Player Matchup

Ao Kuang
Ao Kuang
Silver II
Centerious
Ao Kuang
Silver II
Level 125
God Stats
0W - 1L
1,808 SR
Queue Stats
196W - 218L
1,011 MMR
Solo
Chiron
Chiron
Silver III
Chikendoodad
Chiron
Silver III
Level 83
God Stats
0W - 2L
1,312 SR
Queue Stats
151W - 186L
857 MMR
Solo
Chaac
Chaac
Silver II
bStrenke5
Chaac
Silver II
Level 70
God Stats
1W - 3L
1,273 SR
Queue Stats
166W - 179L
983 MMR
Solo
Cthulhu
Cthulhu
Silver III
liax06
Cthulhu
Silver III
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Silver III
ulises9812
Eset
Silver III
Level 158
God Stats
14W - 13L
1,532 SR
Queue Stats
489W - 480L
838 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 110
1,485 SR
1,038 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 90
1,464 SR
1,055 MMR
Ravana
Ravana
Silver III
AngeloSaurio
Ravana
Silver III
Level 86
God Stats
1W - 2L
1,309 SR
Queue Stats
12W - 30L
836 MMR
Solo
Cerberus
Cerberus
Bronze IV
KW131427
Cerberus
Bronze IV
Level 41
God Stats
1W - 1L
1,158 SR
Queue Stats
5W - 11L
799 MMR
Solo
Arachne
Arachne
Silver III
Sep7tem7
Arachne
Silver III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver III
ironman62
Apollo
Silver III
Level 127
God Stats
4W - 3L
1,781 SR
Queue Stats
45W - 36L
1,113 MMR
Party 1
Janus
Janus
Silver II
tacticalweapon1
Janus
Silver II
Level 67
God Stats
1W - 5L
1,572 SR
Queue Stats
46W - 49L
1,025 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Centerious
Ao Kuang
13
3 / 8 / 0
8,110
427
6,870
17,053
5,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chiron
1
0 / 0 / 0
5,064
267
0
0
0
Chaac
bStrenke5
Chaac
13
5 / 9 / 3
8,412
443
15,461
24,480
18,565
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
liax06
Cthulhu
13
2 / 6 / 0
8,163
430
11,480
23,322
8,894
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
2 / 7 / 2
9,307
490
8,692
11,872
3,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
GilgameshCupidAthenaScyllaMulan

VS

Bans
DanzaburouTiamatTsukuyomiAnhurKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
17
1 / 5 / 3
10,547
555
3,209
10,835
7,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
KW131427
Cerberus
12
0 / 1 / 9
8,351
440
4,726
15,178
11,824
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Sep7tem7
Arachne
19
16 / 2 / 5
12,972
683
24,507
19,727
10,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
ironman62
Apollo
16
4 / 2 / 5
10,544
555
10,071
12,722
5,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
9 / 2 / 10
12,056
635
13,976
8,417
3,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
62
12
Kills
30
30
Deaths
12
5
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ravana
1
5
3
0.5
L
Ao Kuang
Centerious
Ao Kuang
3
8
0
0.38
L
Chiron
0
0
0
0
W
Cerberus
KW131427
Cerberus
0
1
9
4.5
W
Arachne
Sep7tem7
Arachne
16
2
5
9.25
L
Chaac
bStrenke5
Chaac
5
9
3
0.72
W
Apollo
ironman62
Apollo
4
2
5
3.25
L
Cthulhu
liax06
Cthulhu
2
6
0
0.33
W
9
2
10
7
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,503
Damage
56,489
76,727
Taken
66,879
37,145
Mitigated
38,320
20,561
Healing
25,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
3,209
1,121
0
3,217
10,835
7,015
3,974
3,321
7,514
0
60,535
L
Ao Kuang
Centerious
Ao Kuang
6,870
1,030
0
4,888
17,053
5,740
88
2,055
14,998
32,322
0
L
Chiron
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
KW131427
Cerberus
4,726
280
467
4,577
15,178
11,824
20
8,431
6,747
19,839
0
W
Arachne
Sep7tem7
Arachne
24,507
17,221
0
8,284
19,727
10,917
328
7,935
11,792
0
100,470
L
Chaac
bStrenke5
Chaac
15,461
2,591
0
5,628
24,480
18,565
0
7,197
17,283
6,848
41,686
W
Apollo
ironman62
Apollo
10,071
6,653
0
5,900
12,722
5,264
4,637
6,055
6,667
0
63,945
L
Cthulhu
liax06
Cthulhu
11,480
586
160
6,318
23,322
8,894
58
6,229
17,093
47,474
0
W
13,976
760
544
2,821
8,417
3,300
1,489
4,627
3,790
74,921
0
L
8,692
213
131
3,436
11,872
3,946
0
3,221
8,651
61,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,056
Gold Earned
54,470
325
Minions Killed
547
0
Camps Cleared
0
1,379,527
Distance Traveled
1,885,006
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,547
555
111
6
0
308,079
2
L
Ao Kuang
8,110
427
68
4
0
354,288
3
L
Chiron
5,064
267
0
0
0
0
0
W
Cerberus
8,351
440
29
2
0
376,854
0
W
Arachne
12,972
683
133
7
0
431,268
4
L
Chaac
8,412
443
70
4
0
349,490
2
W
Apollo
10,544
555
133
7
0
355,212
2
L
Cthulhu
8,163
430
72
4
0
364,167
4
W
Janus
12,056
635
141
7
0
413,593
8
L
Eset
9,307
490
115
6
0
311,582
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role