Player Matchup

Cthulhu
Cthulhu
Caillou2236
Cthulhu
Level 28
God Stats
57W - 31L
1,655 SR
Queue Stats
136W - 97L
1,660 Elo+
Party 1
Ullr
Ullr
GratedPegasus
Ullr
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,636 Elo+
Party 1
Ra
Ra
shidmiestermike
Ra
Level 101
God Stats
3W - 3L
1,707 SR
Queue Stats
166W - 132L
1,717 Elo+
Party 1
Team Averages
Level 70
1,621 SR
1,671 Elo+

VS

Team Averages
Level 23
1,655 SR
1,382 Elo+
Gilgamesh
Gilgamesh
Love Cypher
Gilgamesh
Level 22
God Stats
10W - 8L
1,769 SR
Queue Stats
19W - 23L
1,376 Elo+
Party 2
Chaac
Chaac
Love Gordo
Chaac
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 83L
1,404 Elo+
Party 2
Chang'e
Chang'e
LoveExorcist
Chang'e
Level 17
God Stats
1W - 1L
1,697 SR
Queue Stats
11W - 16L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Caillou2236
Cthulhu
14
6 / 0 / 12
11,504
767
11,987
12,390
11,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
4 / 3 / 14
10,349
690
8,023
11,746
5,173
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
8 / 1 / 9
11,299
753
18,765
9,875
4,592
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Love Cypher
Gilgamesh
11
2 / 7 / 2
9,219
615
13,289
14,234
9,593
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
12
1 / 7 / 3
9,077
605
7,055
19,948
13,864
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
LoveExorcist
Chang'e
13
1 / 4 / 3
8,795
586
6,791
13,877
4,810
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
18
Kills
4
4
Deaths
18
35
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Caillou2236
Cthulhu
6
0
12
12
W
4
3
14
3.67
L
Gilgamesh
Love Cypher
Gilgamesh
2
7
2
0.43
L
Chaac
1
7
3
0.36
L
Chang'e
LoveExorcist
Chang'e
1
4
3
0.63
W
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,775
Damage
27,135
34,011
Taken
48,059
21,700
Mitigated
28,267
15,309
Healing
16,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Caillou2236
Cthulhu
11,987
445
1,001
1,914
12,390
11,935
203
2,028
10,362
27,004
0
W
8,023
4,793
229
1,415
11,746
5,173
1,659
2,318
9,428
0
20,457
L
Gilgamesh
Love Cypher
Gilgamesh
13,289
2,570
855
1,383
14,234
9,593
0
9,176
5,058
0
42,362
L
Chaac
7,055
968
540
7,014
19,948
13,864
0
12,314
7,634
0
29,696
L
Chang'e
LoveExorcist
Chang'e
6,791
595
2,136
4,663
13,877
4,810
84
9,418
4,459
32,447
0
W
18,765
1,987
5,639
5,111
9,875
4,592
447
2,513
7,362
84,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,152
Gold Earned
27,091
176
Minions Killed
140
0
Camps Cleared
0
812,441
Distance Traveled
791,662
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,504
767
31
2
0
274,713
0
W
Ullr
10,349
690
15
1
0
239,475
4
L
Gilgamesh
9,219
615
56
4
0
288,919
0
L
Chaac
9,077
605
39
3
0
242,265
1
L
Chang'e
8,795
586
45
3
0
260,478
0
W
Ra
11,299
753
130
9
0
298,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role