Player Matchup

Hachiman
Hachiman
Juwse101
Hachiman
Level 136
God Stats
1W - 2L
1,258 SR
Queue Stats
64W - 80L
1,422 Elo+
Solo
Nu Wa
Nu Wa
NewAgeDragon
Nu Wa
Level 66
God Stats
4W - 1L
1,661 SR
Queue Stats
124W - 123L
1,465 Elo+
Party 1
Chiron
Chiron
RelentlessHAV0K
Chiron
Level 125
God Stats
5W - 0L
1,500 SR
Queue Stats
93W - 94L
1,411 Elo+
Solo
Hel
Hel
iiisOfTheDevil
Hel
Level 84
God Stats
6W - 2L
1,485 SR
Queue Stats
259W - 243L
1,525 Elo+
Party 1
Scylla
Scylla
imfg_05
Scylla
Level 53
God Stats
2W - 1L
1,412 SR
Queue Stats
67W - 48L
1,491 Elo+
Party 1
Team Averages
Level 93
1,463 SR
1,463 Elo+

VS

Team Averages
Level 75
1,477 SR
1,525 Elo+
Susano
Susano
 
Susano
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Mandingo719
Scylla
Level 79
God Stats
5W - 6L
1,385 SR
Queue Stats
275W - 304L
1,412 Elo+
Party 2
Ra
Ra
MrWitt96
Ra
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
SaltyPrincess75
Jing Wei
Level 87
God Stats
5W - 3L
1,500 SR
Queue Stats
60W - 77L
1,713 Elo+
Solo
Loki
Loki
SlushyRaider
Loki
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Juwse101
Hachiman
16
4 / 5 / 17
10,284
735
10,073
16,215
5,688
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
11 / 4 / 16
12,070
862
18,031
13,402
4,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
8 / 4 / 17
11,869
848
24,120
19,314
7,291
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
5 / 2 / 17
11,558
826
13,311
14,682
6,704
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Scylla
imfg_05
Scylla
17
3 / 2 / 17
10,278
734
8,910
11,287
3,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
15
1 / 6 / 5
8,866
633
7,959
14,585
9,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
19
8 / 6 / 6
11,578
827
19,065
11,824
3,886
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
6 / 3 / 8
11,341
810
26,610
20,175
8,117
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
14
1 / 8 / 6
8,620
616
6,488
15,210
5,279
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 8 / 10
8,797
628
1,981
19,041
16,361
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
51
31
Kills
16
17
Deaths
31
84
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
1
6
5
0.58
W
Hachiman
Juwse101
Hachiman
4
5
17
2.5
L
Scylla
8
6
6
1.83
L
6
3
8
3.33
W
11
4
16
4.75
W
8
4
17
4.13
L
Jing Wei
1
8
6
0.5
L
0
8
10
0.63
W
5
2
17
6.75
W
Scylla
imfg_05
Scylla
3
2
17
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,445
Damage
62,103
74,900
Taken
80,835
28,451
Mitigated
43,052
42,915
Healing
25,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
7,959
709
380
1,859
14,585
9,409
643
7,694
6,891
0
21,376
W
Hachiman
Juwse101
Hachiman
10,073
4,961
1,394
2,341
16,215
5,688
1,668
11,288
4,927
0
20,032
L
Scylla
19,065
1,162
337
326
11,824
3,886
216
5,139
6,685
36,122
0
L
26,610
1,033
10,788
11,066
20,175
8,117
324
10,752
9,423
70,768
0
W
18,031
4,204
1,429
2,930
13,402
4,849
594
8,731
4,671
36,314
0
W
24,120
9,815
3,106
4,976
19,314
7,291
2,698
10,814
8,500
0
46,245
L
Jing Wei
6,488
6,488
0
700
15,210
5,279
0
9,807
5,403
0
15,389
L
1,981
0
168
324
19,041
16,361
268
6,860
12,181
0
4,985
W
13,311
1,239
12,524
9,728
14,682
6,704
465
7,442
7,240
23,241
0
W
Scylla
imfg_05
Scylla
8,910
242
1,163
3,324
11,287
3,919
401
7,400
3,887
21,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,059
Gold Earned
49,202
146
Minions Killed
171
0
Camps Cleared
0
1,259,032
Distance Traveled
1,193,544
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,866
633
24
2
0
256,505
0
W
Hachiman
10,284
735
21
2
0
236,098
0
L
Scylla
11,578
827
37
3
0
228,794
0
L
Ra
11,341
810
88
6
0
277,340
5
W
Nu Wa
12,070
862
25
2
0
236,329
0
W
Chiron
11,869
848
55
4
0
240,948
1
L
Jing Wei
8,620
616
20
1
0
205,495
0
L
Loki
8,797
628
2
0
0
225,410
0
W
Hel
11,558
826
22
2
0
291,323
1
W
Scylla
10,278
734
23
2
0
254,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role