Player Matchup

Heimdallr
Heimdallr
Ignite90
Heimdallr
Level 87
God Stats
1W - 0L
1,779 SR
Queue Stats
6W - 4L
1,492 Elo+
Solo
Horus
Horus
Shadow666
Horus
Level 121
God Stats
17W - 10L
1,521 SR
Queue Stats
196W - 189L
1,520 Elo+
Solo
Da Ji
Da Ji
XLemmeSmashX
Da Ji
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
shinnok777
Ra
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
xChiamamiS
Baron Samedi
Level 67
God Stats
49W - 52L
1,411 SR
Queue Stats
302W - 331L
1,365 Elo+
Solo
Team Averages
Level 97
1,542 SR
1,475 Elo+

VS

Team Averages
Level 90
1,504 SR
1,441 Elo+
Cernunnos
Cernunnos
EchoMaster6
Cernunnos
Level 99
God Stats
6W - 11L
1,538 SR
Queue Stats
70W - 92L
1,429 Elo+
Party 1
Sylvanus
Sylvanus
FMMW
Sylvanus
Level 44
God Stats
64W - 41L
1,401 SR
Queue Stats
224W - 205L
1,438 Elo+
Solo
Serqet
Serqet
FleshyPotato
Serqet
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 50L
1,429 Elo+
Solo
Scylla
Scylla
lordamaimon
Scylla
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
xKiino47
Chaac
Level 109
God Stats
9W - 11L
1,579 SR
Queue Stats
311W - 323L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ignite90
Heimdallr
10
6 / 0 / 3
5,897
590
7,107
6,135
2,501
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
Shadow666
Horus
9
1 / 0 / 9
5,791
579
2,362
5,355
2,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
5 / 1 / 3
6,453
645
4,021
6,333
2,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
4 / 1 / 6
6,656
666
6,247
5,553
1,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Baron Samedi
xChiamamiS
Baron Samedi
11
1 / 2 / 3
6,057
606
5,102
4,907
1,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
EchoMaster6
Cernunnos
7
0 / 4 / 0
4,258
426
3,242
6,523
1,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
FMMW
Sylvanus
7
0 / 4 / 0
4,489
449
2,294
6,846
3,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Serqet
8
2 / 3 / 0
5,176
518
1,959
5,527
1,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
8
0 / 3 / 2
4,523
452
2,766
4,912
2,022
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes

Shoes

+6%
Movement Speed

Chaac
xKiino47
Chaac
9
2 / 3 / 0
5,321
532
5,128
9,353
4,749
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
17
Kills
4
4
Deaths
17
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
EchoMaster6
Cernunnos
0
4
0
0
L
Sylvanus
FMMW
Sylvanus
0
4
0
0
L
Serqet
2
3
0
0.67
W
Heimdallr
Ignite90
Heimdallr
6
0
3
7.5
W
Horus
Shadow666
Horus
1
0
9
5.5
W
5
1
3
6.5
L
Scylla
0
3
2
0.33
W
4
1
6
7
W
Baron Samedi
xChiamamiS
Baron Samedi
1
2
3
1.25
L
Chaac
xKiino47
Chaac
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,839
Damage
15,389
28,283
Taken
33,161
11,306
Mitigated
13,369
15,552
Healing
6,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
EchoMaster6
Cernunnos
3,242
1,203
0
888
6,523
1,603
0
1,410
5,041
0
15,379
L
Sylvanus
FMMW
Sylvanus
2,294
938
418
1,209
6,846
3,281
0
959
5,836
11,453
0
L
Serqet
1,959
311
0
220
5,527
1,714
0
1,994
3,307
0
21,842
W
Heimdallr
Ignite90
Heimdallr
7,107
2,918
0
1,872
6,135
2,501
1,045
1,563
4,572
0
29,484
W
Horus
Shadow666
Horus
2,362
1,430
3,652
3,210
5,355
2,903
158
1,382
3,973
0
10,691
W
4,021
1,722
0
1,253
6,333
2,158
0
530
5,617
0
29,764
L
Scylla
2,766
173
0
770
4,912
2,022
0
2,283
2,497
22,968
0
W
6,247
712
991
2,499
5,553
1,907
867
1,522
3,684
38,880
0
W
Baron Samedi
xChiamamiS
Baron Samedi
5,102
275
207
1,868
4,907
1,837
734
63
4,844
27,152
0
L
Chaac
xKiino47
Chaac
5,128
542
0
2,942
9,353
4,749
104
4,189
5,128
0
19,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,854
Gold Earned
23,767
294
Minions Killed
167
0
Camps Cleared
0
949,129
Distance Traveled
923,801
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
4,258
426
35
4
0
194,974
3
L
Sylvanus
4,489
449
17
2
0
203,653
1
L
Serqet
5,176
518
54
5
0
176,498
2
W
Heimdallr
5,897
590
65
7
0
185,554
2
W
Horus
5,791
579
23
2
0
199,362
4
W
Da Ji
6,453
645
58
6
0
203,666
3
L
Scylla
4,523
452
30
3
0
153,528
2
W
Ra
6,656
666
83
8
0
197,273
3
W
Baron Samedi
6,057
606
65
7
0
163,274
1
L
Chaac
5,321
532
31
3
0
195,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role