Player Matchup

Cernunnos
Cernunnos
AzuIina
Cernunnos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Lvl 20 Rogue
Anhur
Level 144
God Stats
1W - 1L
1,439 SR
Queue Stats
6W - 7L
1,455 Elo+
Solo
Zeus
Zeus
MuskyMuffintop93
Zeus
Level 85
God Stats
9W - 3L
1,721 SR
Queue Stats
453W - 479L
1,611 Elo+
Solo
Ares
Ares
Quismo123
Ares
Level 91
God Stats
2W - 0L
1,701 SR
Queue Stats
71W - 59L
1,638 Elo+
Solo
Hun Batz
Hun Batz
TFSM
Hun Batz
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 125
1,572 SR
1,541 Elo+

VS

Team Averages
Level 154
1,629 SR
1,540 Elo+
Vulcan
Vulcan
B00ka
Vulcan
Level 146
God Stats
1W - 1L
1,718 SR
Queue Stats
55W - 56L
1,569 Elo+
Party 1
Thanatos
Thanatos
Crippid
Thanatos
Level 159
God Stats
1W - 2L
1,782 SR
Queue Stats
111W - 108L
1,564 Elo+
Party 1
Danzaburou
Danzaburou
Nunjin
Danzaburou
Level 154
God Stats
3W - 3L
1,454 SR
Queue Stats
155W - 139L
1,575 Elo+
Party 1
Terra
Terra
ProfCasual
Terra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Wozards
Amaterasu
Level 153
God Stats
4W - 4L
1,690 SR
Queue Stats
241W - 250L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AzuIina
Cernunnos
17
7 / 3 / 6
10,055
1,006
12,377
9,397
3,689
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
3 / 2 / 12
9,078
908
9,777
8,251
3,552
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 3 / 11
8,826
883
17,337
5,441
1,796
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
14
2 / 5 / 12
8,438
844
10,064
12,688
8,708
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Hun Batz
TFSM
Hun Batz
15
2 / 4 / 11
8,742
874
10,699
13,936
6,213
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
B00ka
Vulcan
14
2 / 5 / 5
8,234
823
4,928
10,237
3,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
Crippid
Thanatos
16
9 / 2 / 5
9,478
948
11,739
14,365
16,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Nunjin
Danzaburou
15
1 / 5 / 7
8,690
869
10,619
11,884
4,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Terra
14
1 / 2 / 10
8,113
811
7,616
16,957
14,776
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Amaterasu
Wozards
Amaterasu
15
4 / 3 / 7
8,720
872
4,415
16,152
10,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
51
16
Kills
17
17
Deaths
17
52
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AzuIina
Cernunnos
7
3
6
3.33
L
Vulcan
B00ka
Vulcan
2
5
5
0.9
L
Thanatos
Crippid
Thanatos
9
2
5
5.75
W
3
2
12
4.5
W
2
3
11
2.5
L
Danzaburou
Nunjin
Danzaburou
1
5
7
0.9
L
Terra
1
2
10
3
W
Ares
2
5
12
1.6
W
Hun Batz
TFSM
Hun Batz
2
4
11
1.88
L
Amaterasu
Wozards
Amaterasu
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,254
Damage
39,317
49,713
Taken
69,595
23,958
Mitigated
49,504
15,097
Healing
31,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AzuIina
Cernunnos
12,377
5,858
1,125
2,525
9,397
3,689
2,553
2,002
7,230
0
28,560
L
Vulcan
B00ka
Vulcan
4,928
1,537
1,381
847
10,237
3,746
147
4,452
5,649
13,895
0
L
Thanatos
Crippid
Thanatos
11,739
1,507
1,429
9,082
14,365
16,097
898
4,415
9,730
0
14,953
W
9,777
4,720
1,035
2,552
8,251
3,552
541
3,023
5,066
0
25,847
W
17,337
2,052
1,939
325
5,441
1,796
1,014
2,288
3,033
36,561
0
L
Danzaburou
Nunjin
Danzaburou
10,619
3,402
1,379
2,413
11,884
4,814
1,799
5,344
6,410
0
32,466
L
Terra
7,616
590
5,603
5,219
16,957
14,776
339
5,145
11,554
13,518
0
W
Ares
10,064
714
1,292
1,073
12,688
8,708
763
1,854
10,511
11,376
0
W
Hun Batz
TFSM
Hun Batz
10,699
1,999
2,004
1,227
13,936
6,213
547
3,269
10,415
0
21,965
L
Amaterasu
Wozards
Amaterasu
4,415
1,486
1,116
3,317
16,152
10,071
551
7,096
8,851
0
7,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,139
Gold Earned
43,235
154
Minions Killed
91
0
Camps Cleared
0
883,019
Distance Traveled
902,498
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,055
1,006
34
3
0
176,499
0
L
Vulcan
8,234
823
26
3
0
163,851
4
L
Thanatos
9,478
948
5
1
0
208,428
1
W
Anhur
9,078
908
51
5
0
174,188
0
W
Zeus
8,826
883
44
4
0
171,295
0
L
Danzaburou
8,690
869
47
5
0
183,627
1
L
Terra
8,113
811
7
1
0
189,522
2
W
Ares
8,438
844
4
0
0
180,024
2
W
Hun Batz
8,742
874
21
2
0
181,013
1
L
Amaterasu
8,720
872
6
1
0
157,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role