Player Matchup

Hercules
Hercules
InvestedPlane00
Hercules
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
40W - 62L
1,405 Elo+
Party 1
Nu Wa
Nu Wa
ParaGoneXD
Nu Wa
Level 38
God Stats
4W - 4L
1,404 SR
Queue Stats
62W - 130L
1,241 Elo+
Party 1
Ares
Ares
Whiteairo
Ares
Level 29
God Stats
3W - 4L
1,168 SR
Queue Stats
52W - 104L
1,255 Elo+
Party 1
Bakasura
Bakasura
facexdown
Bakasura
Level 24
God Stats
6W - 2L
1,729 SR
Queue Stats
56W - 37L
1,538 Elo+
Solo
Heimdallr
Heimdallr
shabadoesnt
Heimdallr
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 50L
1,577 Elo+
Party 1
Team Averages
Level 21
1,460 SR
1,403 Elo+

VS

Team Averages
Level 30
1,492 SR
1,514 Elo+
Jing Wei
Jing Wei
DarkPheonix420
Jing Wei
Level 23
God Stats
1W - 1L
1,344 SR
Queue Stats
4W - 6L
1,480 Elo+
Solo
Arachne
Arachne
Dlstant
Arachne
Level 83
God Stats
3W - 2L
1,733 SR
Queue Stats
16W - 14L
1,439 Elo+
Party 2
Yemoja
Yemoja
Paradoxiic
Yemoja
Level 22
God Stats
2W - 3L
1,381 SR
Queue Stats
9W - 8L
1,585 Elo+
Solo
Hades
Hades
angtootedup
Hades
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,364 Elo+
Party 2
Gilgamesh
Gilgamesh
trrMoose
Gilgamesh
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,700 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
20
8 / 5 / 9
17,145
504
31,085
35,311
53,218
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
20
5 / 9 / 9
16,078
473
25,569
16,666
6,479
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ares
20
3 / 3 / 6
15,791
464
7,576
17,859
21,908
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bakasura
facexdown
Bakasura
20
13 / 8 / 6
20,092
591
33,385
36,068
34,164
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
shabadoesnt
Heimdallr
20
4 / 4 / 6
15,125
445
11,517
16,902
7,800
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
17
1 / 9 / 4
11,330
333
4,646
23,641
9,047
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Dlstant
Arachne
20
23 / 7 / 3
17,727
521
38,637
47,628
32,536
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Yemoja
Paradoxiic
Yemoja
20
2 / 2 / 10
14,248
419
13,877
24,296
19,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
1 / 6 / 6
12,865
378
7,178
24,070
10,658
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gilgamesh
trrMoose
Gilgamesh
19
1 / 12 / 6
12,199
359
10,039
29,747
20,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
57
33
Kills
28
29
Deaths
36
36
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
1
9
4
0.33
L
Arachne
Dlstant
Arachne
23
7
3
3.5
W
Hercules
8
5
9
2.5
W
Nu Wa
5
9
9
1.06
L
Yemoja
Paradoxiic
Yemoja
2
2
10
3.5
W
Ares
3
3
6
2
L
1
6
6
0.67
W
Bakasura
facexdown
Bakasura
13
8
6
2
W
Heimdallr
shabadoesnt
Heimdallr
4
4
6
1.75
L
Gilgamesh
trrMoose
Gilgamesh
1
12
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,132
Damage
74,377
122,806
Taken
149,382
123,569
Mitigated
92,905
39,710
Healing
40,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
4,646
3,374
753
4,460
23,641
9,047
1,081
6,514
16,334
0
50,392
L
Arachne
Dlstant
Arachne
38,637
28,240
0
16,113
47,628
32,536
0
14,126
31,575
0
136,067
W
Hercules
31,085
7,698
558
12,406
35,311
53,218
956
6,539
28,772
25,888
83,410
W
Nu Wa
25,569
5,888
0
224
16,666
6,479
3,989
2,283
14,383
89,173
0
L
Yemoja
Paradoxiic
Yemoja
13,877
3,212
6,578
6,205
24,296
19,912
119
8,240
15,045
71,452
0
W
Ares
7,576
984
137
3,823
17,859
21,908
1,278
4,922
12,937
47,069
0
L
7,178
875
466
6,030
24,070
10,658
0
8,195
14,514
74,652
0
W
Bakasura
facexdown
Bakasura
33,385
21,751
0
16,586
36,068
34,164
3,832
7,607
28,461
0
195,911
W
Heimdallr
shabadoesnt
Heimdallr
11,517
3,671
0
5,976
16,902
7,800
2,962
4,003
12,899
0
110,554
L
Gilgamesh
trrMoose
Gilgamesh
10,039
2,826
0
349
29,747
20,752
373
6,792
22,058
0
57,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,231
Gold Earned
68,369
755
Minions Killed
534
0
Camps Cleared
0
3,027,347
Distance Traveled
3,022,812
27
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,330
333
91
3
0
548,860
5
L
Arachne
17,727
521
165
5
0
695,297
0
W
Hercules
17,145
504
145
4
0
560,302
1
W
Nu Wa
16,078
473
150
4
0
542,302
0
L
Yemoja
14,248
419
83
2
0
689,708
6
W
Ares
15,791
464
65
2
0
652,086
6
L
Hades
12,865
378
106
3
0
528,956
8
W
Bakasura
20,092
591
267
8
0
661,297
12
W
Heimdallr
15,125
445
128
4
0
611,360
8
L
Gilgamesh
12,199
359
89
3
0
559,991
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role