Player Matchup

Da Ji
Da Ji
OhMyDaji
Da Ji
Level 62
God Stats
5W - 1L
1,392 SR
Queue Stats
15W - 11L
1,458 Elo+
Party 3
Anubis
Anubis
PoptartTom
Anubis
Level 76
God Stats
5W - 2L
1,658 SR
Queue Stats
15W - 9L
1,540 Elo+
Party 3
Chaac
Chaac
TheDREADKAGE
Chaac
Level 109
God Stats
4W - 3L
1,527 SR
Queue Stats
5W - 6L
1,458 Elo+
Party 3
Ares
Ares
WashedUpSupport
Ares
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,458 Elo+
Party 3
Medusa
Medusa
xLordpredator
Medusa
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 9L
1,458 Elo+
Party 3
Team Averages
Level 64
1,515 SR
1,474 Elo+

VS

Team Averages
Level 51
1,471 SR
1,504 Elo+
Apollo
Apollo
BigHeroHots
Apollo
Level 26
God Stats
23W - 23L
1,437 SR
Queue Stats
236W - 246L
1,454 Elo+
Party 1
Khepri
Khepri
Chaior
Khepri
Level 125
God Stats
0W - 1L
1,078 SR
Queue Stats
46W - 44L
1,536 Elo+
Party 2
Mulan
Mulan
Sharps32
Mulan
Level 29
God Stats
12W - 10L
1,579 SR
Queue Stats
301W - 302L
1,462 Elo+
Party 1
Aphrodite
Aphrodite
Stormmmx
Aphrodite
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,575 Elo+
Party 2
Pele
Pele
tagurazz
Pele
Level 57
God Stats
14W - 11L
1,759 SR
Queue Stats
425W - 445L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
OhMyDaji
Da Ji
15
8 / 1 / 5
9,061
604
8,604
8,431
3,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
PoptartTom
Anubis
13
4 / 1 / 6
8,026
535
4,127
4,700
1,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

15
12 / 1 / 3
9,981
665
15,174
13,745
15,590
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
2 / 1 / 1
7,447
496
3,358
9,535
6,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
2 / 3 / 4
8,262
551
5,397
6,790
2,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
3 / 4 / 3
7,696
513
7,778
11,926
4,123
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
Chaior
Khepri
8
0 / 3 / 1
5,885
392
561
8,291
3,377
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Breastplate

Breastplate

+20
Physical Protection

Mulan
Sharps32
Mulan
12
1 / 9 / 1
7,421
495
5,512
13,662
5,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Aphrodite
Stormmmx
Aphrodite
10
0 / 6 / 0
6,035
402
742
6,200
1,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pele
12
3 / 8 / 1
8,170
545
5,894
11,983
3,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
28
Kills
7
7
Deaths
30
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Apollo
3
4
3
1.13
L
Khepri
Chaior
Khepri
0
3
1
0.17
W
Da Ji
OhMyDaji
Da Ji
8
1
5
10.5
W
Anubis
PoptartTom
Anubis
4
1
6
7
L
Mulan
Sharps32
Mulan
1
9
1
0.17
L
Aphrodite
Stormmmx
Aphrodite
0
6
0
0
W
12
1
3
13.5
W
2
1
1
2.5
L
Pele
3
8
1
0.44
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,660
Damage
20,487
43,201
Taken
52,062
29,453
Mitigated
18,257
14,628
Healing
10,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
7,778
5,167
99
3,942
11,926
4,123
0
2,407
9,469
0
41,448
L
Khepri
Chaior
Khepri
561
48
135
1,020
8,291
3,377
0
2,171
6,120
16,308
0
W
Da Ji
OhMyDaji
Da Ji
8,604
3,190
0
3,741
8,431
3,323
0
257
8,138
0
56,271
W
Anubis
PoptartTom
Anubis
4,127
261
0
2,106
4,700
1,795
1,201
597
4,027
44,192
0
L
Mulan
Sharps32
Mulan
5,512
2,173
0
3,211
13,662
5,989
0
1,563
11,524
0
31,925
L
Aphrodite
Stormmmx
Aphrodite
742
244
0
1,426
6,200
1,382
0
2,142
4,058
19,524
0
W
15,174
3,258
0
5,030
13,745
15,590
1,423
0
13,745
10,503
47,225
W
3,358
529
0
1,828
9,535
6,220
77
288
9,247
17,955
0
L
Pele
5,894
1,807
0
767
11,983
3,386
0
1,907
9,951
0
40,713
W
5,397
2,756
0
1,923
6,790
2,525
740
49
6,741
0
45,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,777
Gold Earned
35,207
410
Minions Killed
319
0
Camps Cleared
0
1,331,079
Distance Traveled
1,089,716
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,696
513
86
6
0
236,227
0
L
Khepri
5,885
392
36
2
0
148,906
3
W
Da Ji
9,061
604
109
7
0
286,948
2
W
Anubis
8,026
535
91
6
0
247,869
2
L
Mulan
7,421
495
73
5
0
237,612
0
L
Aphrodite
6,035
402
52
3
0
188,359
0
W
Chaac
9,981
665
101
7
0
285,551
0
W
Ares
7,447
496
24
2
0
258,257
0
L
Pele
8,170
545
72
5
0
278,612
0
W
Medusa
8,262
551
85
6
0
252,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role