Player Matchup

Hel
Hel
 
Hel
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
 
Thanatos
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
EvilHarley13
Danzaburou
Level 10
God Stats
2W - 8L
1,434 SR
Queue Stats
6W - 21L
1,182 Elo+
Party 1
Cthulhu
Cthulhu
Pullinaces
Cthulhu
Level 28
God Stats
0W - 3L
1,151 SR
Queue Stats
11W - 23L
1,323 Elo+
Party 2
Odin
Odin
RAG3 ECLIPES
Odin
Level 81
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 114L
1,385 Elo+
Party 2
Team Averages
Level 51
1,417 SR
1,378 Elo+

VS

Team Averages
Level 78
1,514 SR
1,504 Elo+
Ymir
Ymir
DOODLEBOB82
Ymir
Level 36
God Stats
21W - 25L
1,543 SR
Queue Stats
204W - 199L
1,470 Elo+
Party 3
Skadi
Skadi
El Gatito Miau
Skadi
Level 128
God Stats
3W - 2L
1,499 SR
Queue Stats
188W - 168L
1,520 Elo+
Solo
Merlin
Merlin
ShadoVV01f
Merlin
Level 143
God Stats
22W - 27L
1,571 SR
Queue Stats
1,390W - 1,300L
1,571 Elo+
Party 3
Tsukuyomi
Tsukuyomi
iiHipNoTiiC
Tsukuyomi
Level 24
God Stats
25W - 25L
1,390 SR
Queue Stats
415W - 395L
1,380 Elo+
Party 3
Poseidon
Poseidon
xXmLgbReAd420Xx
Poseidon
Level 60
God Stats
49W - 41L
1,567 SR
Queue Stats
370W - 306L
1,577 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
1 / 8 / 3
10,306
1,031
10,150
19,892
7,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
 
Thanatos
15
1 / 11 / 1
9,040
904
3,776
16,493
6,198
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
EvilHarley13
Danzaburou
14
1 / 6 / 1
9,474
947
5,239
13,341
5,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
Pullinaces
Cthulhu
15
1 / 15 / 2
9,720
972
9,716
29,785
25,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

15
2 / 10 / 2
9,841
984
9,991
21,715
18,500
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 26
11,285
1,129
11,070
10,856
12,401
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
24 / 2 / 15
13,522
1,352
37,601
14,149
5,999
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
ShadoVV01f
Merlin
19
5 / 1 / 28
11,889
1,189
17,921
7,161
2,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
iiHipNoTiiC
Tsukuyomi
17
8 / 1 / 17
11,611
1,161
13,915
8,408
3,810
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
18
8 / 0 / 23
11,865
1,187
13,813
4,364
1,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
158
6
Kills
49
50
Deaths
6
9
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
8
3
0.31
L
Thanatos
 
Thanatos
1
11
1
0.14
W
4
2
26
8.5
W
24
2
15
15.75
L
Danzaburou
EvilHarley13
Danzaburou
1
6
1
0.25
L
Cthulhu
Pullinaces
Cthulhu
1
15
2
0.13
L
2
10
2
0.3
W
Merlin
ShadoVV01f
Merlin
5
1
28
19
W
Tsukuyomi
iiHipNoTiiC
Tsukuyomi
8
1
17
16.5
W
Poseidon
8
0
23
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,872
Damage
94,320
101,226
Taken
44,938
62,596
Mitigated
26,822
8,315
Healing
7,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
10,150
1,164
1,579
3,679
19,892
7,677
0
8,359
11,109
46,338
0
L
Thanatos
 
Thanatos
3,776
1,648
0
1,920
16,493
6,198
0
6,877
9,388
0
7,904
W
11,070
2,287
0
0
10,856
12,401
0
5,690
5,063
16,795
0
W
37,601
25,227
0
5,720
14,149
5,999
0
5,637
8,367
0
51,640
L
Danzaburou
EvilHarley13
Danzaburou
5,239
1,695
0
728
13,341
5,039
0
3,538
9,587
0
21,418
L
Cthulhu
Pullinaces
Cthulhu
9,716
593
309
0
29,785
25,182
0
11,280
17,884
25,293
0
L
9,991
3,018
0
100
21,715
18,500
0
10,818
10,454
0
18,830
W
Merlin
ShadoVV01f
Merlin
17,921
1,434
0
872
7,161
2,981
0
3,529
3,570
41,805
0
W
Tsukuyomi
iiHipNoTiiC
Tsukuyomi
13,915
5,431
0
593
8,408
3,810
0
3,258
5,050
0
31,430
W
Poseidon
13,813
1,268
144
56
4,364
1,631
0
1,325
3,022
28,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,381
Gold Earned
60,172
176
Minions Killed
204
4
Camps Cleared
8
845,981
Distance Traveled
956,575
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,306
1,031
100
10
1
180,621
1
L
Thanatos
9,040
904
7
1
1
159,690
0
W
Ymir
11,285
1,129
14
1
2
190,775
0
W
Skadi
13,522
1,352
40
4
1
180,161
0
L
Danzaburou
9,474
947
22
2
1
148,374
0
L
Cthulhu
9,720
972
34
3
1
179,928
0
L
Odin
9,841
984
13
1
0
177,368
0
W
Merlin
11,889
1,189
69
7
0
181,649
1
W
Tsukuyomi
11,611
1,161
35
4
3
189,753
2
W
Poseidon
11,865
1,187
46
5
2
214,237
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role