Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Burner69
Yemoja
Level 7
God Stats
4W - 10L
1,359 SR
Queue Stats
10W - 16L
1,026 Elo+
Party 1
Ullr
Ullr
DoBetterKings14
Ullr
Level 26
God Stats
7W - 7L
1,064 SR
Queue Stats
24W - 25L
1,301 Elo+
Party 1
Mulan
Mulan
Halfr1canHero
Mulan
Level 120
God Stats
22W - 17L
1,507 SR
Queue Stats
551W - 545L
1,516 Elo+
Party 1
Anubis
Anubis
Yuizshi
Anubis
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 39
1,386 SR
1,369 Elo+

VS

Team Averages
Level 15
1,451 SR
1,312 Elo+
Hercules
Hercules
Jibby321
Hercules
Level 3
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 7L
1,079 Elo+
Solo
Chronos
Chronos
JohnathanForge
Chronos
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Ymir
Ymir
KingZip27
Ymir
Level 28
God Stats
17W - 29L
1,394 SR
Queue Stats
22W - 38L
1,304 Elo+
Solo
Sylvanus
Sylvanus
flakeythevillain
Sylvanus
Level 5
God Stats
4W - 5L
1,500 SR
Queue Stats
21W - 16L
1,337 Elo+
Party 2
Jing Wei
Jing Wei
killah_bruh907
Jing Wei
Level 35
God Stats
1W - 3L
1,362 SR
Queue Stats
248W - 306L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
6 / 0 / 6
8,049
537
9,222
10,477
6,820
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Yemoja
Burner69
Yemoja
11
2 / 0 / 5
6,952
463
6,527
5,082
3,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
4 / 2 / 2
6,918
461
5,482
8,860
3,187
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

15
7 / 0 / 4
9,246
616
8,300
8,333
4,804
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Yuizshi
Anubis
2
0 / 0 / 0
4,550
303
0
463
117
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Jibby321
Hercules
5
0 / 5 / 0
4,992
333
1,424
7,771
2,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
0 / 4 / 0
7,291
486
4,290
9,783
4,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ymir
11
0 / 6 / 0
6,545
436
3,936
9,561
4,345
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 4 / 1
5,735
382
3,913
10,731
5,086
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jing Wei
10
1 / 2 / 1
6,249
417
5,785
8,904
2,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
19
Kills
2
2
Deaths
21
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
6
0
6
9
W
Yemoja
Burner69
Yemoja
2
0
5
4.5
W
4
2
2
2.5
W
7
0
4
9
L
Hercules
Jibby321
Hercules
0
5
0
0
L
0
4
0
0
L
Ymir
0
6
0
0
W
Anubis
Yuizshi
Anubis
0
0
0
0
L
1
4
1
0.38
L
Jing Wei
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,531
Damage
19,348
33,215
Taken
46,750
18,711
Mitigated
18,547
10,921
Healing
11,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
9,222
2,385
0
2,842
10,477
6,820
524
4,592
5,885
0
39,149
W
Yemoja
Burner69
Yemoja
6,527
1,061
1,095
924
5,082
3,783
120
1,625
3,457
19,087
0
W
5,482
4,122
0
2,779
8,860
3,187
1,016
1,616
7,244
0
39,972
W
8,300
1,812
0
3,281
8,333
4,804
0
3,937
4,396
0
56,194
L
Hercules
Jibby321
Hercules
1,424
583
0
1,125
7,771
2,355
0
681
7,090
0
14,147
L
4,290
2,525
0
3,050
9,783
4,143
0
200
9,583
50,539
7,626
L
Ymir
3,936
830
0
427
9,561
4,345
0
545
9,016
29,966
0
W
Anubis
Yuizshi
Anubis
0
0
0
0
463
117
0
0
463
1,135
0
L
3,913
1,181
386
2,305
10,731
5,086
228
2,494
8,237
19,288
0
L
Jing Wei
5,785
4,151
0
3,726
8,904
2,618
237
2,607
6,297
0
27,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,715
Gold Earned
30,812
279
Minions Killed
289
0
Camps Cleared
0
1,082,774
Distance Traveled
1,166,423
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,049
537
69
5
0
287,121
4
W
Yemoja
6,952
463
30
2
0
228,555
2
W
Ullr
6,918
461
64
4
0
229,208
1
W
Mulan
9,246
616
114
8
0
316,563
7
L
Hercules
4,992
333
16
1
0
156,217
0
L
Chronos
7,291
486
114
8
0
261,611
1
L
Ymir
6,545
436
66
4
0
252,936
0
W
Anubis
4,550
303
2
0
0
21,327
0
L
Sylvanus
5,735
382
33
2
0
253,730
6
L
Jing Wei
6,249
417
60
4
0
241,929
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role