Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Olorun
Olorun
ArcherFrost
Olorun
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
Likwuid09
Artio
Level 36
God Stats
18W - 7L
1,701 SR
Queue Stats
94W - 61L
1,628 Elo+
Party 2
Izanami
Izanami
QueenDerpz
Izanami
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
Zebrom
Pele
Level 46
God Stats
6W - 6L
1,518 SR
Queue Stats
66W - 84L
1,385 Elo+
Party 4
Team Averages
Level 92
1,544 SR
1,503 Elo+

VS

Team Averages
Level 84
1,750 SR
1,715 Elo+
King Arthur
King Arthur
Ahaab
King Arthur
Level 149
God Stats
14W - 7L
1,542 SR
Queue Stats
397W - 340L
1,562 Elo+
Party 3
Cerberus
Cerberus
AlateStranger
Cerberus
Level 49
God Stats
35W - 34L
1,627 SR
Queue Stats
158W - 115L
1,639 Elo+
Party 3
Poseidon
Poseidon
Samzart
Poseidon
Level 86
God Stats
28W - 20L
1,612 SR
Queue Stats
441W - 384L
1,565 Elo+
Party 3
Chernobog
Chernobog
Soyymilk
Chernobog
Level 43
God Stats
6W - 0L
1,945 SR
Queue Stats
366W - 114L
1,845 Elo+
Party 1
Eset
Eset
Thrasilaos
Eset
Level 93
God Stats
418W - 84L
2,025 SR
Queue Stats
1,414W - 331L
1,965 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
2 / 11 / 0
9,551
868
7,863
21,971
17,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Olorun
16
1 / 5 / 3
10,060
915
13,311
13,271
6,393
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artio
Likwuid09
Artio
15
0 / 3 / 1
8,973
816
4,392
16,881
18,581
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Izanami
QueenDerpz
Izanami
15
0 / 4 / 3
9,603
873
13,186
12,659
5,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
Zebrom
Pele
15
1 / 12 / 2
9,392
854
9,358
22,834
9,159
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

58

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ahaab
King Arthur
18
11 / 1 / 15
12,362
1,124
15,779
19,339
20,496
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cerberus
AlateStranger
Cerberus
18
3 / 0 / 24
11,544
1,049
8,174
9,063
9,649
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
Samzart
Poseidon
17
3 / 1 / 21
10,572
961
10,912
7,210
3,232
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chernobog
Soyymilk
Chernobog
18
6 / 2 / 20
11,211
1,019
17,536
10,133
4,860
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
12 / 0 / 21
12,650
1,150
30,014
7,563
3,288
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
136
4
Kills
35
35
Deaths
4
9
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
11
0
0.18
W
King Arthur
Ahaab
King Arthur
11
1
15
18.5
W
Cerberus
AlateStranger
Cerberus
3
0
24
15
L
Olorun
1
5
3
0.5
L
Artio
Likwuid09
Artio
0
3
1
0.17
L
Izanami
QueenDerpz
Izanami
0
4
3
0.38
W
Poseidon
Samzart
Poseidon
3
1
21
13.5
W
Chernobog
Soyymilk
Chernobog
6
2
20
8
W
12
0
21
22.5
L
Pele
Zebrom
Pele
1
12
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,110
Damage
82,415
87,616
Taken
53,308
56,590
Mitigated
41,525
8,268
Healing
12,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
7,863
1,544
0
0
21,971
17,000
0
14,524
7,447
0
20,846
W
King Arthur
Ahaab
King Arthur
15,779
3,290
0
5,634
19,339
20,496
0
6,732
12,607
0
34,579
W
Cerberus
AlateStranger
Cerberus
8,174
132
0
1,047
9,063
9,649
0
2,772
6,291
13,140
0
L
Olorun
13,311
7,356
1,429
2,945
13,271
6,393
0
7,315
5,956
43,300
2,225
L
Artio
Likwuid09
Artio
4,392
297
905
1,595
16,881
18,581
0
7,800
9,081
12,492
0
L
Izanami
QueenDerpz
Izanami
13,186
8,608
0
420
12,659
5,457
0
6,863
5,796
0
44,246
W
Poseidon
Samzart
Poseidon
10,912
1,022
0
150
7,210
3,232
0
2,496
4,714
25,784
0
W
Chernobog
Soyymilk
Chernobog
17,536
9,095
0
0
10,133
4,860
0
3,525
6,608
0
49,694
W
30,014
3,464
3,266
2,709
7,563
3,288
0
1,505
6,058
43,954
0
L
Pele
Zebrom
Pele
9,358
2,158
0
974
22,834
9,159
0
12,598
10,236
0
21,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,579
Gold Earned
58,339
201
Minions Killed
210
9
Camps Cleared
3
894,991
Distance Traveled
1,076,560
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,551
868
24
2
0
191,557
0
W
King Arthur
12,362
1,124
39
4
2
209,502
1
W
Cerberus
11,544
1,049
10
1
0
225,119
0
L
Olorun
10,060
915
72
7
5
157,265
0
L
Artio
8,973
816
16
1
1
178,438
0
L
Izanami
9,603
873
66
6
3
169,143
0
W
Poseidon
10,572
961
41
4
1
230,775
0
W
Chernobog
11,211
1,019
85
8
0
189,706
0
W
Eset
12,650
1,150
35
3
0
221,458
0
L
Pele
9,392
854
23
2
0
198,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role