Player Matchup

Vulcan
Vulcan
BardOfTurtles
Vulcan
Level 69
God Stats
4W - 4L
1,678 SR
Queue Stats
78W - 69L
1,715 Elo+
Party 1
Medusa
Medusa
CWheeze
Medusa
Level 119
God Stats
5W - 6L
1,653 SR
Queue Stats
133W - 116L
1,735 Elo+
Party 1
Chaac
Chaac
Weimu
Chaac
Level 88
God Stats
2W - 0L
1,233 SR
Queue Stats
87W - 53L
1,730 Elo+
Party 1
Team Averages
Level 92
1,522 SR
1,727 Elo+

VS

Team Averages
Level 78
1,617 SR
1,589 Elo+
Chiron
Chiron
HylianVan
Chiron
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
TheLaughingWolf0
King Arthur
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
WockeSlush
Janus
Level 49
God Stats
0W - 1L
1,850 SR
Queue Stats
49W - 21L
1,768 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 7
10,569
755
14,349
6,462
2,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
CWheeze
Medusa
14
6 / 3 / 6
11,115
794
12,095
10,979
4,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Weimu
Chaac
13
2 / 3 / 9
9,409
672
9,940
14,248
13,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
HylianVan
Chiron
13
3 / 4 / 3
9,366
669
7,356
13,668
4,795
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
TheLaughingWolf0
King Arthur
11
0 / 6 / 3
8,460
604
6,935
18,113
8,124
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
14
5 / 2 / 2
10,143
725
10,847
9,304
2,802
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
12
Kills
8
8
Deaths
12
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
2
7
3.75
W
Medusa
CWheeze
Medusa
6
3
6
3
L
Chiron
HylianVan
Chiron
3
4
3
1.13
L
King Arthur
TheLaughingWolf0
King Arthur
0
6
3
0.25
W
Chaac
Weimu
Chaac
2
3
9
2.17
L
Janus
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,384
Damage
25,138
31,689
Taken
41,085
19,658
Mitigated
15,721
7,311
Healing
8,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,349
5,630
0
590
6,462
2,305
451
3,107
3,355
49,289
0
W
Medusa
CWheeze
Medusa
12,095
3,832
0
998
10,979
4,172
2,496
3,190
7,789
0
56,521
L
Chiron
HylianVan
Chiron
7,356
1,830
484
3,268
13,668
4,795
540
3,935
9,533
0
38,788
L
King Arthur
TheLaughingWolf0
King Arthur
6,935
776
0
2,664
18,113
8,124
0
7,880
9,940
0
31,624
W
Chaac
Weimu
Chaac
9,940
1,738
0
5,723
14,248
13,181
460
4,553
9,695
0
31,218
L
Janus
10,847
276
0
2,196
9,304
2,802
0
2,606
6,523
57,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,093
Gold Earned
27,969
196
Minions Killed
200
0
Camps Cleared
0
838,995
Distance Traveled
806,752
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,569
755
74
5
0
283,637
1
W
Medusa
11,115
794
82
6
0
268,400
0
L
Chiron
9,366
669
66
5
0
247,238
0
L
King Arthur
8,460
604
40
3
0
274,568
4
W
Chaac
9,409
672
40
3
0
286,958
2
L
Janus
10,143
725
94
7
0
284,946
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role