Player Matchup

Mulan
Mulan
AndrésLovesMomo
Mulan
Level 82
God Stats
13W - 12L
1,600 SR
Queue Stats
363W - 419L
1,423 Elo+
Party 1
Merlin
Merlin
BonBiBonker
Merlin
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
DaddyGojo
Fenrir
Level 41
God Stats
5W - 3L
1,815 SR
Queue Stats
205W - 203L
1,532 Elo+
Party 3
Ymir
Ymir
Gatssssss
Ymir
Level 48
God Stats
20W - 17L
1,484 SR
Queue Stats
476W - 497L
1,456 Elo+
Party 1
Danzaburou
Danzaburou
wildcats6969
Danzaburou
Level 65
God Stats
23W - 23L
1,490 SR
Queue Stats
158W - 180L
1,467 Elo+
Party 3
Team Averages
Level 61
1,578 SR
1,475 Elo+

VS

Team Averages
Level 97
1,514 SR
1,489 Elo+
Mulan
Mulan
IJoshuaPlayzI
Mulan
Level 61
God Stats
15W - 9L
1,346 SR
Queue Stats
309W - 298L
1,383 Elo+
Party 2
Chronos
Chronos
KrossFN
Chronos
Level 89
God Stats
11W - 6L
1,500 SR
Queue Stats
212W - 194L
1,528 Elo+
Party 2
Odin
Odin
Marshall27
Odin
Level 128
God Stats
9W - 4L
1,723 SR
Queue Stats
225W - 213L
1,485 Elo+
Party 4
Vamana
Vamana
TwisYT
Vamana
Level 64
God Stats
0W - 3L
1,500 SR
Queue Stats
188W - 181L
1,448 Elo+
Party 2
Ra
Ra
qricardof
Ra
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,599 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 6
9,883
581
9,175
12,793
7,341
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
15
6 / 2 / 14
9,138
538
12,356
6,237
2,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
DaddyGojo
Fenrir
17
14 / 0 / 13
10,693
629
16,224
12,591
5,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
15
5 / 1 / 12
9,565
563
5,131
14,949
10,566
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
wildcats6969
Danzaburou
14
3 / 2 / 11
9,224
543
11,774
12,010
4,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 3
7,450
438
9,277
17,783
10,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
KrossFN
Chronos
15
3 / 3 / 1
9,368
551
7,379
10,554
3,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
0 / 9 / 4
7,217
425
8,345
17,574
9,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vamana
TwisYT
Vamana
14
1 / 5 / 2
9,751
574
8,503
15,675
8,767
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 8 / 0
8,027
472
9,948
10,963
3,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
17
31
Kills
7
7
Deaths
31
56
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
2
6
3
W
Merlin
6
2
14
6.5
W
Fenrir
DaddyGojo
Fenrir
14
0
13
20.5
W
Ymir
5
1
12
11
L
1
6
3
0.42
L
Chronos
KrossFN
Chronos
3
3
1
1.17
L
0
9
4
0.22
L
Vamana
TwisYT
Vamana
1
5
2
0.4
L
2
8
0
0.25
W
Danzaburou
wildcats6969
Danzaburou
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,660
Damage
43,452
58,580
Taken
72,549
30,674
Mitigated
35,693
16,925
Healing
13,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,175
1,305
0
4,955
12,793
7,341
553
1,666
11,031
0
61,519
W
Merlin
12,356
248
0
1,195
6,237
2,822
0
1,834
4,308
57,463
0
W
Fenrir
DaddyGojo
Fenrir
16,224
4,577
0
1,275
12,591
5,607
588
3,341
9,074
0
69,331
W
Ymir
5,131
1,062
783
3,412
14,949
10,566
0
6,732
7,903
33,510
0
L
9,277
1,025
0
3,595
17,783
10,280
0
4,360
13,423
0
37,218
L
Chronos
KrossFN
Chronos
7,379
2,039
0
2,223
10,554
3,533
0
1,888
8,666
62,682
0
L
8,345
1,399
0
2,582
17,574
9,219
0
6,726
10,848
0
32,509
L
Vamana
TwisYT
Vamana
8,503
3,322
0
3,327
15,675
8,767
506
1,643
14,032
625
50,709
L
9,948
1,031
384
1,712
10,963
3,894
0
2,870
8,093
43,466
0
W
Danzaburou
wildcats6969
Danzaburou
11,774
7,328
0
5,305
12,010
4,338
902
3,618
8,312
0
51,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,503
Gold Earned
41,813
466
Minions Killed
439
0
Camps Cleared
0
1,663,968
Distance Traveled
1,498,685
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,883
581
126
7
0
337,616
4
W
Merlin
9,138
538
106
6
0
332,702
4
W
Fenrir
10,693
629
106
6
0
375,732
1
W
Ymir
9,565
563
47
3
0
323,948
3
L
Mulan
7,450
438
75
4
0
293,372
0
L
Chronos
9,368
551
122
7
0
294,839
8
L
Odin
7,217
425
38
2
0
313,648
4
L
Vamana
9,751
574
112
7
0
327,777
6
L
Ra
8,027
472
92
5
0
269,049
4
W
Danzaburou
9,224
543
81
5
0
293,970
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role