Player Matchup

Tsukuyomi
Tsukuyomi
ELG4L4TZY69
Tsukuyomi
Level 66
God Stats
11W - 15L
1,294 SR
Queue Stats
164W - 189L
1,452 Elo+
Solo
Gilgamesh
Gilgamesh
EdgyArtist
Gilgamesh
Level 76
God Stats
19W - 12L
1,661 SR
Queue Stats
104W - 100L
1,472 Elo+
Solo
Izanami
Izanami
SeeK_N_DestroyU
Izanami
Level 78
God Stats
15W - 17L
1,549 SR
Queue Stats
454W - 458L
1,415 Elo+
Party 2
Merlin
Merlin
TheTuna2564
Merlin
Level 60
God Stats
12W - 11L
1,673 SR
Queue Stats
435W - 459L
1,452 Elo+
Party 2
Guan Yu
Guan Yu
dyingtolife
Guan Yu
Level 89
God Stats
7W - 6L
1,676 SR
Queue Stats
768W - 809L
1,445 Elo+
Solo
Team Averages
Level 74
1,571 SR
1,447 Elo+

VS

Team Averages
Level 83
1,435 SR
1,385 Elo+
Persephone
Persephone
Exality28
Persephone
Level 52
God Stats
15W - 7L
1,583 SR
Queue Stats
336W - 315L
1,388 Elo+
Solo
Xing Tian
Xing Tian
GR8__8PE
Xing Tian
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,352 Elo+
Solo
Gilgamesh
Gilgamesh
Havok XVIII
Gilgamesh
Level 123
God Stats
6W - 2L
1,551 SR
Queue Stats
27W - 20L
1,384 Elo+
Party 1
Skadi
Skadi
OffTheTab
Skadi
Level 62
God Stats
75W - 64L
1,519 SR
Queue Stats
314W - 280L
1,394 Elo+
Party 1
Fenrir
Fenrir
endlander
Fenrir
Level 125
God Stats
0W - 8L
1,024 SR
Queue Stats
208W - 229L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ELG4L4TZY69
Tsukuyomi
20
8 / 12 / 18
17,497
530
21,702
32,449
15,982
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
EdgyArtist
Gilgamesh
20
11 / 3 / 16
19,195
582
27,894
35,207
33,682
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
17 / 8 / 12
19,196
582
44,813
28,726
12,408
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
20
7 / 6 / 14
19,031
577
24,482
23,907
13,166
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Guan Yu
dyingtolife
Guan Yu
20
6 / 5 / 22
18,551
562
12,258
38,987
57,050
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Exality28
Persephone
20
8 / 6 / 8
16,083
487
26,004
22,859
9,664
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
GR8__8PE
Xing Tian
19
1 / 10 / 20
13,579
411
14,861
33,260
39,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
Havok XVIII
Gilgamesh
20
9 / 9 / 8
16,677
505
28,405
38,275
40,254
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Skadi
OffTheTab
Skadi
20
5 / 9 / 11
14,800
448
25,446
33,210
14,206
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
endlander
Fenrir
20
10 / 15 / 16
15,577
472
20,743
35,174
28,095
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
96
49
Kills
33
34
Deaths
49
82
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
ELG4L4TZY69
Tsukuyomi
8
12
18
1.42
W
Gilgamesh
EdgyArtist
Gilgamesh
11
3
16
6.33
L
Persephone
Exality28
Persephone
8
6
8
2
L
Xing Tian
GR8__8PE
Xing Tian
1
10
20
1.1
L
Gilgamesh
Havok XVIII
Gilgamesh
9
9
8
1.44
L
Skadi
OffTheTab
Skadi
5
9
11
1.17
W
17
8
12
2.88
W
Merlin
7
6
14
2.33
W
Guan Yu
dyingtolife
Guan Yu
6
5
22
3.4
L
Fenrir
endlander
Fenrir
10
15
16
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,149
Damage
115,459
159,276
Taken
162,778
132,288
Mitigated
131,823
58,401
Healing
31,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
ELG4L4TZY69
Tsukuyomi
21,702
2,379
0
6,204
32,449
15,982
979
5,883
26,256
0
113,548
W
Gilgamesh
EdgyArtist
Gilgamesh
27,894
6,100
0
7,886
35,207
33,682
4,481
6,572
28,455
0
117,494
L
Persephone
Exality28
Persephone
26,004
1,737
0
7,342
22,859
9,664
0
6,845
16,008
94,001
0
L
Xing Tian
GR8__8PE
Xing Tian
14,861
813
0
4,621
33,260
39,604
0
5,094
28,011
50,990
0
L
Gilgamesh
Havok XVIII
Gilgamesh
28,405
4,915
0
2,514
38,275
40,254
336
7,444
30,831
0
98,894
L
Skadi
OffTheTab
Skadi
25,446
16,067
0
10,941
33,210
14,206
499
5,778
27,352
0
120,622
W
44,813
26,768
0
5,609
28,726
12,408
5,187
9,834
18,660
0
149,023
W
Merlin
24,482
172
437
8,957
23,907
13,166
279
10,792
12,573
127,840
0
W
Guan Yu
dyingtolife
Guan Yu
12,258
958
10,132
19,176
38,987
57,050
1,054
10,417
28,428
5,309
78,654
L
Fenrir
endlander
Fenrir
20,743
4,261
1,872
4,023
35,174
28,095
312
1,258
33,916
0
92,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

93,470
Gold Earned
76,716
741
Minions Killed
604
0
Camps Cleared
0
2,888,540
Distance Traveled
2,905,043
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
17,497
530
137
4
0
551,228
0
W
Gilgamesh
19,195
582
126
4
0
669,989
3
L
Persephone
16,083
487
143
4
0
664,801
1
L
Xing Tian
13,579
411
65
2
0
598,385
0
L
Gilgamesh
16,677
505
126
4
0
592,082
3
L
Skadi
14,800
448
150
5
0
522,934
1
W
Izanami
19,196
582
181
5
0
455,388
2
W
Merlin
19,031
577
209
6
0
581,666
4
W
Guan Yu
18,551
562
88
3
0
630,269
4
L
Fenrir
15,577
472
120
4
0
526,841
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role