Player Matchup

Sol
Sol
AKenyon
Sol
Level 107
God Stats
2W - 2L
1,518 SR
Queue Stats
29W - 38L
1,177 Elo+
Party 2
Cu Chulainn
Cu Chulainn
CaIviin
Cu Chulainn
Level 147
God Stats
5W - 3L
1,331 SR
Queue Stats
121W - 121L
1,557 Elo+
Party 2
Neith
Neith
MrsPolkaDot
Neith
Level 102
God Stats
7W - 16L
1,317 SR
Queue Stats
53W - 95L
1,265 Elo+
Party 1
Tsukuyomi
Tsukuyomi
NanoSlays
Tsukuyomi
Level 46
God Stats
2W - 2L
1,379 SR
Queue Stats
27W - 41L
1,349 Elo+
Party 2
Cthulhu
Cthulhu
xSLANDERx_EDM
Cthulhu
Level 29
God Stats
6W - 2L
1,465 SR
Queue Stats
48W - 82L
1,257 Elo+
Party 1
Team Averages
Level 86
1,402 SR
1,321 Elo+

VS

Team Averages
Level 51
1,360 SR
1,222 Elo+
Janus
Janus
EMP IS UP
Janus
Level 109
God Stats
0W - 1L
1,265 SR
Queue Stats
392W - 384L
1,471 Elo+
Solo
Tyr
Tyr
JiraiyaBruh
Tyr
Level 27
God Stats
7W - 5L
1,384 SR
Queue Stats
180W - 182L
1,209 Elo+
Party 3
Pele
Pele
Lil_Nesquik_
Pele
Level 59
God Stats
12W - 13L
1,094 SR
Queue Stats
151W - 159L
1,116 Elo+
Party 3
Heimdallr
Heimdallr
RimurusNut
Heimdallr
Level 17
God Stats
10W - 9L
1,564 SR
Queue Stats
108W - 139L
1,286 Elo+
Party 3
Ah Puch
Ah Puch
TubbyDanBoy
Ah Puch
Level 45
God Stats
34W - 32L
1,494 SR
Queue Stats
96W - 117L
1,026 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
13
2 / 2 / 12
9,327
466
9,487
10,789
3,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
CaIviin
Cu Chulainn
19
23 / 1 / 6
13,123
656
26,336
19,842
17,718
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
4 / 3 / 9
9,513
476
4,786
10,811
3,469
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
NanoSlays
Tsukuyomi
16
5 / 5 / 11
10,771
539
7,896
15,162
5,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
14
2 / 4 / 10
9,296
465
6,998
14,961
9,249
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
EMP IS UP
Janus
13
3 / 10 / 3
8,942
447
12,083
16,092
5,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 7 / 5
8,051
403
7,338
15,574
5,648
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
7 / 4 / 4
9,843
492
6,609
13,570
5,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
RimurusNut
Heimdallr
12
1 / 9 / 5
8,072
404
8,779
14,813
9,328
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
TubbyDanBoy
Ah Puch
13
2 / 6 / 1
7,966
398
6,171
9,840
3,012
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
33
36
Kills
15
15
Deaths
36
48
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sol
2
2
12
4
W
Cu Chulainn
CaIviin
Cu Chulainn
23
1
6
26
L
Janus
EMP IS UP
Janus
3
10
3
0.45
L
2
7
5
0.64
L
7
4
4
2.25
W
4
3
9
2.83
W
Tsukuyomi
NanoSlays
Tsukuyomi
5
5
11
2.1
L
Heimdallr
RimurusNut
Heimdallr
1
9
5
0.39
L
Ah Puch
TubbyDanBoy
Ah Puch
2
6
1
0.42
W
Cthulhu
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,503
Damage
40,980
71,565
Taken
69,889
40,260
Mitigated
28,483
21,902
Healing
7,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
9,487
1,126
0
4,160
10,789
3,953
3,244
3,250
7,539
42,779
2,214
W
Cu Chulainn
CaIviin
Cu Chulainn
26,336
4,349
0
6,550
19,842
17,718
900
6,814
13,028
0
81,260
L
Janus
EMP IS UP
Janus
12,083
394
0
1,879
16,092
5,256
0
3,379
12,638
57,325
0
L
7,338
906
0
452
15,574
5,648
0
3,809
11,565
0
21,288
L
6,609
650
0
1,904
13,570
5,239
0
2,648
10,847
0
38,640
W
4,786
1,204
714
4,262
10,811
3,469
2,180
2,735
8,076
0
43,619
W
Tsukuyomi
NanoSlays
Tsukuyomi
7,896
2,368
0
5,160
15,162
5,871
102
3,920
11,242
0
51,583
L
Heimdallr
RimurusNut
Heimdallr
8,779
3,762
0
1,940
14,813
9,328
366
4,193
10,320
0
33,843
L
Ah Puch
TubbyDanBoy
Ah Puch
6,171
322
0
1,126
9,840
3,012
558
1,615
8,150
38,653
0
W
Cthulhu
6,998
299
300
756
14,961
9,249
234
1,535
13,426
43,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,030
Gold Earned
42,874
414
Minions Killed
332
0
Camps Cleared
0
1,952,269
Distance Traveled
1,935,446
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,327
466
83
4
0
417,644
4
W
Cu Chulainn
13,123
656
121
6
0
436,475
1
L
Janus
8,942
447
97
5
0
330,530
1
L
Tyr
8,051
403
22
1
0
459,944
3
L
Pele
9,843
492
71
4
0
447,897
0
W
Neith
9,513
476
58
3
0
340,369
7
W
Tsukuyomi
10,771
539
91
5
0
364,109
4
L
Heimdallr
8,072
404
71
4
0
312,219
5
L
Ah Puch
7,966
398
71
4
0
384,856
0
W
Cthulhu
9,296
465
61
3
0
393,672
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role