Player Matchup

Cthulhu
Cthulhu
Baxx4
Cthulhu
Level 26
God Stats
7W - 12L
1,467 SR
Queue Stats
87W - 99L
1,476 Elo+
Party 1
Neith
Neith
RhWaVy
Neith
Level 6
God Stats
3W - 3L
1,865 SR
Queue Stats
15W - 18L
1,520 Elo+
Party 1
Thanatos
Thanatos
StyleBuck
Thanatos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,532 Elo+
Party 1
Scylla
Scylla
VenomKrone
Scylla
Level 59
God Stats
7W - 13L
1,460 SR
Queue Stats
122W - 107L
1,512 Elo+
Party 1
Tyr
Tyr
rhnyk
Tyr
Level 108
God Stats
2W - 5L
1,580 SR
Queue Stats
295W - 264L
1,544 Elo+
Party 1
Team Averages
Level 41
1,574 SR
1,517 Elo+

VS

Team Averages
Level 17
1,669 SR
1,669 Elo+
Tiamat
Tiamat
Brian12343
Tiamat
Level 17
God Stats
3W - 1L
1,514 SR
Queue Stats
45W - 39L
1,599 Elo+
Solo
Cupid
Cupid
JohnnyTest1979
Cupid
Level 26
God Stats
1W - 5L
1,327 SR
Queue Stats
44W - 44L
1,561 Elo+
Solo
Ymir
Ymir
Phosphoros98
Ymir
Level 18
God Stats
2W - 1L
1,722 SR
Queue Stats
17W - 14L
1,560 Elo+
Solo
Ah Puch
Ah Puch
SpamR1
Ah Puch
Level 6
God Stats
4W - 3L
1,714 SR
Queue Stats
6W - 3L
1,670 Elo+
Solo
Gilgamesh
Gilgamesh
Wαlker
Gilgamesh
Level 17
God Stats
10W - 1L
2,066 SR
Queue Stats
85W - 23L
1,956 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Baxx4
Cthulhu
15
4 / 7 / 4
9,380
469
9,428
16,268
12,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
RhWaVy
Neith
14
3 / 12 / 4
9,028
451
9,830
14,668
4,737
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
StyleBuck
Thanatos
13
1 / 7 / 2
8,389
419
3,629
14,503
4,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
VenomKrone
Scylla
15
0 / 9 / 3
9,030
452
8,015
12,545
4,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tyr
rhnyk
Tyr
18
4 / 2 / 1
11,437
572
7,259
17,227
15,171
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Brian12343
Tiamat
19
6 / 0 / 9
12,303
615
8,890
11,236
7,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
11 / 2 / 7
13,124
656
11,580
14,099
5,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 5 / 10
9,969
498
7,797
17,388
7,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ah Puch
SpamR1
Ah Puch
17
1 / 4 / 3
10,772
539
7,910
9,226
3,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Wαlker
Gilgamesh
20
15 / 1 / 5
13,741
687
19,688
14,255
9,345
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
71
12
Kills
37
37
Deaths
12
14
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Baxx4
Cthulhu
4
7
4
0.86
W
Tiamat
Brian12343
Tiamat
6
0
9
10.5
W
11
2
7
7.25
W
4
5
10
1.8
L
Neith
RhWaVy
Neith
3
12
4
0.42
W
Ah Puch
SpamR1
Ah Puch
1
4
3
0.63
L
Thanatos
StyleBuck
Thanatos
1
7
2
0.29
L
Scylla
VenomKrone
Scylla
0
9
3
0.17
W
Gilgamesh
Wαlker
Gilgamesh
15
1
5
17.5
L
Tyr
rhnyk
Tyr
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,161
Damage
55,865
75,211
Taken
66,204
41,532
Mitigated
33,632
17,228
Healing
21,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Baxx4
Cthulhu
9,428
663
0
2,111
16,268
12,889
405
3,601
12,555
41,719
0
W
Tiamat
Brian12343
Tiamat
8,890
1,118
0
4,680
11,236
7,127
415
3,236
7,805
78,499
0
W
11,580
6,204
445
7,829
14,099
5,826
3,447
3,429
10,424
0
85,750
W
7,797
1,474
0
5,528
17,388
7,943
305
5,685
11,265
33,533
0
L
Neith
RhWaVy
Neith
9,830
5,304
0
1,298
14,668
4,737
591
4,444
10,176
0
39,284
W
Ah Puch
SpamR1
Ah Puch
7,910
310
0
2,207
9,226
3,391
2,552
899
8,302
71,230
0
L
Thanatos
StyleBuck
Thanatos
3,629
1,607
0
7,034
14,503
4,726
0
4,540
9,883
0
37,562
L
Scylla
VenomKrone
Scylla
8,015
1,503
0
0
12,545
4,009
0
4,013
8,334
60,624
0
W
Gilgamesh
Wαlker
Gilgamesh
19,688
9,504
0
1,149
14,255
9,345
671
3,070
10,965
0
126,659
L
Tyr
rhnyk
Tyr
7,259
520
0
6,785
17,227
15,171
498
7,415
9,666
0
70,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,264
Gold Earned
59,909
505
Minions Killed
667
0
Camps Cleared
0
1,827,830
Distance Traveled
1,903,405
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,380
469
63
3
0
382,512
1
W
Tiamat
12,303
615
164
8
0
391,386
7
W
Cupid
13,124
656
145
7
0
347,786
5
W
Ymir
9,969
498
38
2
0
350,773
0
L
Neith
9,028
451
87
4
0
330,991
0
W
Ah Puch
10,772
539
131
7
0
346,835
0
L
Thanatos
8,389
419
76
4
0
358,051
1
L
Scylla
9,030
452
118
6
0
350,353
4
W
Gilgamesh
13,741
687
189
9
0
466,625
2
L
Tyr
11,437
572
161
8
0
405,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role