Player Matchup

Baron Samedi
Baron Samedi
Im Dilan
Baron Samedi
Level 157
God Stats
2W - 10L
1,328 SR
Queue Stats
336W - 387L
1,554 Elo+
Party 2
Anhur
Anhur
J Squeezyy
Anhur
Level 129
God Stats
4W - 8L
1,643 SR
Queue Stats
123W - 108L
1,516 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Linxy boi
Cu Chulainn
Level 108
God Stats
10W - 7L
1,369 SR
Queue Stats
420W - 417L
1,577 Elo+
Party 2
Hel
Hel
SpacedOutGmr
Hel
Level 21
God Stats
1W - 1L
1,610 SR
Queue Stats
8W - 11L
1,431 Elo+
Party 2
Bakasura
Bakasura
VonDoMagic
Bakasura
Level 21
God Stats
3W - 6L
1,540 SR
Queue Stats
24W - 32L
1,519 Elo+
Party 2
Team Averages
Level 87
1,498 SR
1,519 Elo+

VS

Team Averages
Level 105
1,404 SR
1,529 Elo+
Gilgamesh
Gilgamesh
Jelly3217
Gilgamesh
Level 67
God Stats
25W - 18L
1,500 SR
Queue Stats
171W - 169L
1,489 Elo+
Party 1
Ra
Ra
Lordishere
Ra
Level 29
God Stats
31W - 27L
1,507 SR
Queue Stats
208W - 200L
1,506 Elo+
Party 1
Artio
Artio
idoot
Artio
Level 118
God Stats
10W - 7L
1,368 SR
Queue Stats
103W - 97L
1,586 Elo+
Party 1
Ao Kuang
Ao Kuang
murtha6
Ao Kuang
Level 151
God Stats
2W - 4L
1,146 SR
Queue Stats
170W - 151L
1,566 Elo+
Party 1
Danzaburou
Danzaburou
wasitatrap
Danzaburou
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Im Dilan
Baron Samedi
20
6 / 5 / 5
13,079
569
17,793
18,211
8,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
17
0 / 7 / 4
10,863
472
3,563
14,001
4,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Linxy boi
Cu Chulainn
18
9 / 4 / 1
12,300
535
27,149
25,143
23,749
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 9 / 5
8,606
374
4,641
12,726
4,681
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bakasura
VonDoMagic
Bakasura
18
6 / 3 / 3
11,874
516
12,281
17,501
7,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jelly3217
Gilgamesh
18
1 / 3 / 5
11,034
480
6,472
23,229
14,820
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
3 / 7 / 3
11,647
506
8,173
14,846
6,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
idoot
Artio
16
2 / 4 / 10
11,349
493
3,664
17,471
13,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ao Kuang
murtha6
Ao Kuang
20
7 / 5 / 5
13,772
599
12,828
21,412
7,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
wasitatrap
Danzaburou
20
15 / 4 / 2
15,261
664
26,202
25,208
10,441
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
53
22
Kills
28
28
Deaths
23
18
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Im Dilan
Baron Samedi
6
5
5
1.7
L
Anhur
0
7
4
0.29
W
Gilgamesh
Jelly3217
Gilgamesh
1
3
5
1.17
L
Cu Chulainn
Linxy boi
Cu Chulainn
9
4
1
2.38
W
3
7
3
0.64
L
1
9
5
0.39
L
Bakasura
VonDoMagic
Bakasura
6
3
3
2.5
W
Artio
idoot
Artio
2
4
10
1.75
W
Ao Kuang
murtha6
Ao Kuang
7
5
5
1.9
W
Danzaburou
wasitatrap
Danzaburou
15
4
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,427
Damage
57,339
87,582
Taken
102,166
48,899
Mitigated
53,136
24,033
Healing
43,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Im Dilan
Baron Samedi
17,793
845
721
6,338
18,211
8,537
0
10,511
7,516
101,300
0
L
Anhur
3,563
1,291
0
4,248
14,001
4,653
2,146
936
13,065
0
75,133
W
Gilgamesh
Jelly3217
Gilgamesh
6,472
1,077
0
8,395
23,229
14,820
88
2,529
19,930
0
61,053
L
Cu Chulainn
Linxy boi
Cu Chulainn
27,149
4,167
0
5,051
25,143
23,749
0
5,959
19,030
11,896
70,085
W
8,173
641
1,819
5,245
14,846
6,266
503
6,009
8,264
76,855
0
L
4,641
892
1,515
2,089
12,726
4,681
0
5,809
6,861
20,131
0
L
Bakasura
VonDoMagic
Bakasura
12,281
7,580
0
4,071
17,501
7,279
258
3,714
13,635
0
74,463
W
Artio
idoot
Artio
3,664
77
732
4,069
17,471
13,787
22
6,916
9,189
34,245
0
W
Ao Kuang
murtha6
Ao Kuang
12,828
2,919
0
9,278
21,412
7,822
0
6,989
13,959
101,045
0
W
Danzaburou
wasitatrap
Danzaburou
26,202
16,346
0
13,499
25,208
10,441
2,733
4,614
19,819
0
126,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,722
Gold Earned
63,063
583
Minions Killed
604
0
Camps Cleared
0
2,071,019
Distance Traveled
2,256,886
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
13,079
569
158
7
0
398,856
11
L
Anhur
10,863
472
125
5
0
376,602
2
W
Gilgamesh
11,034
480
100
4
0
498,996
2
L
Cu Chulainn
12,300
535
138
6
0
403,630
2
W
Ra
11,647
506
159
7
0
423,162
4
L
Hel
8,606
374
26
1
0
378,659
2
L
Bakasura
11,874
516
136
6
0
513,272
6
W
Artio
11,349
493
46
2
0
472,537
6
W
Ao Kuang
13,772
599
148
6
0
475,364
4
W
Danzaburou
15,261
664
151
7
0
386,827
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role