Player Matchup

Izanami
Izanami
Platinum IV
Aliway
Izanami
Platinum IV
Level 160
God Stats
58W - 50L
1,719 SR
Queue Stats
289W - 280L
1,769 MMR
Party 1
King Arthur
King Arthur
Gold III
Formertexan
King Arthur
Gold III
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 35L
1,555 MMR
Party 2
Merlin
Merlin
Platinum IV
JOEYBUGGY
Merlin
Platinum IV
Level 126
God Stats
4W - 3L
1,681 SR
Queue Stats
295W - 284L
1,839 MMR
Party 2
Cerberus
Cerberus
Platinum IV
Kotarøu
Cerberus
Platinum IV
Level 160
God Stats
10W - 14L
1,639 SR
Queue Stats
353W - 350L
1,801 MMR
Solo
Hun Batz
Hun Batz
Platinum II
WillEXE
Hun Batz
Platinum II
Level 154
God Stats
7W - 11L
1,624 SR
Queue Stats
291W - 280L
1,861 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 139
1,633 SR
1,765 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 128
1,661 SR
1,759 MMR
Kumbhakarna
Kumbhakarna
Gold IV
Evangelid
Kumbhakarna
Gold IV
Level 122
God Stats
9W - 5L
1,840 SR
Queue Stats
70W - 68L
1,647 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
LazzieBear
Sun Wukong
Gold I
Level 102
God Stats
3W - 1L
1,487 SR
Queue Stats
46W - 42L
1,761 MMR
Solo
Agni
Agni
Platinum II
nairfy
Agni
Platinum II
Level 153
God Stats
36W - 24L
1,637 SR
Queue Stats
358W - 344L
1,838 MMR
Solo
Fenrir
Fenrir
Platinum III
paramythia
Fenrir
Platinum III
Level 160
God Stats
40W - 37L
1,576 SR
Queue Stats
380W - 368L
1,717 MMR
Solo
Anhur
Anhur
Gold II
somecheesecake26
Anhur
Gold II
Level 104
God Stats
29W - 24L
1,767 SR
Queue Stats
158W - 145L
1,832 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aliway
Izanami
17
1 / 3 / 3
10,823
570
6,161
12,491
4,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Formertexan
King Arthur
15
1 / 6 / 1
9,564
503
6,811
17,298
12,047
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
JOEYBUGGY
Merlin
16
4 / 7 / 1
10,281
541
11,572
11,368
3,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Kotarøu
Cerberus
14
2 / 6 / 7
9,306
490
10,911
17,880
13,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
WillEXE
Hun Batz
17
3 / 5 / 6
10,869
572
9,056
15,094
5,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
TiamatGilgameshSetAthenaGuan Yu

VS

Bans
ApolloDanzaburouSobekCu ChulainnGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Evangelid
Kumbhakarna
13
0 / 3 / 12
9,513
501
3,498
16,492
9,931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
LazzieBear
Sun Wukong
19
5 / 2 / 8
12,243
644
10,337
16,619
10,420
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Agni
nairfy
Agni
17
7 / 2 / 8
11,154
587
13,605
10,944
3,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
paramythia
Fenrir
18
9 / 3 / 9
11,516
606
16,892
16,527
8,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
6 / 1 / 3
11,904
627
11,079
10,375
3,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
67
11
Kills
27
27
Deaths
11
18
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Izanami
Aliway
Izanami
1
3
3
0.83
W
Kumbhakarna
Evangelid
Kumbhakarna
0
3
12
2
L
King Arthur
Formertexan
King Arthur
1
6
1
0.25
L
Merlin
JOEYBUGGY
Merlin
4
7
1
0.64
L
Cerberus
Kotarøu
Cerberus
2
6
7
0.92
W
Sun Wukong
LazzieBear
Sun Wukong
5
2
8
4.5
L
Hun Batz
WillEXE
Hun Batz
3
5
6
1.2
W
Agni
nairfy
Agni
7
2
8
5.5
W
Fenrir
paramythia
Fenrir
9
3
9
4.5
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,511
Damage
55,411
74,131
Taken
70,957
38,699
Mitigated
35,453
14,878
Healing
23,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Aliway
Izanami
6,161
4,385
0
3,845
12,491
4,146
2,738
2,207
10,284
0
91,850
W
Kumbhakarna
Evangelid
Kumbhakarna
3,498
601
0
1,559
16,492
9,931
0
8,774
7,718
14,612
0
L
King Arthur
Formertexan
King Arthur
6,811
1,053
0
1,328
17,298
12,047
93
1,254
16,044
0
63,987
L
Merlin
JOEYBUGGY
Merlin
11,572
887
0
772
11,368
3,972
304
3,849
7,519
57,373
0
L
Cerberus
Kotarøu
Cerberus
10,911
789
0
4,437
17,880
13,300
0
7,231
10,649
37,448
0
W
Sun Wukong
LazzieBear
Sun Wukong
10,337
3,279
0
6,928
16,619
10,420
0
3,683
12,936
0
77,910
L
Hun Batz
WillEXE
Hun Batz
9,056
2,707
0
4,496
15,094
5,234
0
2,562
12,532
0
86,089
W
Agni
nairfy
Agni
13,605
1,274
0
4,281
10,944
3,364
427
4,567
6,377
74,638
0
W
Fenrir
paramythia
Fenrir
16,892
5,028
0
4,318
16,527
8,539
0
6,633
9,894
0
71,161
W
11,079
7,674
0
6,195
10,375
3,199
644
2,834
7,541
0
88,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,843
Gold Earned
56,330
651
Minions Killed
564
0
Camps Cleared
0
1,809,271
Distance Traveled
2,012,703
28
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,823
570
192
10
0
346,610
10
W
Kumbhakarna
9,513
501
13
1
0
395,719
6
L
King Arthur
9,564
503
138
7
0
365,156
0
L
Merlin
10,281
541
108
6
0
336,477
5
L
Cerberus
9,306
490
77
4
0
362,436
4
W
Sun Wukong
12,243
644
171
9
0
425,644
3
L
Hun Batz
10,869
572
136
7
0
398,592
9
W
Agni
11,154
587
127
7
0
385,026
9
W
Fenrir
11,516
606
103
5
0
445,283
1
W
Anhur
11,904
627
150
8
0
361,031
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role