Player Matchup

Guan Yu
Guan Yu
NavyNeeguhAnt47
Guan Yu
Level 38
God Stats
3W - 2L
1,625 SR
Queue Stats
60W - 48L
1,561 Elo+
Party 3
Fafnir
Fafnir
ScubaMaskDiveGod
Fafnir
Level 92
God Stats
5W - 3L
1,586 SR
Queue Stats
142W - 129L
1,562 Elo+
Party 3
Hades
Hades
alexkhoury
Hades
Level 87
God Stats
3W - 0L
1,780 SR
Queue Stats
59W - 39L
1,550 Elo+
Party 2
Neith
Neith
nickkhoury
Neith
Level 26
God Stats
3W - 1L
1,547 SR
Queue Stats
56W - 38L
1,690 Elo+
Party 2
Da Ji
Da Ji
Λang
Da Ji
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 51L
1,662 Elo+
Party 2
Team Averages
Level 78
1,608 SR
1,605 Elo+

VS

Team Averages
Level 103
1,706 SR
1,623 Elo+
Mercury
Mercury
Aceospades24
Mercury
Level 148
God Stats
10W - 8L
1,641 SR
Queue Stats
307W - 258L
1,628 Elo+
Party 1
Izanami
Izanami
Ehvolution
Izanami
Level 145
God Stats
64W - 37L
1,627 SR
Queue Stats
219W - 178L
1,659 Elo+
Party 1
Cabrakan
Cabrakan
EnslavedStonks
Cabrakan
Level 87
God Stats
13W - 6L
1,820 SR
Queue Stats
149W - 115L
1,615 Elo+
Party 1
Kukulkan
Kukulkan
Isenfyr
Kukulkan
Level 28
God Stats
5W - 3L
1,942 SR
Queue Stats
21W - 10L
1,715 Elo+
Party 1
Chang'e
Chang'e
xBlinding
Chang'e
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 3 / 6
12,929
562
10,582
20,401
20,484
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
3 / 0 / 20
13,592
591
11,985
19,514
26,145
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hades
19
4 / 2 / 8
12,564
546
11,457
15,807
9,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
20
13 / 3 / 7
15,115
657
21,242
21,468
9,422
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Da Ji
Λang
Da Ji
20
12 / 3 / 4
14,452
628
15,996
19,710
10,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Aceospades24
Mercury
16
2 / 9 / 5
10,667
464
10,233
19,516
7,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
Ehvolution
Izanami
18
4 / 7 / 1
11,771
512
10,038
16,728
5,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
16
4 / 6 / 3
11,084
482
9,939
20,887
24,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Isenfyr
Kukulkan
16
1 / 5 / 1
10,237
445
11,699
12,251
3,541
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
xBlinding
Chang'e
16
0 / 6 / 3
10,200
443
11,369
19,262
21,295
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
24
33
Kills
11
11
Deaths
33
45
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Mercury
Aceospades24
Mercury
2
9
5
0.5
L
Izanami
Ehvolution
Izanami
4
7
1
0.64
L
Cabrakan
4
6
3
0.92
L
Kukulkan
Isenfyr
Kukulkan
1
5
1
0.3
W
1
3
6
1.33
W
3
0
20
13
W
Hades
4
2
8
4
W
Neith
13
3
7
5.5
L
Chang'e
xBlinding
Chang'e
0
6
3
0.25
W
Da Ji
Λang
Da Ji
12
3
4
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,262
Damage
53,278
96,900
Taken
88,644
75,609
Mitigated
61,453
40,580
Healing
15,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Aceospades24
Mercury
10,233
5,286
0
375
19,516
7,379
0
4,598
14,918
0
73,702
L
Izanami
Ehvolution
Izanami
10,038
6,786
0
1,819
16,728
5,095
958
2,484
14,244
0
87,018
L
Cabrakan
9,939
1,323
0
1,336
20,887
24,143
0
7,891
12,996
36,144
0
L
Kukulkan
Isenfyr
Kukulkan
11,699
262
0
593
12,251
3,541
0
4,844
7,407
77,180
0
W
10,582
3,148
896
7,434
20,401
20,484
1,448
11,032
9,369
0
87,214
W
11,985
2,615
0
5,350
19,514
26,145
278
5,827
13,687
35,051
0
W
Hades
11,457
669
374
7,899
15,807
9,306
977
7,230
8,577
82,565
0
W
Neith
21,242
10,826
0
10,308
21,468
9,422
3,304
4,954
16,514
0
146,324
L
Chang'e
xBlinding
Chang'e
11,369
1,851
1,803
9,534
19,262
21,295
346
3,625
15,637
63,280
0
W
Da Ji
Λang
Da Ji
15,996
4,196
0
8,319
19,710
10,252
198
5,487
14,223
0
115,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,652
Gold Earned
53,959
703
Minions Killed
603
0
Camps Cleared
0
2,212,805
Distance Traveled
2,029,571
31
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,667
464
130
6
0
441,664
2
L
Izanami
11,771
512
167
7
0
373,109
4
L
Cabrakan
11,084
482
46
2
0
440,916
5
L
Kukulkan
10,237
445
147
6
0
399,056
2
W
Guan Yu
12,929
562
172
7
0
416,491
9
W
Fafnir
13,592
591
33
1
0
477,195
11
W
Hades
12,564
546
155
7
0
455,600
4
W
Neith
15,115
657
189
8
0
406,175
6
L
Chang'e
10,200
443
113
5
0
374,826
1
W
Da Ji
14,452
628
154
7
0
457,344
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role