Player Matchup

Mercury
Mercury
Gold V
Amysyou
Mercury
Gold V
Level 112
God Stats
3W - 4L
1,533 SR
Queue Stats
16W - 19L
1,592 MMR
Solo
Raijin
Raijin
Platinum IV
ILLIDANSTORM96
Raijin
Platinum IV
Level 160
God Stats
4W - 6L
1,388 SR
Queue Stats
420W - 406L
1,786 MMR
Party 2
Tyr
Tyr
Platinum V
Mysterio
Tyr
Platinum V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Jing Wei
Jing Wei
Gold II
RAMSESFROG
Jing Wei
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ymir
Ymir
Gold III
SrRetro
Ymir
Gold III
Level 153
God Stats
6W - 3L
1,534 SR
Queue Stats
118W - 122L
1,490 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 142
1,491 SR
1,574 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 118
1,600 SR
1,587 MMR
Loki
Loki
Gold V
Fabri08gr
Loki
Gold V
Level 54
God Stats
1W - 2L
1,784 SR
Queue Stats
11W - 14L
1,669 MMR
Solo
Cthulhu
Cthulhu
Gold I
OOBBYY
Cthulhu
Gold I
Level 158
God Stats
1W - 5L
1,574 SR
Queue Stats
80W - 91L
1,628 MMR
Solo
Chiron
Chiron
Gold III
SunwuGoku
Chiron
Gold III
Level 116
God Stats
15W - 12L
1,493 SR
Queue Stats
546W - 551L
1,596 MMR
Solo
Chaac
Chaac
Bronze III
Tykinn
Chaac
Bronze III
Level 106
God Stats
1W - 2L
1,650 SR
Queue Stats
1W - 4L
1,541 MMR
Solo
The Morrigan
The Morrigan
Gold I
Vectorproductt
The Morrigan
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Amysyou
Mercury
18
6 / 0 / 6
11,406
600
8,922
12,715
5,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
5 / 6 / 1
10,366
546
7,642
12,254
5,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
5 / 0 / 4
12,045
634
11,174
12,923
12,396
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jing Wei
RAMSESFROG
Jing Wei
18
2 / 2 / 6
11,681
615
9,787
15,502
5,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
SrRetro
Ymir
14
1 / 2 / 9
9,885
520
3,885
16,752
16,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
AthenaApolloGilgameshTiamatSet

VS

Bans
TsukuyomiAnhurJanusGuan YuEset
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
2 / 5 / 5
8,881
467
5,894
13,486
5,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
OOBBYY
Cthulhu
13
2 / 2 / 5
8,727
459
9,629
12,504
12,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
SunwuGoku
Chiron
17
4 / 3 / 1
10,055
529
7,899
11,977
4,860
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Tykinn
Chaac
14
1 / 5 / 0
8,221
433
6,637
14,351
11,672
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Morrigan
Vectorproductt
The Morrigan
15
1 / 4 / 6
9,233
486
7,306
9,087
3,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
27
19
Kills
10
10
Deaths
19
26
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Mercury
Amysyou
Mercury
6
0
6
9
L
Loki
2
5
5
0.9
W
5
6
1
0.92
W
5
0
4
7
L
Cthulhu
OOBBYY
Cthulhu
2
2
5
2.25
W
Jing Wei
RAMSESFROG
Jing Wei
2
2
6
2.5
W
Ymir
SrRetro
Ymir
1
2
9
2.75
L
Chiron
SunwuGoku
Chiron
4
3
1
1.5
L
Chaac
Tykinn
Chaac
1
5
0
0.2
L
The Morrigan
Vectorproductt
The Morrigan
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,410
Damage
37,365
70,146
Taken
61,405
45,884
Mitigated
37,816
23,434
Healing
17,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Amysyou
Mercury
8,922
3,725
0
1,387
12,715
5,612
1,886
3,268
9,447
0
92,591
L
Loki
5,894
1,532
0
4,293
13,486
5,929
0
699
12,787
0
65,428
W
7,642
780
0
1,849
12,254
5,269
0
5,909
6,345
65,483
0
W
11,174
1,091
0
7,172
12,923
12,396
2,624
1,576
11,347
0
68,962
L
Cthulhu
OOBBYY
Cthulhu
9,629
177
656
1,350
12,504
12,075
0
4,355
8,149
34,842
0
W
Jing Wei
RAMSESFROG
Jing Wei
9,787
7,624
0
8,806
15,502
5,734
1,444
3,594
11,908
0
95,972
W
Ymir
SrRetro
Ymir
3,885
976
0
4,220
16,752
16,873
0
4,887
11,865
19,431
0
L
Chiron
SunwuGoku
Chiron
7,899
3,452
250
5,217
11,977
4,860
1,264
1,392
10,584
0
77,306
L
Chaac
Tykinn
Chaac
6,637
861
0
4,474
14,351
11,672
0
673
13,678
0
39,651
L
The Morrigan
Vectorproductt
The Morrigan
7,306
1,678
0
846
9,087
3,280
0
4,408
4,679
67,432
408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,383
Gold Earned
45,117
586
Minions Killed
528
0
Camps Cleared
0
1,882,831
Distance Traveled
1,720,655
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,406
600
131
7
0
446,408
9
L
Loki
8,881
467
121
6
0
372,917
3
W
Raijin
10,366
546
127
7
0
299,635
3
W
Tyr
12,045
634
123
6
0
441,919
6
L
Cthulhu
8,727
459
49
3
0
354,775
5
W
Jing Wei
11,681
615
163
9
0
334,958
1
W
Ymir
9,885
520
42
2
0
359,911
4
L
Chiron
10,055
529
140
7
0
345,767
2
L
Chaac
8,221
433
86
5
0
337,886
3
L
The Morrigan
9,233
486
132
7
0
309,310
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role