Player Matchup

Ares
Ares
DSWr
Ares
Level 49
God Stats
8W - 8L
1,538 SR
Queue Stats
117W - 83L
1,678 Elo+
Party 1
Poseidon
Poseidon
FartSimps0n
Poseidon
Level 5
God Stats
12W - 1L
1,541 SR
Queue Stats
34W - 6L
1,918 Elo+
Solo
Jormungandr
Jormungandr
KJ57
Jormungandr
Level 18
God Stats
45W - 18L
1,688 SR
Queue Stats
50W - 27L
1,621 Elo+
Party 1
Medusa
Medusa
MarsStarPower
Medusa
Level 22
God Stats
19W - 11L
1,499 SR
Queue Stats
94W - 74L
1,549 Elo+
Party 1
Horus
Horus
kenjo321
Horus
Level 28
God Stats
27W - 13L
1,633 SR
Queue Stats
78W - 39L
1,665 Elo+
Party 1
Team Averages
Level 24
1,580 SR
1,686 Elo+

VS

Team Averages
Level 34
1,549 SR
1,546 Elo+
Fenrir
Fenrir
Azatoes522
Fenrir
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 156L
1,535 Elo+
Party 2
Hercules
Hercules
Player2Side
Hercules
Level 28
God Stats
2W - 1L
1,778 SR
Queue Stats
97W - 89L
1,587 Elo+
Solo
Izanami
Izanami
Shamun
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,732 Elo+
Party 2
Tiamat
Tiamat
Zarred22
Tiamat
Level 29
God Stats
4W - 6L
1,469 SR
Queue Stats
33W - 35L
1,496 Elo+
Solo
Ymir
Ymir
loserftp
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
DSWr
Ares
17
2 / 0 / 20
11,127
1,113
8,119
11,208
13,906
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
FartSimps0n
Poseidon
19
12 / 1 / 12
13,049
1,305
31,193
6,289
2,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
KJ57
Jormungandr
17
4 / 2 / 21
10,747
1,075
14,128
10,624
9,910
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
4 / 3 / 13
10,160
1,016
6,918
7,515
2,696
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
kenjo321
Horus
17
3 / 0 / 17
10,114
1,011
7,924
11,598
13,522
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

253

VS

Team 2 Tickets

128

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Azatoes522
Fenrir
15
2 / 2 / 1
9,773
977
6,561
11,839
4,219
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hercules
Player2Side
Hercules
15
0 / 7 / 1
8,920
892
6,595
22,135
13,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Shamun
Izanami
15
1 / 5 / 3
9,530
953
8,675
12,794
3,868
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
Zarred22
Tiamat
16
2 / 4 / 2
9,661
966
14,238
10,061
8,125
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
15
1 / 7 / 2
9,379
938
7,557
18,514
13,616
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
15
25
Kills
6
6
Deaths
25
83
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Azatoes522
Fenrir
2
2
1
1.25
W
Ares
DSWr
Ares
2
0
20
12
W
Poseidon
FartSimps0n
Poseidon
12
1
12
18
W
Jormungandr
KJ57
Jormungandr
4
2
21
7.25
W
4
3
13
3.5
L
Hercules
Player2Side
Hercules
0
7
1
0.07
L
Izanami
Shamun
Izanami
1
5
3
0.5
L
Tiamat
Zarred22
Tiamat
2
4
2
0.75
W
Horus
kenjo321
Horus
3
0
17
11.5
L
Ymir
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,282
Damage
43,626
47,234
Taken
75,343
42,286
Mitigated
43,331
8,006
Healing
6,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Azatoes522
Fenrir
6,561
1,055
0
402
11,839
4,219
0
7,349
4,332
0
21,681
W
Ares
DSWr
Ares
8,119
308
0
0
11,208
13,906
0
5,566
5,492
13,722
0
W
Poseidon
FartSimps0n
Poseidon
31,193
4,557
0
489
6,289
2,252
0
2,783
3,506
65,867
0
W
Jormungandr
KJ57
Jormungandr
14,128
2,236
1,242
1,584
10,624
9,910
0
4,693
5,778
37,652
0
W
6,918
3,397
0
0
7,515
2,696
0
3,333
4,182
0
17,421
L
Hercules
Player2Side
Hercules
6,595
2,115
0
4,190
22,135
13,503
0
14,323
6,308
0
18,544
L
Izanami
Shamun
Izanami
8,675
5,253
0
852
12,794
3,868
0
11,076
1,437
0
30,768
L
Tiamat
Zarred22
Tiamat
14,238
803
419
1,046
10,061
8,125
0
6,210
3,196
30,116
0
W
Horus
kenjo321
Horus
7,924
4,035
1,873
2,818
11,598
13,522
0
5,420
5,976
0
9,631
L
Ymir
7,557
622
0
0
18,514
13,616
0
13,376
4,865
22,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,197
Gold Earned
47,263
192
Minions Killed
197
6
Camps Cleared
5
980,102
Distance Traveled
973,736
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,773
977
38
4
1
223,164
1
W
Ares
11,127
1,113
17
2
0
188,790
1
W
Poseidon
13,049
1,305
81
8
1
233,810
1
W
Jormungandr
10,747
1,075
65
7
1
186,658
0
W
Medusa
10,160
1,016
22
2
4
188,744
0
L
Hercules
8,920
892
29
3
3
189,095
0
L
Izanami
9,530
953
55
6
1
171,644
0
L
Tiamat
9,661
966
32
3
0
202,724
1
W
Horus
10,114
1,011
7
1
0
182,100
0
L
Ymir
9,379
938
43
4
0
187,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role