Player Matchup

Apollo
Apollo
Bigboibo
Apollo
Level 24
God Stats
6W - 6L
1,392 SR
Queue Stats
6W - 6L
1,311 Elo+
Party 3
Neith
Neith
Hitherchucky
Neith
Level 17
God Stats
4W - 4L
1,515 SR
Queue Stats
6W - 6L
1,433 Elo+
Party 4
Danzaburou
Danzaburou
KindGalaxy40025
Danzaburou
Level 18
God Stats
1W - 1L
1,288 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Ravana
Ravana
ManSlaughterXD
Ravana
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 63L
1,557 Elo+
Party 3
Nemesis
Nemesis
loludied3
Nemesis
Level 25
God Stats
6W - 10L
1,092 SR
Queue Stats
32W - 30L
1,342 Elo+
Party 4
Team Averages
Level 24
1,357 SR
1,429 Elo+

VS

Team Averages
Level 31
1,474 SR
1,301 Elo+
Zeus
Zeus
AlphaStef88
Zeus
Level 16
God Stats
35W - 30L
1,213 SR
Queue Stats
56W - 61L
1,206 Elo+
Party 1
Freya
Freya
Bwarthebeast5
Freya
Level 48
God Stats
15W - 15L
1,511 SR
Queue Stats
23W - 34L
1,206 Elo+
Party 1
Arachne
Arachne
Hvader
Arachne
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
50W - 47L
1,520 Elo+
Party 2
Anubis
Anubis
axsfam
Anubis
Level 23
God Stats
14W - 9L
1,565 SR
Queue Stats
60W - 52L
1,206 Elo+
Party 1
Kukulkan
Kukulkan
blinkydactyl
Kukulkan
Level 4
God Stats
19W - 13L
1,583 SR
Queue Stats
37W - 36L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bigboibo
Apollo
16
5 / 9 / 5
10,625
1,063
10,617
18,858
6,432
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
1 / 3 / 7
9,540
954
7,311
13,473
4,326
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Danzaburou
KindGalaxy40025
Danzaburou
15
1 / 5 / 6
9,656
966
7,248
13,091
6,859
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

15
1 / 15 / 6
9,342
934
6,646
20,142
5,426
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
loludied3
Nemesis
16
4 / 11 / 6
10,601
1,060
10,897
19,800
6,983
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 5 / 21
10,802
1,080
15,723
6,971
2,559
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
10 / 0 / 23
12,098
1,210
23,347
11,900
5,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
Hvader
Arachne
18
13 / 3 / 19
13,414
1,341
19,062
11,757
6,746
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
axsfam
Anubis
18
8 / 4 / 25
11,386
1,139
11,313
11,062
5,350
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kukulkan
blinkydactyl
Kukulkan
17
5 / 0 / 23
10,951
1,095
10,086
5,819
2,348
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
154
12
Kills
43
43
Deaths
12
30
Assists
111
Player
Kills
Deaths
Assists
KDA
W
7
5
21
3.5
L
Apollo
Bigboibo
Apollo
5
9
5
0.83
W
10
0
23
21.5
L
1
3
7
1.5
W
Arachne
Hvader
Arachne
13
3
19
7.5
L
Danzaburou
KindGalaxy40025
Danzaburou
1
5
6
0.8
L
1
15
6
0.27
W
Anubis
axsfam
Anubis
8
4
25
5.13
W
Kukulkan
blinkydactyl
Kukulkan
5
0
23
16.5
L
Nemesis
loludied3
Nemesis
4
11
6
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,719
Damage
79,531
85,364
Taken
47,509
30,026
Mitigated
22,644
6,428
Healing
11,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,723
847
0
509
6,971
2,559
0
0
6,971
31,952
0
L
Apollo
Bigboibo
Apollo
10,617
5,987
0
1,496
18,858
6,432
0
14,249
4,609
0
31,051
W
23,347
8,364
0
5,800
11,900
5,641
0
0
11,900
41,236
0
L
7,311
4,084
159
925
13,473
4,326
0
10,995
2,478
0
28,945
W
Arachne
Hvader
Arachne
19,062
16,029
0
2,519
11,757
6,746
0
0
11,757
0
40,156
L
Danzaburou
KindGalaxy40025
Danzaburou
7,248
1,568
0
1,669
13,091
6,859
0
5,286
7,805
0
27,746
L
6,646
1,620
161
777
20,142
5,426
0
16,723
3,419
0
21,243
W
Anubis
axsfam
Anubis
11,313
746
0
2,651
11,062
5,350
0
0
11,062
20,851
0
W
Kukulkan
blinkydactyl
Kukulkan
10,086
1,327
0
32
5,819
2,348
0
0
5,819
29,861
0
L
Nemesis
loludied3
Nemesis
10,897
6,087
0
1,241
19,800
6,983
0
13,216
6,584
0
19,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,764
Gold Earned
58,651
180
Minions Killed
204
3
Camps Cleared
10
758,042
Distance Traveled
899,152
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,802
1,080
40
4
0
119,747
1
L
Apollo
10,625
1,063
46
5
1
152,665
1
W
Freya
12,098
1,210
37
4
0
188,715
0
L
Neith
9,540
954
50
5
1
147,849
0
W
Arachne
13,414
1,341
47
5
9
231,890
0
L
Danzaburou
9,656
966
41
4
0
135,678
0
L
Ravana
9,342
934
34
3
1
152,449
0
W
Anubis
11,386
1,139
40
4
1
145,693
0
W
Kukulkan
10,951
1,095
40
4
0
213,107
3
L
Nemesis
10,601
1,060
9
1
0
169,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role