Player Matchup

Gilgamesh
Gilgamesh
Ace3393
Gilgamesh
Level 17
God Stats
17W - 19L
1,154 SR
Queue Stats
24W - 35L
1,257 Elo+
Party 1
Thor
Thor
IkrazyRacer
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Raijin
Raijin
Mikbook7830
Raijin
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 8L
1,553 Elo+
Party 1
Merlin
Merlin
RedBalrog
Merlin
Level 25
God Stats
2W - 1L
1,548 SR
Queue Stats
11W - 18L
1,552 Elo+
Party 1
Danzaburou
Danzaburou
jbarrios1502
Danzaburou
Level 61
God Stats
24W - 21L
1,526 SR
Queue Stats
88W - 111L
1,423 Elo+
Party 1
Team Averages
Level 24
1,446 SR
1,457 Elo+

VS

Team Averages
Level 15
1,421 SR
1,390 Elo+
Danzaburou
Danzaburou
FrecuenciaLD
Danzaburou
Level 31
God Stats
4W - 9L
1,515 SR
Queue Stats
133W - 134L
1,433 Elo+
Solo
Ah Puch
Ah Puch
HarrJaric
Ah Puch
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Huccck
Ra
Level 4
God Stats
1W - 0L
1,325 SR
Queue Stats
1W - 3L
1,275 Elo+
Party 2
Neith
Neith
OlDirtyDawg
Neith
Level 14
God Stats
7W - 6L
1,578 SR
Queue Stats
9W - 8L
1,504 Elo+
Solo
King Arthur
King Arthur
laboraxin
King Arthur
Level 7
God Stats
2W - 2L
1,187 SR
Queue Stats
4W - 5L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ace3393
Gilgamesh
20
12 / 9 / 12
15,486
1,291
19,970
24,462
16,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
1 / 13 / 14
11,560
963
2,694
20,811
8,792
Raijin
20
8 / 13 / 15
14,561
1,213
22,958
26,855
11,914
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
RedBalrog
Merlin
19
5 / 10 / 11
12,932
1,078
13,108
17,143
7,704
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
jbarrios1502
Danzaburou
19
4 / 5 / 14
13,556
1,130
20,882
23,290
9,908
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

124

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FrecuenciaLD
Danzaburou
20
15 / 5 / 19
16,582
1,382
24,988
20,480
9,404
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
HarrJaric
Ah Puch
20
13 / 7 / 23
15,859
1,322
28,288
16,711
6,734
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ra
20
7 / 4 / 27
13,629
1,136
22,214
13,582
5,510
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
6 / 5 / 18
12,858
1,072
12,869
12,920
6,950
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

King Arthur
laboraxin
King Arthur
20
9 / 9 / 22
14,310
1,193
17,542
21,169
24,350
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
159
30
Kills
50
50
Deaths
30
66
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Ace3393
Gilgamesh
12
9
12
2
W
Danzaburou
FrecuenciaLD
Danzaburou
15
5
19
4.9
W
Ah Puch
HarrJaric
Ah Puch
13
7
23
3.5
W
Ra
7
4
27
5.13
L
1
13
14
0.62
L
Raijin
8
13
15
1.19
W
6
5
18
3
L
Merlin
RedBalrog
Merlin
5
10
11
1.05
L
Danzaburou
jbarrios1502
Danzaburou
4
5
14
2.2
W
King Arthur
laboraxin
King Arthur
9
9
22
2.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,612
Damage
105,901
112,561
Taken
84,862
54,697
Mitigated
52,948
4,188
Healing
8,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Ace3393
Gilgamesh
19,970
6,888
0
739
24,462
16,379
0
11,286
13,176
589
31,164
W
Danzaburou
FrecuenciaLD
Danzaburou
24,988
13,198
0
5,207
20,480
9,404
0
7,022
13,458
0
46,615
W
Ah Puch
HarrJaric
Ah Puch
28,288
1,746
0
205
16,711
6,734
0
7,014
9,697
60,917
0
W
Ra
22,214
2,837
1,460
1,491
13,582
5,510
0
8,621
4,961
36,728
0
L
2,694
642
0
24
20,811
8,792
0
9,723
11,088
0
8,765
L
Raijin
22,958
4,351
37
748
26,855
11,914
0
12,370
14,485
42,003
0
W
12,869
6,224
0
542
12,920
6,950
0
5,807
7,113
0
29,118
L
Merlin
RedBalrog
Merlin
13,108
611
0
12
17,143
7,704
0
7,033
10,110
31,902
0
L
Danzaburou
jbarrios1502
Danzaburou
20,882
9,199
0
2,628
23,290
9,908
0
10,090
13,200
0
62,457
W
King Arthur
laboraxin
King Arthur
17,542
1,240
0
0
21,169
24,350
0
8,170
12,999
0
34,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,095
Gold Earned
73,238
232
Minions Killed
222
4
Camps Cleared
10
991,913
Distance Traveled
1,042,305
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
15,486
1,291
32
3
2
226,031
0
W
Danzaburou
16,582
1,382
38
3
4
206,953
0
W
Ah Puch
15,859
1,322
79
7
3
205,237
6
W
Ra
13,629
1,136
27
2
1
240,419
1
L
Thor
11,560
963
14
1
0
182,563
2
L
Raijin
14,561
1,213
40
3
0
196,369
0
W
Neith
12,858
1,072
46
4
1
197,819
0
L
Merlin
12,932
1,078
46
4
1
177,636
0
L
Danzaburou
13,556
1,130
100
8
1
209,314
0
W
King Arthur
14,310
1,193
32
3
1
191,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role