Player Matchup

King Arthur
King Arthur
Gold IV
Cazador98
King Arthur
Gold IV
Level 125
God Stats
7W - 2L
1,785 SR
Queue Stats
31W - 30L
1,560 MMR
Party 2
Fenrir
Fenrir
Gold III
IKaylI
Fenrir
Gold III
Level 125
God Stats
13W - 15L
1,531 SR
Queue Stats
38W - 32L
1,695 MMR
Party 2
Athena
Athena
Gold I
RETURN Rias
Athena
Gold I
Level 97
God Stats
14W - 15L
1,674 SR
Queue Stats
65W - 73L
1,637 MMR
Solo
Sol
Sol
Gold III
Splashbruhz
Sol
Gold III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold V
Tyrese2312
Scylla
Gold V
Level 107
God Stats
4W - 2L
1,413 SR
Queue Stats
97W - 85L
1,583 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 112
1,581 SR
1,595 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 129
1,606 SR
1,590 MMR
Gilgamesh
Gilgamesh
Platinum V
 
Gilgamesh
Platinum V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Bronze III
EL_G0BLiNo-05
Osiris
Bronze III
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,542 MMR
Solo
Apollo
Apollo
Gold IV
Pasik33
Apollo
Gold IV
Level 107
God Stats
15W - 16L
1,618 SR
Queue Stats
177W - 185L
1,408 MMR
Party 1
Ravana
Ravana
Platinum III
SOLO_27
Ravana
Platinum III
Level 137
God Stats
32W - 24L
1,693 SR
Queue Stats
114W - 110L
1,853 MMR
Party 1
Tiamat
Tiamat
Platinum V
Winter_Jus
Tiamat
Platinum V
Level 148
God Stats
13W - 10L
1,721 SR
Queue Stats
196W - 176L
1,649 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cazador98
King Arthur
19
2 / 6 / 6
12,427
478
17,265
32,731
32,503
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
IKaylI
Fenrir
18
5 / 8 / 5
11,969
460
11,027
22,766
14,495
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
15
0 / 8 / 6
10,531
405
8,607
24,966
26,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
3 / 6 / 2
13,430
517
12,013
18,948
8,907
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
Tyrese2312
Scylla
19
4 / 5 / 5
12,946
498
17,302
16,903
7,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bans
DanzaburouSetCu ChulainnCthulhuHera

VS

Bans
Guan YuTsukuyomiGaneshaCupidTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
20
7 / 3 / 18
14,139
544
17,023
26,456
35,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
5 / 3 / 15
13,444
517
19,744
27,370
30,390
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
Pasik33
Apollo
20
4 / 4 / 16
13,543
521
11,919
17,878
8,711
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ravana
SOLO_27
Ravana
20
8 / 1 / 14
14,977
576
17,105
17,019
10,175
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
Winter_Jus
Tiamat
20
8 / 3 / 14
14,363
552
19,626
16,197
15,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
109
14
Kills
32
33
Deaths
14
24
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
7
3
18
5.33
L
King Arthur
Cazador98
King Arthur
2
6
6
0.83
W
5
3
15
4.17
L
Fenrir
IKaylI
Fenrir
5
8
5
0.94
W
Apollo
Pasik33
Apollo
4
4
16
3
L
Athena
0
8
6
0.38
W
Ravana
SOLO_27
Ravana
8
1
14
15
L
3
6
2
0.67
L
Scylla
Tyrese2312
Scylla
4
5
5
1.3
W
Tiamat
Winter_Jus
Tiamat
8
3
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,214
Damage
85,417
116,314
Taken
104,920
89,585
Mitigated
100,392
23,463
Healing
31,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
17,023
4,853
0
5,659
26,456
35,421
905
12,154
14,130
0
64,803
L
King Arthur
Cazador98
King Arthur
17,265
1,051
0
8,379
32,731
32,503
0
7,779
24,909
0
81,087
W
19,744
4,617
0
5,564
27,370
30,390
572
7,196
20,056
13,802
78,752
L
Fenrir
IKaylI
Fenrir
11,027
2,095
0
2,716
22,766
14,495
0
3,992
18,774
0
76,813
W
Apollo
Pasik33
Apollo
11,919
6,519
0
5,350
17,878
8,711
6,053
8,364
9,396
0
104,981
L
Athena
8,607
1,651
0
2,522
24,966
26,573
38
5,136
19,830
25,877
0
W
Ravana
SOLO_27
Ravana
17,105
3,833
0
7,755
17,019
10,175
3,052
4,779
12,110
0
114,452
L
12,013
3,592
0
6,890
18,948
8,907
6,812
3,020
15,928
99,951
6,056
L
Scylla
Tyrese2312
Scylla
17,302
1,096
0
2,956
16,903
7,107
342
3,735
13,088
91,545
0
W
Tiamat
Winter_Jus
Tiamat
19,626
2,260
1,344
5,709
16,197
15,695
520
5,839
10,171
90,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,303
Gold Earned
70,466
619
Minions Killed
689
0
Camps Cleared
0
2,243,464
Distance Traveled
2,564,712
10
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,139
544
82
3
0
526,627
2
L
King Arthur
12,427
478
137
5
0
448,453
2
W
Osiris
13,444
517
139
5
0
488,007
1
L
Fenrir
11,969
460
119
5
0
497,418
2
W
Apollo
13,543
521
154
6
0
499,073
9
L
Athena
10,531
405
39
2
0
471,983
2
W
Ravana
14,977
576
179
7
0
588,094
9
L
Sol
13,430
517
174
7
0
388,921
1
L
Scylla
12,946
498
150
6
0
436,689
3
W
Tiamat
14,363
552
135
5
0
462,911
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role