Player Matchup

Athena
Athena
BananaSlipSlap
Athena
Level 116
God Stats
36W - 28L
1,575 SR
Queue Stats
285W - 266L
1,434 Elo+
Solo
Apollo
Apollo
Prettyteacup
Apollo
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,382 Elo+
Solo
Thoth
Thoth
jibs in a crib
Thoth
Level 89
God Stats
0W - 4L
1,508 SR
Queue Stats
303W - 333L
1,410 Elo+
Solo
Tiamat
Tiamat
madhatter123229
Tiamat
Level 143
God Stats
17W - 19L
1,413 SR
Queue Stats
284W - 278L
1,429 Elo+
Solo
Izanami
Izanami
xSlash5x
Izanami
Level 69
God Stats
32W - 35L
1,500 SR
Queue Stats
636W - 661L
1,425 Elo+
Solo
Team Averages
Level 96
1,499 SR
1,416 Elo+

VS

Team Averages
Level 104
1,392 SR
1,444 Elo+
Anubis
Anubis
CASG-01
Anubis
Level 138
God Stats
11W - 15L
1,357 SR
Queue Stats
999W - 1,123L
1,447 Elo+
Party 1
Mulan
Mulan
DrivingTerror63
Mulan
Level 86
God Stats
7W - 6L
1,434 SR
Queue Stats
516W - 493L
1,442 Elo+
Party 2
Pele
Pele
RST Dkero24
Pele
Level 66
God Stats
15W - 23L
1,299 SR
Queue Stats
313W - 369L
1,459 Elo+
Party 2
Ares
Ares
jcorona95
Ares
Level 112
God Stats
14W - 26L
1,419 SR
Queue Stats
518W - 657L
1,448 Elo+
Party 1
Medusa
Medusa
papin0593
Medusa
Level 119
God Stats
1W - 1L
1,452 SR
Queue Stats
459W - 592L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
5,032
457
2,983
6,512
2,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
7
0 / 2 / 0
4,469
406
2,198
4,572
1,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Boots

Boots

+6%
Movement Speed

10
0 / 4 / 0
4,920
447
1,339
4,461
991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 4 / 0
5,718
520
4,465
7,138
4,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
xSlash5x
Izanami
9
0 / 2 / 0
5,197
472
2,493
5,252
1,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CASG-01
Anubis
12
2 / 0 / 2
7,168
652
1,976
3,073
1,352
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
5 / 1 / 0
7,014
638
6,218
8,508
3,892
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
4 / 0 / 1
5,951
541
2,260
5,895
1,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
9
0 / 0 / 3
5,640
513
2,617
6,485
4,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Medusa
papin0593
Medusa
9
2 / 0 / 1
5,293
481
4,852
4,560
1,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
20
1
Kills
13
13
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Anubis
CASG-01
Anubis
2
0
2
3
W
5
1
0
5
L
Apollo
0
2
0
0
W
4
0
1
4.5
W
Ares
0
0
3
1.5
L
0
4
0
0
L
1
4
0
0.25
W
Medusa
papin0593
Medusa
2
0
1
2.5
L
Izanami
xSlash5x
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,478
Damage
17,923
27,935
Taken
28,521
10,849
Mitigated
12,119
8,018
Healing
13,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,983
1,026
0
3,490
6,512
2,772
0
1,302
5,210
15,759
0
W
Anubis
CASG-01
Anubis
1,976
176
0
2,479
3,073
1,352
216
859
2,018
43,489
0
W
6,218
1,175
0
3,084
8,508
3,892
221
3,999
4,043
0
37,404
L
Apollo
2,198
1,602
0
1,263
4,572
1,054
0
1,010
3,562
0
22,163
W
2,260
888
0
3,736
5,895
1,464
0
230
5,611
0
23,652
W
Ares
2,617
87
187
2,578
6,485
4,004
0
1,804
4,681
14,419
0
L
1,339
253
0
250
4,461
991
0
1,330
3,131
22,550
0
L
4,465
991
0
1,992
7,138
4,191
334
0
7,138
27,730
0
W
Medusa
papin0593
Medusa
4,852
1,746
0
1,783
4,560
1,407
477
1,179
3,381
0
31,611
L
Izanami
xSlash5x
Izanami
2,493
1,323
0
1,023
5,252
1,841
0
951
4,301
0
32,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,336
Gold Earned
31,066
239
Minions Killed
341
0
Camps Cleared
0
891,794
Distance Traveled
1,033,123
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,032
457
26
2
0
203,013
4
W
Anubis
7,168
652
112
10
0
188,960
1
W
Mulan
7,014
638
89
8
0
204,588
2
L
Apollo
4,469
406
47
4
0
158,235
3
W
Pele
5,951
541
56
5
0
248,357
1
W
Ares
5,640
513
25
2
0
204,995
2
L
Thoth
4,920
447
40
4
0
182,176
4
L
Tiamat
5,718
520
55
5
0
160,767
0
W
Medusa
5,293
481
59
5
0
186,223
4
L
Izanami
5,197
472
71
6
0
187,603
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role