Player Matchup

Jormungandr
Jormungandr
Aîon
Jormungandr
Level 107
God Stats
11W - 8L
1,657 SR
Queue Stats
112W - 93L
1,546 Elo+
Solo
Mercury
Mercury
BigGunHolder69
Mercury
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,521 Elo+
Party 1
Tiamat
Tiamat
ReckIess1k
Tiamat
Level 134
God Stats
2W - 0L
1,857 SR
Queue Stats
90W - 74L
1,651 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ScrubingtonJr
Ah Muzen Cab
Level 83
God Stats
8W - 1L
1,605 SR
Queue Stats
105W - 75L
1,633 Elo+
Solo
Artio
Artio
SlimyReindeer
Artio
Level 106
God Stats
2W - 0L
1,726 SR
Queue Stats
12W - 5L
1,728 Elo+
Party 1
Team Averages
Level 112
1,669 SR
1,616 Elo+

VS

Team Averages
Level 120
1,568 SR
1,594 Elo+
Gilgamesh
Gilgamesh
Halflifez3
Gilgamesh
Level 158
God Stats
34W - 21L
1,681 SR
Queue Stats
320W - 315L
1,536 Elo+
Solo
Izanami
Izanami
JewishBakery
Izanami
Level 64
God Stats
6W - 5L
1,470 SR
Queue Stats
579W - 482L
1,617 Elo+
Party 2
Aphrodite
Aphrodite
Marz145
Aphrodite
Level 139
God Stats
0W - 3L
1,333 SR
Queue Stats
203W - 187L
1,616 Elo+
Solo
Merlin
Merlin
RussianIncel
Merlin
Level 98
God Stats
15W - 13L
1,661 SR
Queue Stats
560W - 423L
1,641 Elo+
Party 2
Geb
Geb
Toryn15
Geb
Level 139
God Stats
9W - 10L
1,697 SR
Queue Stats
461W - 408L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Aîon
Jormungandr
15
2 / 2 / 1
8,951
597
9,043
10,188
9,280
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
5 / 0 / 4
9,848
657
4,445
9,648
3,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
ReckIess1k
Tiamat
15
6 / 0 / 4
9,278
619
8,385
6,870
3,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
ScrubingtonJr
Ah Muzen Cab
15
7 / 0 / 4
9,969
665
12,339
11,098
4,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
2 / 0 / 9
7,483
499
5,286
8,942
5,140
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Halflifez3
Gilgamesh
14
1 / 3 / 0
7,429
495
4,771
13,361
8,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
JewishBakery
Izanami
10
0 / 5 / 0
5,958
397
3,265
8,490
2,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Marz145
Aphrodite
12
1 / 4 / 1
7,216
481
3,542
11,128
3,598
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
11
0 / 5 / 0
6,674
445
2,750
8,153
2,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Geb
9
0 / 5 / 1
5,949
397
3,548
13,010
6,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
4
22
Kills
2
2
Deaths
22
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Aîon
Jormungandr
2
2
1
1.25
W
5
0
4
7
L
Gilgamesh
Halflifez3
Gilgamesh
1
3
0
0.33
L
Izanami
JewishBakery
Izanami
0
5
0
0
L
Aphrodite
Marz145
Aphrodite
1
4
1
0.38
W
Tiamat
ReckIess1k
Tiamat
6
0
4
8
L
Merlin
0
5
0
0
W
Ah Muzen Cab
ScrubingtonJr
Ah Muzen Cab
7
0
4
9
W
2
0
9
6.5
L
Geb
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,498
Damage
17,876
46,746
Taken
54,142
26,085
Mitigated
22,951
24,182
Healing
15,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Aîon
Jormungandr
9,043
2,692
0
3,599
10,188
9,280
560
1,441
8,747
54,944
0
W
4,445
2,262
0
6,170
9,648
3,559
151
1,301
8,281
0
68,897
L
Gilgamesh
Halflifez3
Gilgamesh
4,771
806
0
5,367
13,361
8,459
476
8,091
5,240
0
47,770
L
Izanami
JewishBakery
Izanami
3,265
1,422
0
1,382
8,490
2,027
0
1,362
7,107
0
35,843
L
Aphrodite
Marz145
Aphrodite
3,542
829
619
4,568
11,128
3,598
0
2,968
8,084
38,514
0
W
Tiamat
ReckIess1k
Tiamat
8,385
1,097
0
2,637
6,870
3,968
1,365
1,529
5,209
48,795
0
L
Merlin
2,750
114
0
500
8,153
2,573
0
5,145
2,712
35,014
0
W
Ah Muzen Cab
ScrubingtonJr
Ah Muzen Cab
12,339
8,448
0
8,249
11,098
4,138
1,616
1,863
9,231
0
77,138
W
5,286
923
743
2,784
8,942
5,140
0
3,384
5,438
17,929
0
L
Geb
3,548
280
0
3,435
13,010
6,294
0
4,649
8,285
17,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,529
Gold Earned
33,226
501
Minions Killed
374
0
Camps Cleared
0
1,517,253
Distance Traveled
1,318,287
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,951
597
103
7
0
255,175
2
W
Mercury
9,848
657
147
10
0
363,676
2
L
Gilgamesh
7,429
495
92
6
0
277,748
2
L
Izanami
5,958
397
90
6
0
237,420
4
L
Aphrodite
7,216
481
81
5
0
254,722
0
W
Tiamat
9,278
619
101
7
0
310,270
8
L
Merlin
6,674
445
82
5
0
245,807
2
W
Ah Muzen Cab
9,969
665
135
9
0
292,697
4
W
Artio
7,483
499
15
1
0
295,435
4
L
Geb
5,949
397
29
2
0
302,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role