Player Matchup

King Arthur
King Arthur
Gold III
RuinnedTrack626
King Arthur
Gold III
Level 125
God Stats
15W - 20L
1,670 SR
Queue Stats
402W - 443L
1,418 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 125
1,670 SR
1,418 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 38
1,421 SR
1,383 MMR
Mercury
Mercury
Silver II
xmumXslayax
Mercury
Silver II
Level 38
God Stats
1W - 1L
1,421 SR
Queue Stats
11W - 18L
1,383 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
RuinnedTrack626
King Arthur
20
7 / 1 / 0
12,825
855
10,384
12,372
7,263
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
KaliDanzaburouAh Muzen CabIzanamiPoseidon

VS

Bans
SkadiHe BoChaacChronosAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
xmumXslayax
Mercury
17
1 / 7 / 0
10,499
700
6,693
15,279
7,111
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
1
7
Kills
1
1
Deaths
7
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
King Arthur
RuinnedTrack626
King Arthur
7
1
0
7
L
Mercury
xmumXslayax
Mercury
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,384
Damage
6,693
12,372
Taken
15,279
7,263
Mitigated
7,111
7,272
Healing
2,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
RuinnedTrack626
King Arthur
10,384
1,487
0
7,272
12,372
7,263
1,534
134
12,238
0
87,124
L
Mercury
xmumXslayax
Mercury
6,693
3,577
0
2,075
15,279
7,111
0
108
15,171
32
80,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,825
Gold Earned
10,499
144
Minions Killed
131
0
Camps Cleared
0
304,026
Distance Traveled
294,800
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,825
855
144
10
0
304,026
1
L
Mercury
10,499
700
131
9
0
294,800
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role