Player Matchup

Discordia
Discordia
SiriusBrian
Discordia
Level 47
God Stats
2W - 0L
1,627 SR
Queue Stats
166W - 198L
1,194 Elo+
Party 3
Arachne
Arachne
TheNewDonFetti
Arachne
Level 59
God Stats
33W - 19L
1,702 SR
Queue Stats
316W - 315L
1,519 Elo+
Party 3
Yemoja
Yemoja
Unpoly
Yemoja
Level 97
God Stats
11W - 10L
1,449 SR
Queue Stats
258W - 263L
1,318 Elo+
Solo
Osiris
Osiris
brunetta10
Osiris
Level 104
God Stats
4W - 10L
1,442 SR
Queue Stats
233W - 274L
1,346 Elo+
Solo
Apollo
Apollo
j0rg3_lima99
Apollo
Level 43
God Stats
14W - 14L
1,467 SR
Queue Stats
132W - 200L
1,256 Elo+
Solo
Team Averages
Level 70
1,538 SR
1,327 Elo+

VS

Team Averages
Level 68
1,462 SR
1,339 Elo+
Pele
Pele
 
Pele
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
LaughnCoffin533
Chaac
Level 48
God Stats
219W - 200L
1,468 SR
Queue Stats
785W - 825L
1,363 Elo+
Solo
Zeus
Zeus
Lxavi2508
Zeus
Level 101
God Stats
18W - 23L
1,687 SR
Queue Stats
565W - 641L
1,358 Elo+
Party 2
Bellona
Bellona
ToXic_Calypso
Bellona
Level 24
God Stats
0W - 2L
1,164 SR
Queue Stats
16W - 44L
1,117 Elo+
Party 1
Neith
Neith
jeduardo_a12
Neith
Level 100
God Stats
203W - 239L
1,491 SR
Queue Stats
300W - 402L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
SiriusBrian
Discordia
12
1 / 2 / 5
6,870
491
4,389
4,515
1,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
8 / 0 / 2
8,245
589
5,551
10,103
3,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
Unpoly
Yemoja
12
2 / 1 / 5
7,489
535
5,292
7,909
3,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Osiris
brunetta10
Osiris
14
0 / 1 / 1
7,530
538
6,985
10,011
7,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
13
5 / 1 / 2
7,797
557
8,020
9,293
2,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
0 / 2 / 0
6,502
464
2,432
7,563
2,201
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 1 / 0
7,746
553
7,654
14,098
7,753
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zeus
13
2 / 5 / 0
7,467
533
7,807
8,894
2,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
8
1 / 6 / 1
5,882
420
2,909
8,373
3,762
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 2 / 1
6,610
472
6,185
6,594
2,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
16
Kills
5
5
Deaths
16
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
2
0
0
L
1
1
0
1
L
Zeus
2
5
0
0.4
W
Discordia
SiriusBrian
Discordia
1
2
5
1.75
W
8
0
2
9
L
Bellona
1
6
1
0.25
W
Yemoja
Unpoly
Yemoja
2
1
5
4.5
W
Osiris
brunetta10
Osiris
0
1
1
0.5
W
Apollo
5
1
2
6
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,237
Damage
26,987
41,831
Taken
45,522
19,694
Mitigated
18,887
18,164
Healing
13,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
2,432
209
0
2,071
7,563
2,201
0
915
6,552
0
35,680
L
7,654
1,488
0
5,220
14,098
7,753
86
1,246
12,852
0
49,128
L
Zeus
7,807
1,265
99
2,476
8,894
2,746
0
3,665
4,809
45,092
0
W
Discordia
SiriusBrian
Discordia
4,389
567
646
1,075
4,515
1,480
423
2,966
1,283
28,564
0
W
5,551
4,429
0
2,532
10,103
3,750
0
2,846
7,131
0
49,513
L
Bellona
2,909
608
210
1,291
8,373
3,762
0
1,447
6,926
0
16,052
W
Yemoja
Unpoly
Yemoja
5,292
936
2,629
2,427
7,909
3,736
1,018
708
7,145
22,991
0
W
Osiris
brunetta10
Osiris
6,985
3,760
0
5,018
10,011
7,774
0
0
10,011
0
44,882
W
Apollo
8,020
5,550
176
3,661
9,293
2,954
587
817
8,454
0
52,855
L
6,185
1,495
0
1,990
6,594
2,425
882
1,892
4,702
0
34,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,931
Gold Earned
34,207
363
Minions Killed
387
0
Camps Cleared
0
1,289,934
Distance Traveled
1,148,700
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,502
464
71
5
0
276,506
4
L
Chaac
7,746
553
109
8
0
234,362
0
L
Zeus
7,467
533
100
7
0
219,233
1
W
Discordia
6,870
491
52
4
0
237,046
1
W
Arachne
8,245
589
88
6
0
313,364
5
L
Bellona
5,882
420
31
2
0
224,997
1
W
Yemoja
7,489
535
43
3
0
239,135
4
W
Osiris
7,530
538
101
7
0
272,945
0
W
Apollo
7,797
557
79
6
0
227,444
0
L
Neith
6,610
472
76
5
0
193,602
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role