Player Matchup

Vamana
Vamana
Jualva
Vamana
Level 8
God Stats
3W - 2L
1,258 SR
Queue Stats
6W - 6L
1,513 Elo+
Party 2
Fenrir
Fenrir
NoLiverBender
Fenrir
Level 100
God Stats
3W - 4L
1,644 SR
Queue Stats
85W - 75L
1,635 Elo+
Party 2
Agni
Agni
Sir Lubertons
Agni
Level 122
God Stats
6W - 3L
1,663 SR
Queue Stats
185W - 150L
1,574 Elo+
Party 2
Bellona
Bellona
Tradesman5
Bellona
Level 47
God Stats
5W - 0L
1,902 SR
Queue Stats
113W - 83L
1,595 Elo+
Party 2
Khepri
Khepri
doombringerthe1
Khepri
Level 25
God Stats
19W - 7L
1,676 SR
Queue Stats
31W - 25L
1,498 Elo+
Party 2
Team Averages
Level 60
1,629 SR
1,563 Elo+

VS

Team Averages
Level 51
1,616 SR
1,492 Elo+
King Arthur
King Arthur
Calamitxy
King Arthur
Level 32
God Stats
13W - 10L
1,417 SR
Queue Stats
305W - 259L
1,552 Elo+
Party 1
Zeus
Zeus
DrCATACUMBA
Zeus
Level 40
God Stats
2W - 1L
1,825 SR
Queue Stats
110W - 158L
1,292 Elo+
Solo
Hades
Hades
Superior_Death28
Hades
Level 42
God Stats
4W - 1L
1,500 SR
Queue Stats
163W - 181L
1,492 Elo+
Solo
Bakasura
Bakasura
VonDoMagic
Bakasura
Level 21
God Stats
3W - 6L
1,594 SR
Queue Stats
24W - 32L
1,531 Elo+
Party 1
Chiron
Chiron
oAchim
Chiron
Level 122
God Stats
5W - 2L
1,742 SR
Queue Stats
239W - 202L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Jualva
Vamana
12
5 / 3 / 2
7,192
553
7,168
10,783
4,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
5 / 2 / 5
7,539
580
4,294
8,679
3,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
10 / 2 / 8
8,339
641
13,708
6,585
2,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Tradesman5
Bellona
14
0 / 1 / 0
7,743
596
5,088
8,390
6,608
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
1 / 3 / 12
6,770
521
3,100
6,872
4,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Calamitxy
King Arthur
13
4 / 1 / 0
7,802
600
9,199
10,236
6,123
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

6
0 / 6 / 1
5,388
414
1,018
5,100
1,133
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
1 / 8 / 3
5,832
449
3,374
10,083
3,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bakasura
VonDoMagic
Bakasura
11
3 / 3 / 2
6,629
510
4,802
8,750
2,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
oAchim
Chiron
11
3 / 3 / 3
6,705
516
7,279
10,724
2,832
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
21
Kills
11
11
Deaths
21
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Calamitxy
King Arthur
4
1
0
4
L
0
6
1
0.08
W
Vamana
Jualva
Vamana
5
3
2
2
W
5
2
5
3.75
W
10
2
8
7
L
1
8
3
0.31
W
Bellona
Tradesman5
Bellona
0
1
0
0
L
Bakasura
VonDoMagic
Bakasura
3
3
2
1.33
W
1
3
12
2.33
L
Chiron
oAchim
Chiron
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,358
Damage
25,672
41,309
Taken
44,893
20,197
Mitigated
16,342
14,476
Healing
9,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Calamitxy
King Arthur
9,199
1,183
0
2,222
10,236
6,123
0
2,300
7,936
0
49,102
L
1,018
302
0
19
5,100
1,133
0
1,848
3,252
9,232
0
W
Vamana
Jualva
Vamana
7,168
2,716
583
3,543
10,783
4,232
0
1,395
9,083
0
45,223
W
4,294
1,531
0
4,118
8,679
3,046
0
990
7,689
0
34,213
W
13,708
1,568
0
1,688
6,585
2,206
836
545
5,503
48,339
0
L
3,374
166
141
1,538
10,083
3,696
0
5,649
4,434
21,903
0
W
Bellona
Tradesman5
Bellona
5,088
899
0
2,765
8,390
6,608
0
0
8,350
4,797
46,433
L
Bakasura
VonDoMagic
Bakasura
4,802
3,305
0
2,452
8,750
2,558
0
3,805
4,945
0
22,074
W
3,100
495
592
1,187
6,872
4,105
17
1,462
5,270
13,576
0
L
Chiron
oAchim
Chiron
7,279
2,918
105
3,304
10,724
2,832
0
3,788
6,936
0
38,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,583
Gold Earned
32,356
397
Minions Killed
307
0
Camps Cleared
0
1,241,310
Distance Traveled
1,098,109
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,802
600
114
9
0
256,935
0
L
Zeus
5,388
414
22
2
0
149,890
1
W
Vamana
7,192
553
84
6
0
225,524
3
W
Fenrir
7,539
580
70
5
0
246,516
2
W
Agni
8,339
641
90
7
0
235,941
7
L
Hades
5,832
449
52
4
0
215,552
0
W
Bellona
7,743
596
137
11
0
266,766
1
L
Bakasura
6,629
510
58
4
0
277,604
5
W
Khepri
6,770
521
16
1
0
266,563
3
L
Chiron
6,705
516
61
5
0
198,128
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role