Player Matchup

Vulcan
Vulcan
BigRed_204
Vulcan
Level 121
God Stats
3W - 2L
1,752 SR
Queue Stats
82W - 40L
1,708 Elo+
Party 2
Izanami
Izanami
MrCleanSr
Izanami
Level 39
God Stats
7W - 0L
1,765 SR
Queue Stats
70W - 29L
1,726 Elo+
Party 2
Sobek
Sobek
WereWolf1316
Sobek
Level 125
God Stats
1W - 1L
1,627 SR
Queue Stats
140W - 72L
1,733 Elo+
Party 2
Cu Chulainn
Cu Chulainn
berni708
Cu Chulainn
Level 107
God Stats
8W - 8L
1,589 SR
Queue Stats
40W - 25L
1,634 Elo+
Party 2
Awilix
Awilix
tylerN1njaBlevin
Awilix
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 43L
1,743 Elo+
Party 2
Team Averages
Level 101
1,647 SR
1,709 Elo+

VS

Team Averages
Level 77
1,574 SR
1,417 Elo+
Hera
Hera
D3V0K
Hera
Level 59
God Stats
5W - 4L
1,515 SR
Queue Stats
22W - 41L
1,428 Elo+
Party 1
Heimdallr
Heimdallr
WIZander
Heimdallr
Level 89
God Stats
9W - 12L
1,499 SR
Queue Stats
43W - 61L
1,463 Elo+
Party 1
Ne Zha
Ne Zha
XenoWalty
Ne Zha
Level 61
God Stats
0W - 1L
1,865 SR
Queue Stats
33W - 48L
1,450 Elo+
Party 1
Tiamat
Tiamat
major filipi
Tiamat
Level 108
God Stats
5W - 9L
1,159 SR
Queue Stats
794W - 863L
1,272 Elo+
Solo
Chaac
Chaac
visualbutter
Chaac
Level 69
God Stats
0W - 2L
1,831 SR
Queue Stats
33W - 45L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BigRed_204
Vulcan
18
12 / 0 / 12
12,469
623
19,342
9,292
4,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
MrCleanSr
Izanami
17
0 / 2 / 5
11,556
578
2,950
9,585
3,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 3 / 19
11,310
566
5,511
20,273
22,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
berni708
Cu Chulainn
16
2 / 1 / 12
11,057
553
8,487
15,593
11,270
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
14 / 4 / 8
12,685
634
12,427
13,632
6,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
D3V0K
Hera
12
0 / 13 / 3
7,633
382
3,579
11,797
3,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
WIZander
Heimdallr
16
3 / 3 / 2
9,851
493
10,262
15,590
5,732
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
XenoWalty
Ne Zha
15
1 / 4 / 1
9,498
475
1,803
14,262
4,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
12
1 / 4 / 3
8,082
404
4,683
8,373
4,463
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 7 / 3
8,693
435
8,697
17,923
11,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
19
31
Kills
7
10
Deaths
31
56
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Vulcan
BigRed_204
Vulcan
12
0
12
18
L
Hera
D3V0K
Hera
0
13
3
0.12
W
Izanami
MrCleanSr
Izanami
0
2
5
1.25
L
Heimdallr
WIZander
Heimdallr
3
3
2
1.33
W
3
3
19
4.17
L
Ne Zha
XenoWalty
Ne Zha
1
4
1
0.38
W
Cu Chulainn
berni708
Cu Chulainn
2
1
12
8
L
Tiamat
1
4
3
0.63
W
14
4
8
4.5
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,717
Damage
29,024
68,375
Taken
67,945
48,974
Mitigated
30,513
23,472
Healing
14,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
BigRed_204
Vulcan
19,342
6,059
0
4,200
9,292
4,678
1,405
2,459
6,735
86,603
0
L
Hera
D3V0K
Hera
3,579
564
0
81
11,797
3,993
891
5,243
6,290
33,373
0
W
Izanami
MrCleanSr
Izanami
2,950
1,953
0
3,467
9,585
3,886
3,720
2,452
7,063
0
81,086
L
Heimdallr
WIZander
Heimdallr
10,262
6,539
0
5,351
15,590
5,732
169
5,373
10,127
0
66,299
W
5,511
208
0
9,082
20,273
22,847
411
3,398
16,717
27,956
0
L
Ne Zha
XenoWalty
Ne Zha
1,803
464
0
4,495
14,262
4,686
0
3,241
10,965
0
62,749
W
Cu Chulainn
berni708
Cu Chulainn
8,487
1,615
0
3,576
15,593
11,270
732
3,517
11,697
7,702
56,578
L
Tiamat
4,683
563
0
858
8,373
4,463
0
2,277
5,946
24,547
0
W
12,427
5,263
0
3,147
13,632
6,293
0
3,639
9,908
0
85,869
L
8,697
1,336
0
3,618
17,923
11,639
437
9,208
8,579
0
37,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,077
Gold Earned
43,757
515
Minions Killed
433
0
Camps Cleared
0
2,111,343
Distance Traveled
1,846,349
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,469
623
128
6
0
441,587
4
L
Hera
7,633
382
65
3
0
337,178
1
W
Izanami
11,556
578
144
7
0
382,051
3
L
Heimdallr
9,851
493
122
6
0
378,911
6
W
Sobek
11,310
566
29
1
0
434,373
2
L
Ne Zha
9,498
475
144
7
0
435,625
1
W
Cu Chulainn
11,057
553
93
5
0
400,039
5
L
Tiamat
8,082
404
49
2
0
317,176
0
W
Awilix
12,685
634
121
6
0
453,293
3
L
Chaac
8,693
435
53
3
0
377,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role