Player Matchup

Kukulkan
Kukulkan
Don Tajmi
Kukulkan
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 73L
1,603 Elo+
Party 2
Cthulhu
Cthulhu
ItzOzzy7
Cthulhu
Level 25
God Stats
26W - 14L
1,548 SR
Queue Stats
184W - 172L
1,654 Elo+
Party 2
Anhur
Anhur
NrthSideGoon
Anhur
Level 16
God Stats
2W - 1L
1,498 SR
Queue Stats
26W - 19L
1,618 Elo+
Party 2
Mercury
Mercury
Yongva
Mercury
Level 141
God Stats
0W - 2L
1,761 SR
Queue Stats
152W - 137L
1,630 Elo+
Party 2
Kumbhakarna
Kumbhakarna
kota903
Kumbhakarna
Level 27
God Stats
2W - 3L
1,746 SR
Queue Stats
25W - 21L
1,634 Elo+
Solo
Team Averages
Level 44
1,611 SR
1,628 Elo+

VS

Team Averages
Level 22
1,445 SR
1,610 Elo+
Medusa
Medusa
Cornhub35
Medusa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,369 Elo+
Party 1
Bellona
Bellona
Elkamotero
Bellona
Level 5
God Stats
1W - 1L
1,221 SR
Queue Stats
9W - 7L
1,798 Elo+
Solo
Tsukuyomi
Tsukuyomi
SowwyOwO
Tsukuyomi
Level 24
God Stats
7W - 4L
1,450 SR
Queue Stats
109W - 59L
1,669 Elo+
Solo
Hera
Hera
WockoJillink
Hera
Level 48
God Stats
9W - 4L
1,556 SR
Queue Stats
37W - 38L
1,595 Elo+
Party 1
Xing Tian
Xing Tian
guidotron569
Xing Tian
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
337W - 283L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Don Tajmi
Kukulkan
9
0 / 6 / 1
5,331
444
523
4,871
1,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
ItzOzzy7
Cthulhu
9
1 / 3 / 1
5,465
455
4,886
9,037
6,724
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 4 / 2
5,618
468
4,224
7,164
1,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Yongva
Mercury
10
3 / 5 / 1
6,328
527
4,872
9,749
3,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
kota903
Kumbhakarna
9
2 / 2 / 1
5,746
479
2,225
9,017
4,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cornhub35
Medusa
9
1 / 3 / 5
5,784
482
3,288
4,223
1,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
Elkamotero
Bellona
13
6 / 0 / 8
7,806
651
4,514
6,545
3,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
SowwyOwO
Tsukuyomi
12
2 / 2 / 2
7,020
585
7,177
8,258
4,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
7 / 2 / 5
8,492
708
8,257
4,697
1,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
guidotron569
Xing Tian
11
4 / 0 / 3
6,640
553
5,657
7,332
3,256
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
7
Kills
20
20
Deaths
7
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Medusa
Cornhub35
Medusa
1
3
5
1.17
L
Kukulkan
Don Tajmi
Kukulkan
0
6
1
0.08
W
Bellona
Elkamotero
Bellona
6
0
8
10
L
Cthulhu
ItzOzzy7
Cthulhu
1
3
1
0.5
L
1
4
2
0.5
W
Tsukuyomi
SowwyOwO
Tsukuyomi
2
2
2
1.5
W
7
2
5
4.75
L
Mercury
Yongva
Mercury
3
5
1
0.7
W
Xing Tian
guidotron569
Xing Tian
4
0
3
5.5
L
Kumbhakarna
kota903
Kumbhakarna
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,730
Damage
28,893
39,838
Taken
31,055
17,982
Mitigated
13,798
5,762
Healing
7,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Cornhub35
Medusa
3,288
1,773
0
0
4,223
1,103
325
1,164
3,059
0
15,315
L
Kukulkan
Don Tajmi
Kukulkan
523
86
0
0
4,871
1,822
27
3,455
1,416
20,708
0
W
Bellona
Elkamotero
Bellona
4,514
1,216
0
956
6,545
3,401
0
680
5,815
0
38,551
L
Cthulhu
ItzOzzy7
Cthulhu
4,886
401
43
3,015
9,037
6,724
0
435
8,177
22,635
0
L
4,224
1,313
0
1,070
7,164
1,969
0
3,680
3,484
0
29,218
W
Tsukuyomi
SowwyOwO
Tsukuyomi
7,177
1,894
0
3,323
8,258
4,454
526
4,032
3,826
0
36,010
W
8,257
2,188
0
1,118
4,697
1,584
1,505
452
4,245
54,151
0
L
Mercury
Yongva
Mercury
4,872
2,619
0
965
9,749
3,090
0
2,624
7,050
0
36,091
W
Xing Tian
guidotron569
Xing Tian
5,657
828
369
1,408
7,332
3,256
144
856
6,476
33,811
0
L
Kumbhakarna
kota903
Kumbhakarna
2,225
138
0
669
9,017
4,377
0
3,720
5,297
13,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,488
Gold Earned
35,742
228
Minions Killed
366
0
Camps Cleared
0
1,163,038
Distance Traveled
1,227,475
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,784
482
44
4
0
219,384
3
L
Kukulkan
5,331
444
46
4
0
198,338
0
W
Bellona
7,806
651
88
7
0
284,903
1
L
Cthulhu
5,465
455
44
4
0
245,919
2
L
Anhur
5,618
468
50
4
0
217,272
2
W
Tsukuyomi
7,020
585
72
6
0
234,688
2
W
Hera
8,492
708
114
10
0
236,076
4
L
Mercury
6,328
527
66
6
0
251,854
1
W
Xing Tian
6,640
553
48
4
0
252,424
2
L
Kumbhakarna
5,746
479
22
2
0
249,655
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role