Player Matchup

Neith
Neith
H00dini65
Neith
Level 8
God Stats
4W - 9L
1,408 SR
Queue Stats
12W - 22L
1,370 Elo+
Party 3
Hun Batz
Hun Batz
Little_Bunky
Hun Batz
Level 106
God Stats
1W - 5L
1,157 SR
Queue Stats
27W - 21L
1,527 Elo+
Party 2
Gilgamesh
Gilgamesh
YaboyJavi2005
Gilgamesh
Level 16
God Stats
6W - 9L
1,686 SR
Queue Stats
67W - 58L
1,462 Elo+
Party 3
Hades
Hades
Yung_Kankuro
Hades
Level 8
God Stats
12W - 21L
1,295 SR
Queue Stats
53W - 72L
1,275 Elo+
Party 2
Achilles
Achilles
Yung_Meliiodas
Achilles
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 167L
1,340 Elo+
Party 2
Team Averages
Level 31
1,409 SR
1,395 Elo+

VS

Team Averages
Level 21
1,459 SR
1,387 Elo+
Cthulhu
Cthulhu
Cosmo4321
Cthulhu
Level 29
God Stats
2W - 0L
1,555 SR
Queue Stats
30W - 21L
1,548 Elo+
Solo
Cupid
Cupid
Edgelord_Shoji
Cupid
Level 21
God Stats
18W - 17L
1,416 SR
Queue Stats
232W - 245L
1,325 Elo+
Party 1
Nemesis
Nemesis
Eugen242119
Nemesis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,292 Elo+
Solo
Ah Puch
Ah Puch
UnknownSkillz93
Ah Puch
Level 20
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Solo
Serqet
Serqet
pepperrr___
Serqet
Level 16
God Stats
17W - 26L
1,324 SR
Queue Stats
112W - 115L
1,267 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
H00dini65
Neith
20
0 / 17 / 21
13,739
916
7,096
27,098
12,370
Hun Batz
Little_Bunky
Hun Batz
20
12 / 4 / 14
16,312
1,087
26,491
18,258
8,021
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
YaboyJavi2005
Gilgamesh
20
12 / 13 / 14
16,886
1,126
36,219
40,678
19,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 2 / 21
14,719
981
20,746
21,082
12,942
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
20
4 / 3 / 17
16,187
1,079
10,174
23,630
36,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

12

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cosmo4321
Cthulhu
20
21 / 3 / 15
19,182
1,279
50,499
29,905
15,206
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
4 / 6 / 21
14,385
959
19,760
22,138
8,167
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Eugen242119
Nemesis
20
0 / 10 / 21
13,692
913
5,771
19,853
9,733
20
6 / 8 / 18
14,961
997
26,832
16,515
5,449
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Serqet
20
8 / 5 / 15
15,234
1,016
16,842
19,669
12,383
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
129
32
Kills
39
39
Deaths
32
87
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Cosmo4321
Cthulhu
21
3
15
9.5
W
4
6
21
2.42
W
Nemesis
Eugen242119
Nemesis
0
10
21
1.05
L
Neith
H00dini65
Neith
0
17
21
0.62
L
Hun Batz
Little_Bunky
Hun Batz
12
4
14
4.75
W
6
8
18
1.88
L
Gilgamesh
YaboyJavi2005
Gilgamesh
12
13
14
1.46
L
4
2
21
7.25
L
Achilles
4
3
17
4.17
W
Serqet
8
5
15
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,726
Damage
119,704
130,746
Taken
108,080
89,817
Mitigated
50,938
16,956
Healing
10,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Cosmo4321
Cthulhu
50,499
2,256
563
5,030
29,905
15,206
0
7,294
22,611
102,019
0
W
19,760
11,285
463
2,128
22,138
8,167
0
4,478
17,660
0
40,846
W
Nemesis
Eugen242119
Nemesis
5,771
1,020
0
585
19,853
9,733
0
3,696
16,157
0
15,075
L
Neith
H00dini65
Neith
7,096
2,582
0
772
27,098
12,370
0
15,359
11,281
0
18,889
L
Hun Batz
Little_Bunky
Hun Batz
26,491
3,915
0
80
18,258
8,021
0
11,556
6,702
0
78,116
W
26,832
3,299
0
1,536
16,515
5,449
0
1,874
14,477
54,796
0
L
Gilgamesh
YaboyJavi2005
Gilgamesh
36,219
13,115
0
9,140
40,678
19,565
0
24,320
15,978
0
61,112
L
20,746
973
786
3,614
21,082
12,942
0
14,994
5,533
38,839
0
L
Achilles
10,174
2,828
0
2,564
23,630
36,919
0
11,102
10,953
217
31,073
W
Serqet
16,842
9,167
0
0
19,669
12,383
0
3,621
15,879
0
23,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,843
Gold Earned
77,454
329
Minions Killed
277
3
Camps Cleared
5
1,399,313
Distance Traveled
1,302,207
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
19,182
1,279
154
10
1
306,666
0
W
Cupid
14,385
959
35
2
2
267,582
0
W
Nemesis
13,692
913
15
1
1
219,802
2
L
Neith
13,739
916
24
2
0
229,077
0
L
Hun Batz
16,312
1,087
138
9
1
285,397
0
W
Ah Puch
14,961
997
62
4
0
186,851
3
L
Gilgamesh
16,886
1,126
67
4
1
282,403
3
L
Hades
14,719
981
56
4
0
289,873
0
L
Achilles
16,187
1,079
44
3
1
312,563
0
W
Serqet
15,234
1,016
11
1
1
321,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role