Player Matchup

Arachne
Arachne
Kongorian
Arachne
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 33L
1,458 Elo+
Solo
Neith
Neith
Pitydafool
Neith
Level 128
God Stats
4W - 7L
1,490 SR
Queue Stats
305W - 295L
1,563 Elo+
Solo
Rama
Rama
Thecrunkcrow
Rama
Level 109
God Stats
4W - 3L
1,762 SR
Queue Stats
267W - 280L
1,546 Elo+
Solo
Baron Samedi
Baron Samedi
amarillo72
Baron Samedi
Level 27
God Stats
0W - 1L
1,422 SR
Queue Stats
19W - 27L
1,370 Elo+
Solo
Chiron
Chiron
garupp
Chiron
Level 98
God Stats
0W - 1L
1,550 SR
Queue Stats
4W - 4L
1,432 Elo+
Solo
Team Averages
Level 95
1,545 SR
1,474 Elo+

VS

Team Averages
Level 137
1,611 SR
1,446 Elo+
Rama
Rama
HoodWinkVision
Rama
Level 117
God Stats
3W - 0L
1,837 SR
Queue Stats
144W - 152L
1,441 Elo+
Party 2
Guan Yu
Guan Yu
Ouroboros1227
Guan Yu
Level 129
God Stats
1W - 0L
1,739 SR
Queue Stats
47W - 48L
1,452 Elo+
Party 1
Athena
Athena
Triforce2Lin
Athena
Level 122
God Stats
7W - 3L
1,637 SR
Queue Stats
142W - 144L
1,445 Elo+
Party 2
Merlin
Merlin
WinterLord2079
Merlin
Level 160
God Stats
1W - 0L
1,224 SR
Queue Stats
80W - 72L
1,492 Elo+
Party 1
Nox
Nox
lxSPHYNXxl
Nox
Level 158
God Stats
1W - 3L
1,619 SR
Queue Stats
31W - 42L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Kongorian
Arachne
15
3 / 5 / 7
8,991
692
4,921
14,280
6,039
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
16
1 / 5 / 10
9,151
704
10,212
9,820
4,297
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 7 / 9
8,675
667
10,268
12,819
4,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
amarillo72
Baron Samedi
15
4 / 8 / 4
9,841
757
9,836
14,487
5,765
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chiron
garupp
Chiron
18
9 / 7 / 7
11,654
896
26,438
15,023
6,104
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 15
11,275
867
11,534
10,772
4,010
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
16
2 / 2 / 20
9,688
745
7,504
16,801
16,816
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Athena
18
6 / 6 / 15
10,926
840
11,665
25,894
15,268
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
5 / 6 / 14
10,197
784
11,152
10,536
4,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
10 / 1 / 18
11,530
887
16,159
8,743
3,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
114
17
Kills
32
32
Deaths
17
37
Assists
82
Player
Kills
Deaths
Assists
KDA
W
9
2
15
8.25
L
Arachne
Kongorian
Arachne
3
5
7
1.3
W
Guan Yu
2
2
20
6
L
Neith
1
5
10
1.2
L
0
7
9
0.64
W
Athena
6
6
15
2.25
W
5
6
14
2
L
Baron Samedi
amarillo72
Baron Samedi
4
8
4
0.75
L
Chiron
garupp
Chiron
9
7
7
1.79
W
10
1
18
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,675
Damage
58,014
66,429
Taken
72,746
27,097
Mitigated
43,952
17,785
Healing
33,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,534
9,376
2,663
3,191
10,772
4,010
2,337
1,421
9,351
0
26,945
L
Arachne
Kongorian
Arachne
4,921
3,052
1,936
5,091
14,280
6,039
728
8,319
5,961
0
8,242
W
Guan Yu
7,504
311
6,598
5,851
16,801
16,816
344
2,116
14,685
0
12,185
L
Neith
10,212
3,119
0
1,236
9,820
4,297
1,482
6,607
3,213
0
19,520
L
10,268
5,047
31
1,504
12,819
4,892
1,059
8,187
4,632
0
19,716
W
Athena
11,665
2,351
2,537
7,009
25,894
15,268
359
4,444
21,450
18,686
0
W
11,152
466
462
1,302
10,536
4,039
824
820
9,716
39,210
0
L
Baron Samedi
amarillo72
Baron Samedi
9,836
913
1,139
2,721
14,487
5,765
20
7,142
7,345
24,904
0
L
Chiron
garupp
Chiron
26,438
9,891
1,127
3,000
15,023
6,104
719
8,721
6,302
0
43,623
W
16,159
576
1,994
1,787
8,743
3,819
1,525
1,035
7,708
29,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,312
Gold Earned
53,616
114
Minions Killed
157
0
Camps Cleared
0
990,615
Distance Traveled
1,149,224
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,275
867
33
3
0
222,519
0
L
Arachne
8,991
692
10
1
0
243,902
0
W
Guan Yu
9,688
745
5
0
0
258,525
0
L
Neith
9,151
704
20
2
0
206,575
0
L
Rama
8,675
667
17
1
0
169,793
0
W
Athena
10,926
840
24
2
0
209,682
0
W
Merlin
10,197
784
60
5
0
214,143
0
L
Baron Samedi
9,841
757
13
1
0
193,885
1
L
Chiron
11,654
896
54
4
0
176,460
2
W
Nox
11,530
887
35
3
0
244,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role