Player Matchup

Hera
Hera
Expert R3CONX
Hera
Level 142
God Stats
3W - 5L
1,540 SR
Queue Stats
389W - 309L
1,594 Elo+
Party 1
Anubis
Anubis
GamingMuffin491
Anubis
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,659 Elo+
Party 1
Khepri
Khepri
KatanaKat22
Khepri
Level 122
God Stats
1W - 3L
1,500 SR
Queue Stats
441W - 341L
1,621 Elo+
Party 1
Ares
Ares
LRO ROT TEUFEL
Ares
Level 105
God Stats
5W - 2L
1,836 SR
Queue Stats
200W - 192L
1,528 Elo+
Party 1
Fenrir
Fenrir
balla932
Fenrir
Level 142
God Stats
5W - 7L
1,649 SR
Queue Stats
468W - 385L
1,633 Elo+
Party 1
Team Averages
Level 124
1,605 SR
1,607 Elo+

VS

Team Averages
Level 124
1,697 SR
1,602 Elo+
Osiris
Osiris
Elz2
Osiris
Level 146
God Stats
3W - 0L
1,814 SR
Queue Stats
232W - 196L
1,603 Elo+
Party 2
Ah Puch
Ah Puch
InFiNiTy_StRiKeZ
Ah Puch
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 49L
1,511 Elo+
Solo
Susano
Susano
LilRoSeYVeRt
Susano
Level 113
God Stats
4W - 1L
1,873 SR
Queue Stats
43W - 32L
1,613 Elo+
Party 2
Discordia
Discordia
PlatanitoDuro
Discordia
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 5L
1,675 Elo+
Solo
Cthulhu
Cthulhu
RallyLegendWRX
Cthulhu
Level 134
God Stats
5W - 0L
1,799 SR
Queue Stats
272W - 250L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 12
10,541
703
14,148
11,143
9,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
2 / 5 / 8
9,859
657
5,307
11,215
8,122
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
17
3 / 4 / 12
10,865
724
6,234
15,119
24,196
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

16
1 / 6 / 15
10,451
697
5,267
18,499
27,584
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
balla932
Fenrir
17
8 / 4 / 7
10,788
719
15,833
13,217
9,090
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Elz2
Osiris
17
4 / 4 / 16
11,194
746
10,026
15,860
20,469
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
3 / 3 / 13
11,256
750
11,957
11,851
5,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Susano
17
6 / 5 / 11
11,083
739
11,939
10,484
5,162
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
PlatanitoDuro
Discordia
20
8 / 4 / 14
11,977
798
20,227
14,544
6,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 4 / 16
11,166
744
11,119
14,698
16,580
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
94
19
Kills
24
24
Deaths
20
54
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Osiris
Elz2
Osiris
4
4
16
3
L
5
5
12
2.2
L
2
5
8
1.2
W
3
3
13
3.17
L
Khepri
3
4
12
2.25
L
1
6
15
1.42
W
Susano
6
5
11
2.3
W
Discordia
PlatanitoDuro
Discordia
8
4
14
3.75
W
3
4
16
2.75
L
Fenrir
balla932
Fenrir
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,789
Damage
65,268
69,193
Taken
67,437
78,930
Mitigated
54,446
14,942
Healing
27,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Elz2
Osiris
10,026
2,362
2,421
2,457
15,860
20,469
216
8,354
7,506
0
23,556
L
14,148
4,479
3,980
1,874
11,143
9,938
941
6,559
4,584
35,803
0
L
5,307
29
428
1,384
11,215
8,122
409
8,207
3,008
22,956
0
W
11,957
285
1,514
4,839
11,851
5,431
766
4,313
7,538
32,509
0
L
Khepri
6,234
617
2,038
1,893
15,119
24,196
415
8,344
6,775
18,449
0
L
5,267
174
0
1,187
18,499
27,584
462
11,643
6,856
7,869
0
W
Susano
11,939
2,298
1,273
1,487
10,484
5,162
0
4,299
6,185
0
20,086
W
Discordia
PlatanitoDuro
Discordia
20,227
1,421
3,266
4,973
14,544
6,804
1,962
5,937
8,607
52,467
0
W
11,119
201
3,516
2,196
14,698
16,580
657
8,053
6,645
27,216
0
L
Fenrir
balla932
Fenrir
15,833
2,534
0
2,158
13,217
9,090
1,233
8,550
4,667
0
20,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,504
Gold Earned
56,676
129
Minions Killed
164
0
Camps Cleared
0
1,275,313
Distance Traveled
1,316,751
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,194
746
12
1
0
295,784
4
L
Hera
10,541
703
50
3
0
266,937
3
L
Anubis
9,859
657
31
2
0
222,424
0
W
Ah Puch
11,256
750
50
3
0
251,291
1
L
Khepri
10,865
724
27
2
0
256,586
2
L
Ares
10,451
697
8
1
0
244,262
0
W
Susano
11,083
739
15
1
0
285,508
0
W
Discordia
11,977
798
48
3
0
249,984
0
W
Cthulhu
11,166
744
39
3
0
234,184
1
L
Fenrir
10,788
719
13
1
0
285,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role