Player Matchup

Sylvanus
Sylvanus
AshesandCinder
Sylvanus
Level 36
God Stats
2W - 3L
1,672 SR
Queue Stats
17W - 14L
1,601 Elo+
Party 1
Hun Batz
Hun Batz
ChunkDueces
Hun Batz
Level 23
God Stats
1W - 2L
1,880 SR
Queue Stats
103W - 113L
1,643 Elo+
Solo
Bellona
Bellona
Diangel20
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,570 Elo+
Party 2
Neith
Neith
KitsuneLo
Neith
Level 16
God Stats
5W - 5L
1,664 SR
Queue Stats
17W - 15L
1,601 Elo+
Party 1
Poseidon
Poseidon
XxLuckPowerxX
Poseidon
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 40
1,643 SR
1,583 Elo+

VS

Team Averages
Level 22
1,501 SR
1,586 Elo+
Da Ji
Da Ji
OffRole
Da Ji
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 10L
1,745 Elo+
Solo
Anhur
Anhur
PhenomDPan
Anhur
Level 13
God Stats
4W - 3L
1,515 SR
Queue Stats
44W - 33L
1,580 Elo+
Solo
Sylvanus
Sylvanus
Psykk
Sylvanus
Level 27
God Stats
14W - 2L
1,835 SR
Queue Stats
166W - 93L
1,780 Elo+
Solo
Athena
Athena
Reperplays123
Athena
Level 30
God Stats
4W - 4L
1,215 SR
Queue Stats
117W - 123L
1,377 Elo+
Solo
Gilgamesh
Gilgamesh
Xepaw1332
Gilgamesh
Level 27
God Stats
15W - 10L
1,439 SR
Queue Stats
78W - 68L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
4 / 5 / 3
8,119
580
5,647
10,457
3,764
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hun Batz
ChunkDueces
Hun Batz
15
1 / 4 / 5
7,924
566
7,742
12,150
4,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Diangel20
Bellona
9
0 / 1 / 0
5,389
385
435
6,376
2,699
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
KitsuneLo
Neith
10
2 / 4 / 0
6,179
441
4,267
5,962
670
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poseidon
XxLuckPowerxX
Poseidon
11
1 / 6 / 4
6,734
481
4,264
7,585
1,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
OffRole
Da Ji
14
5 / 3 / 4
8,392
599
6,673
9,164
3,605
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
13
4 / 1 / 1
8,106
579
5,078
7,471
2,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Psykk
Sylvanus
15
3 / 0 / 2
8,716
623
7,029
6,299
3,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 1 / 5
6,943
496
2,931
8,890
4,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Xepaw1332
Gilgamesh
14
6 / 3 / 7
8,506
608
7,187
10,206
4,370
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
39
8
Kills
20
20
Deaths
8
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
4
5
3
1.1
L
Hun Batz
ChunkDueces
Hun Batz
1
4
5
0.88
L
Bellona
Diangel20
Bellona
0
1
0
0
L
Neith
KitsuneLo
Neith
2
4
0
0.5
W
Da Ji
OffRole
Da Ji
5
3
4
2.33
W
Anhur
4
1
1
4.5
W
Sylvanus
Psykk
Sylvanus
3
0
2
4
W
2
1
5
4.5
W
Gilgamesh
Xepaw1332
Gilgamesh
6
3
7
3.17
L
Poseidon
XxLuckPowerxX
Poseidon
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,355
Damage
28,898
42,530
Taken
42,030
13,265
Mitigated
18,098
8,684
Healing
12,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
5,647
2,072
801
1,424
10,457
3,764
0
3,798
6,426
12,315
0
L
Hun Batz
ChunkDueces
Hun Batz
7,742
1,485
0
3,221
12,150
4,354
0
1,609
10,541
0
60,133
L
Bellona
Diangel20
Bellona
435
287
0
1,102
6,376
2,699
0
2,005
4,371
0
20,537
L
Neith
KitsuneLo
Neith
4,267
1,598
0
1,610
5,962
670
0
1,427
4,535
0
21,162
W
Da Ji
OffRole
Da Ji
6,673
2,363
0
3,566
9,164
3,605
0
981
8,117
0
48,733
W
Anhur
5,078
2,192
0
2,624
7,471
2,074
1,816
1,801
5,660
0
51,791
W
Sylvanus
Psykk
Sylvanus
7,029
1,425
474
3,180
6,299
3,686
848
489
5,810
47,690
8,248
W
2,931
1,653
0
1,610
8,890
4,363
110
3,055
5,689
11,886
0
W
Gilgamesh
Xepaw1332
Gilgamesh
7,187
1,779
0
1,403
10,206
4,370
378
3,073
6,843
0
43,241
L
Poseidon
XxLuckPowerxX
Poseidon
4,264
675
0
526
7,585
1,778
0
627
6,958
28,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,345
Gold Earned
40,663
277
Minions Killed
429
0
Camps Cleared
0
1,221,810
Distance Traveled
1,287,766
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,119
580
9
1
0
220,666
1
L
Hun Batz
7,924
566
110
8
0
290,037
0
L
Bellona
5,389
385
38
3
0
240,219
1
L
Neith
6,179
441
56
4
0
204,437
1
W
Da Ji
8,392
599
89
6
0
254,990
1
W
Anhur
8,106
579
105
8
0
242,734
5
W
Sylvanus
8,716
623
133
10
0
239,616
2
W
Athena
6,943
496
14
1
0
279,589
3
W
Gilgamesh
8,506
608
88
6
0
270,837
0
L
Poseidon
6,734
481
64
5
0
266,451
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role