Player Matchup

Thor
Thor
Espyz
Thor
Level 28
God Stats
13W - 10L
1,618 SR
Queue Stats
15W - 12L
1,534 Elo+
Solo
Bellona
Bellona
JimmyC2487
Bellona
Level 17
God Stats
7W - 8L
1,457 SR
Queue Stats
42W - 42L
1,467 Elo+
Solo
Hercules
Hercules
WET0X
Hercules
Level 19
God Stats
0W - 2L
1,276 SR
Queue Stats
70W - 90L
1,402 Elo+
Solo
Guan Yu
Guan Yu
Warfunk
Guan Yu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 35L
1,328 Elo+
Solo
Hades
Hades
Zacwater
Hades
Level 16
God Stats
3W - 2L
1,651 SR
Queue Stats
32W - 26L
1,481 Elo+
Solo
Team Averages
Level 22
1,500 SR
1,442 Elo+

VS

Team Averages
Level 27
1,489 SR
1,498 Elo+
Achilles
Achilles
BlenDStaR
Achilles
Level 29
God Stats
3W - 0L
1,506 SR
Queue Stats
54W - 57L
1,502 Elo+
Party 1
Cerberus
Cerberus
DueceMcGee23
Cerberus
Level 38
God Stats
18W - 21L
1,391 SR
Queue Stats
71W - 96L
1,420 Elo+
Party 2
Artemis
Artemis
Goobberr
Artemis
Level 29
God Stats
54W - 35L
1,549 SR
Queue Stats
79W - 72L
1,446 Elo+
Solo
Baron Samedi
Baron Samedi
NinjaBlackie
Baron Samedi
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
37W - 22L
1,618 Elo+
Party 1
Fenrir
Fenrir
improbsbad
Fenrir
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Espyz
Thor
20
14 / 10 / 9
17,986
1,124
35,998
29,192
11,749
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bellona
JimmyC2487
Bellona
20
3 / 9 / 15
14,272
892
13,863
25,450
13,974
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
WET0X
Hercules
20
1 / 9 / 22
14,884
930
19,166
36,574
42,240
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Guan Yu
Warfunk
Guan Yu
20
4 / 11 / 19
16,281
1,018
21,381
34,276
49,273
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hades
Zacwater
Hades
20
10 / 6 / 16
17,767
1,110
40,471
30,114
20,968
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

4

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BlenDStaR
Achilles
20
6 / 4 / 19
15,438
965
13,954
18,917
28,631
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cerberus
DueceMcGee23
Cerberus
20
5 / 5 / 31
16,217
1,014
22,693
27,872
39,591
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
Goobberr
Artemis
20
14 / 7 / 26
18,299
1,144
45,802
29,495
12,181
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
NinjaBlackie
Baron Samedi
20
8 / 4 / 33
17,943
1,121
34,681
20,112
27,967
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
improbsbad
Fenrir
20
12 / 12 / 19
17,179
1,074
29,542
39,406
25,630
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
173
32
Kills
45
45
Deaths
32
81
Assists
128
Player
Kills
Deaths
Assists
KDA
W
Achilles
BlenDStaR
Achilles
6
4
19
3.88
W
Cerberus
DueceMcGee23
Cerberus
5
5
31
4.1
L
Thor
Espyz
Thor
14
10
9
1.85
W
Artemis
Goobberr
Artemis
14
7
26
3.86
L
Bellona
JimmyC2487
Bellona
3
9
15
1.17
W
Baron Samedi
NinjaBlackie
Baron Samedi
8
4
33
6.13
L
Hercules
WET0X
Hercules
1
9
22
1.33
L
Guan Yu
Warfunk
Guan Yu
4
11
19
1.23
L
Hades
Zacwater
Hades
10
6
16
3
W
Fenrir
improbsbad
Fenrir
12
12
19
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,879
Damage
146,672
155,606
Taken
135,802
138,204
Mitigated
134,000
44,350
Healing
23,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BlenDStaR
Achilles
13,954
6,504
0
392
18,917
28,631
0
4,452
14,465
0
18,145
W
Cerberus
DueceMcGee23
Cerberus
22,693
303
0
9,332
27,872
39,591
0
8,886
18,986
47,642
0
L
Thor
Espyz
Thor
35,998
14,222
0
0
29,192
11,749
0
9,127
19,775
0
72,419
W
Artemis
Goobberr
Artemis
45,802
29,910
0
4,122
29,495
12,181
0
8,612
20,883
0
70,974
L
Bellona
JimmyC2487
Bellona
13,863
6,516
1,648
1,207
25,450
13,974
0
8,431
16,891
0
18,936
W
Baron Samedi
NinjaBlackie
Baron Samedi
34,681
6,102
3,497
4,116
20,112
27,967
0
11,697
8,415
83,020
0
L
Hercules
WET0X
Hercules
19,166
5,969
378
9,561
36,574
42,240
0
14,191
21,980
1,113
27,210
L
Guan Yu
Warfunk
Guan Yu
21,381
3,976
7,183
7,094
34,276
49,273
0
10,829
23,099
1,409
58,122
L
Hades
Zacwater
Hades
40,471
4,683
3,191
14,088
30,114
20,968
0
13,395
16,487
83,863
0
W
Fenrir
improbsbad
Fenrir
29,542
10,348
0
2,370
39,406
25,630
0
9,166
30,240
0
46,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,190
Gold Earned
85,076
286
Minions Killed
276
7
Camps Cleared
11
1,485,524
Distance Traveled
1,358,464
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
15,438
965
5
0
0
212,270
0
W
Cerberus
16,217
1,014
62
4
0
295,607
0
L
Thor
17,986
1,124
93
6
1
293,196
0
W
Artemis
18,299
1,144
56
4
3
273,449
0
L
Bellona
14,272
892
9
1
2
285,322
2
W
Baron Samedi
17,943
1,121
128
8
3
259,012
1
L
Hercules
14,884
930
14
1
0
291,600
1
L
Guan Yu
16,281
1,018
77
5
2
303,886
3
L
Hades
17,767
1,110
93
6
2
311,520
3
W
Fenrir
17,179
1,074
25
2
5
318,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role