheFinalStitch
Persephone
Level 127
God Stats
4W - 1L
1,523 SR
Queue Stats
131W - 138L
1,483 Elo+
Party 1
King Arthur
King Arthur
mallardman217
King Arthur
Level 63
God Stats
6W - 6L
1,553 SR
Queue Stats
78W - 74L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 2
7,150
715
3,217
8,004
2,548
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 6 / 3
7,064
706
3,957
7,996
2,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
2 / 5 / 3
7,290
729
3,567
8,659
4,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
10
2 / 0 / 11
7,350
735
3,097
4,157
1,348
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Persephone
TheFinalStitch
Persephone
11
3 / 3 / 12
7,836
784
9,908
4,906
1,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
mallardman217
King Arthur
12
10 / 2 / 3
8,498
850
5,985
8,457
5,657
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
5
Kills
15
16
Deaths
5
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
Pele
2
0
11
7.5
L
1
6
3
0.42
W
Persephone
TheFinalStitch
Persephone
3
3
12
3
W
King Arthur
mallardman217
King Arthur
10
2
3
5.75
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,741
Damage
18,990
24,659
Taken
17,520
9,651
Mitigated
8,391
2,822
Healing
2,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,217
1,523
0
1,168
8,004
2,548
102
3,141
4,863
0
24,023
W
Pele
3,097
594
0
976
4,157
1,348
446
2,575
1,492
0
18,401
L
3,957
133
0
482
7,996
2,444
0
2,952
5,044
20,711
0
W
Persephone
TheFinalStitch
Persephone
9,908
33
0
426
4,906
1,386
384
2,176
2,625
26,180
0
W
King Arthur
mallardman217
King Arthur
5,985
614
0
710
8,457
5,657
267
2,500
5,790
0
19,365
L
3,567
455
246
926
8,659
4,659
0
3,882
4,777
9,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,504
Gold Earned
23,684
104
Minions Killed
85
0
Camps Cleared
0
458,682
Distance Traveled
504,171
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,150
715
40
4
0
142,165
3
W
Pele
7,350
735
36
4
0
155,895
0
L
Janus
7,064
706
53
5
0
160,040
0
W
Persephone
7,836
784
28
3
0
176,919
1
W
King Arthur
8,498
850
21
2
0
171,357
3
L
Ymir
7,290
729
11
1
0
156,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role