Player Matchup

Mercury
Mercury
DarkRepulzer
Mercury
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 74L
1,730 Elo+
Party 2
Gilgamesh
Gilgamesh
Dragonabyss8
Gilgamesh
Level 156
God Stats
11W - 7L
1,907 SR
Queue Stats
127W - 89L
1,663 Elo+
Party 2
Izanami
Izanami
KevyVuong
Izanami
Level 125
God Stats
2W - 3L
1,862 SR
Queue Stats
36W - 26L
1,598 Elo+
Party 2
Bacchus
Bacchus
LightKevy
Bacchus
Level 105
God Stats
3W - 3L
1,615 SR
Queue Stats
11W - 9L
1,600 Elo+
Party 2
Poseidon
Poseidon
麦兜响当当
Poseidon
Level 140
God Stats
12W - 14L
1,596 SR
Queue Stats
310W - 314L
1,641 Elo+
Solo
Team Averages
Level 137
1,696 SR
1,646 Elo+

VS

Team Averages
Level 135
1,565 SR
1,570 Elo+
Bacchus
Bacchus
ArcticLizard
Bacchus
Level 88
God Stats
2W - 0L
1,685 SR
Queue Stats
64W - 69L
1,579 Elo+
Party 1
Izanami
Izanami
Dr Penguin 11
Izanami
Level 145
God Stats
6W - 5L
1,579 SR
Queue Stats
106W - 110L
1,567 Elo+
Solo
Discordia
Discordia
IZima
Discordia
Level 143
God Stats
1W - 0L
1,525 SR
Queue Stats
47W - 43L
1,618 Elo+
Party 1
Gilgamesh
Gilgamesh
MrTamtastic
Gilgamesh
Level 150
God Stats
26W - 13L
1,772 SR
Queue Stats
68W - 73L
1,500 Elo+
Solo
Ra
Ra
PackJim1297
Ra
Level 149
God Stats
2W - 3L
1,266 SR
Queue Stats
214W - 213L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DarkRepulzer
Mercury
18
3 / 4 / 10
11,138
655
8,565
15,194
6,284
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
Dragonabyss8
Gilgamesh
17
3 / 6 / 6
10,981
646
9,197
19,920
17,089
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
KevyVuong
Izanami
18
4 / 3 / 7
11,341
667
11,036
13,709
5,469
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bacchus
LightKevy
Bacchus
17
1 / 4 / 10
11,305
665
8,646
14,486
16,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
19
3 / 1 / 5
11,416
672
15,577
8,899
3,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ArcticLizard
Bacchus
18
1 / 3 / 11
12,007
706
7,138
17,390
28,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
20
5 / 1 / 13
12,999
765
13,600
12,242
5,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
IZima
Discordia
18
4 / 4 / 10
12,145
714
15,050
10,808
6,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
MrTamtastic
Gilgamesh
19
5 / 4 / 9
12,847
756
12,306
16,651
15,138
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
3 / 2 / 12
12,903
759
15,196
8,949
5,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
73
14
Kills
18
18
Deaths
14
38
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ArcticLizard
Bacchus
1
3
11
2.17
L
Mercury
DarkRepulzer
Mercury
3
4
10
2
W
Izanami
5
1
13
11.5
L
Gilgamesh
Dragonabyss8
Gilgamesh
3
6
6
1
W
Discordia
IZima
Discordia
4
4
10
2.25
L
Izanami
KevyVuong
Izanami
4
3
7
2.5
L
Bacchus
LightKevy
Bacchus
1
4
10
1.5
W
Gilgamesh
MrTamtastic
Gilgamesh
5
4
9
2.38
W
3
2
12
4.5
L
Poseidon
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,021
Damage
63,290
72,208
Taken
66,040
48,746
Mitigated
61,929
6,415
Healing
14,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ArcticLizard
Bacchus
7,138
346
0
2,359
17,390
28,724
70
6,191
10,783
22,735
0
L
Mercury
DarkRepulzer
Mercury
8,565
3,363
0
1,449
15,194
6,284
0
7,663
7,296
0
32,332
W
Izanami
13,600
9,472
0
3,890
12,242
5,620
2,808
4,964
7,072
0
69,232
L
Gilgamesh
Dragonabyss8
Gilgamesh
9,197
919
0
145
19,920
17,089
1
8,510
11,030
0
23,749
W
Discordia
IZima
Discordia
15,050
608
0
869
10,808
6,783
316
2,864
7,936
45,071
0
L
Izanami
KevyVuong
Izanami
11,036
7,021
0
2,176
13,709
5,469
0
7,840
5,484
0
53,143
L
Bacchus
LightKevy
Bacchus
8,646
509
0
1,328
14,486
16,514
0
6,807
7,514
21,897
0
W
Gilgamesh
MrTamtastic
Gilgamesh
12,306
1,654
0
857
16,651
15,138
1,209
6,691
9,732
0
39,494
W
15,196
1,312
4,146
2,106
8,949
5,664
456
3,360
5,509
69,286
0
L
Poseidon
15,577
1,419
0
1,317
8,899
3,390
0
5,807
2,911
64,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,181
Gold Earned
62,901
375
Minions Killed
465
8
Camps Cleared
9
1,716,372
Distance Traveled
1,571,175
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,007
706
32
2
1
316,780
3
L
Mercury
11,138
655
43
3
2
416,766
6
W
Izanami
12,999
765
121
7
0
302,391
2
L
Gilgamesh
10,981
646
52
3
1
308,069
4
W
Discordia
12,145
714
98
6
1
294,760
3
L
Izanami
11,341
667
111
7
1
306,316
4
L
Bacchus
11,305
665
34
2
0
333,696
3
W
Gilgamesh
12,847
756
61
4
4
330,852
5
W
Ra
12,903
759
153
9
3
326,392
7
L
Poseidon
11,416
672
135
8
4
351,525
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role