Player Matchup

Nemesis
Nemesis
CapTaiN ArSH
Nemesis
Level 27
God Stats
12W - 8L
1,658 SR
Queue Stats
119W - 98L
1,470 Elo+
Solo
Ne Zha
Ne Zha
Dreg22
Ne Zha
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
258W - 300L
1,312 Elo+
Party 1
Merlin
Merlin
Im Nolt
Merlin
Level 38
God Stats
10W - 9L
1,809 SR
Queue Stats
271W - 308L
1,365 Elo+
Party 1
Neith
Neith
Jaconda69
Neith
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 5L
1,194 Elo+
Solo
Izanami
Izanami
LongHornSTEAKHOS
Izanami
Level 20
God Stats
2W - 0L
1,698 SR
Queue Stats
23W - 22L
1,355 Elo+
Party 1
Team Averages
Level 23
1,633 SR
1,339 Elo+

VS

Team Averages
Level 20
1,325 SR
1,352 Elo+
Serqet
Serqet
CrackedBaldy
Serqet
Level 28
God Stats
0W - 3L
1,195 SR
Queue Stats
170W - 191L
1,413 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Headlightdeers
Ah Muzen Cab
Level 21
God Stats
26W - 22L
1,553 SR
Queue Stats
63W - 61L
1,374 Elo+
Solo
Sun Wukong
Sun Wukong
imJebus-
Sun Wukong
Level 8
God Stats
4W - 15L
1,143 SR
Queue Stats
8W - 19L
1,351 Elo+
Party 2
Hades
Hades
sayoUwU
Hades
Level 28
God Stats
1W - 2L
1,433 SR
Queue Stats
53W - 88L
1,404 Elo+
Solo
Bellona
Bellona
scOreHoarder207
Bellona
Level 15
God Stats
18W - 39L
1,300 SR
Queue Stats
71W - 84L
1,218 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CapTaiN ArSH
Nemesis
20
10 / 1 / 2
12,472
594
11,600
11,790
9,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ne Zha
Dreg22
Ne Zha
16
4 / 6 / 3
9,877
470
11,780
17,247
6,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
Im Nolt
Merlin
17
4 / 1 / 2
10,777
513
13,192
7,521
3,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Jaconda69
Neith
11
0 / 3 / 2
7,622
363
2,516
7,938
2,671
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
2 / 3 / 1
11,519
549
13,354
18,656
7,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
14
1 / 6 / 0
8,251
393
5,015
15,861
7,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
Headlightdeers
Ah Muzen Cab
19
9 / 1 / 1
11,737
559
21,835
22,194
9,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
imJebus-
Sun Wukong
16
2 / 6 / 0
9,548
455
3,999
12,687
11,621
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
sayoUwU
Hades
8
1 / 3 / 0
6,685
318
2,521
9,886
3,084
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 4 / 3
7,814
372
2,280
14,079
8,208
Boots

Boots

+6%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
20
Kills
13
14
Deaths
20
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
CapTaiN ArSH
Nemesis
10
1
2
11
L
Serqet
1
6
0
0.17
W
Ne Zha
Dreg22
Ne Zha
4
6
3
0.92
L
Ah Muzen Cab
Headlightdeers
Ah Muzen Cab
9
1
1
9.5
W
Merlin
Im Nolt
Merlin
4
1
2
5
W
Neith
Jaconda69
Neith
0
3
2
0.33
W
2
3
1
0.83
L
Sun Wukong
imJebus-
Sun Wukong
2
6
0
0.33
L
Hades
sayoUwU
Hades
1
3
0
0.33
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,442
Damage
35,650
63,152
Taken
74,707
28,937
Mitigated
39,194
24,890
Healing
30,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
CapTaiN ArSH
Nemesis
11,600
5,087
0
3,755
11,790
9,132
127
238
11,061
0
78,848
L
Serqet
5,015
1,592
0
3,023
15,861
7,169
0
1,239
14,414
0
47,142
W
Ne Zha
Dreg22
Ne Zha
11,780
6,971
0
5,850
17,247
6,560
0
1,226
16,021
0
62,817
L
Ah Muzen Cab
Headlightdeers
Ah Muzen Cab
21,835
12,340
0
16,403
22,194
9,112
1,500
1,186
20,872
0
107,073
W
Merlin
Im Nolt
Merlin
13,192
272
0
2,972
7,521
3,290
0
1,057
6,464
66,720
0
W
Neith
Jaconda69
Neith
2,516
1,282
0
1,497
7,938
2,671
185
0
7,938
0
24,581
W
13,354
9,469
0
10,816
18,656
7,284
2,323
0
18,656
0
90,282
L
Sun Wukong
imJebus-
Sun Wukong
3,999
1,123
0
3,286
12,687
11,621
1,646
0
12,687
0
47,792
L
Hades
sayoUwU
Hades
2,521
484
347
2,290
9,886
3,084
0
3,546
6,022
18,079
0
L
2,280
247
493
4,552
14,079
8,208
0
5,797
7,520
0
27,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,267
Gold Earned
44,035
614
Minions Killed
446
0
Camps Cleared
0
1,752,772
Distance Traveled
1,715,932
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,472
594
138
7
0
394,686
6
L
Serqet
8,251
393
82
4
0
417,825
2
W
Ne Zha
9,877
470
93
4
0
386,212
5
L
Ah Muzen Cab
11,737
559
176
8
0
411,298
4
W
Merlin
10,777
513
142
7
0
361,744
1
W
Neith
7,622
363
39
2
0
260,812
2
W
Izanami
11,519
549
202
10
0
349,318
0
L
Sun Wukong
9,548
455
109
5
0
382,402
5
L
Hades
6,685
318
37
2
0
195,654
3
L
Bellona
7,814
372
42
2
0
308,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role