Player Matchup

Ares
Ares
Silver II
AVintageMess
Ares
Silver II
Level 122
God Stats
143W - 101L
1,523 SR
Queue Stats
586W - 583L
962 MMR
Solo
Janus
Janus
Silver II
JChaosX
Janus
Silver II
Level 97
God Stats
19W - 22L
1,466 SR
Queue Stats
103W - 110L
977 MMR
Solo
Hercules
Hercules
Silver I
LAFLAMESPONGE8
Hercules
Silver I
Level 128
God Stats
43W - 46L
1,528 SR
Queue Stats
750W - 756L
1,099 MMR
Solo
Pele
Pele
Silver II
Ruthless_Carl
Pele
Silver II
Level 154
God Stats
2W - 2L
1,137 SR
Queue Stats
66W - 70L
1,148 MMR
Solo
Medusa
Medusa
Gold V
ThaChickenBandit
Medusa
Gold V
Level 87
God Stats
20W - 30L
1,416 SR
Queue Stats
796W - 805L
1,156 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 118
1,414 SR
1,068 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 111
1,474 SR
1,070 MMR
Artemis
Artemis
Silver IV
HG GoldenAngel
Artemis
Silver IV
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,296 MMR
Party 1
Amaterasu
Amaterasu
Silver III
KingSlayer092
Amaterasu
Silver III
Level 95
God Stats
49W - 28L
1,599 SR
Queue Stats
172W - 168L
942 MMR
Solo
Mercury
Mercury
Silver II
STOYCKO
Mercury
Silver II
Level 106
God Stats
29W - 24L
1,504 SR
Queue Stats
599W - 615L
1,019 MMR
Solo
Raijin
Raijin
Silver II
StarsAndBlades
Raijin
Silver II
Level 82
God Stats
9W - 8L
1,268 SR
Queue Stats
126W - 135L
1,070 MMR
Solo
Geb
Geb
Silver III
xLOL RawR xD
Geb
Silver III
Level 127
God Stats
7W - 6L
1,500 SR
Queue Stats
106W - 120L
1,025 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 6
6,736
449
2,831
12,680
7,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Janus
JChaosX
Janus
14
6 / 1 / 4
8,851
590
7,086
6,580
2,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
15
0 / 0 / 2
8,284
552
11,725
8,573
7,829
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

14
5 / 1 / 3
8,507
567
5,573
8,676
2,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
2 / 2 / 2
7,575
505
5,102
10,255
3,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
TsukuyomiCthulhuDanzaburouKumbhakarnaKing Arthur

VS

Bans
ApolloTiamatNemesisScyllaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
6,280
419
5,301
5,133
1,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
KingSlayer092
Amaterasu
13
0 / 1 / 0
8,438
563
3,285
18,270
8,540
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
STOYCKO
Mercury
13
0 / 3 / 1
7,004
467
4,471
10,066
3,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 6 / 0
7,494
500
6,054
8,219
2,785
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 1 / 1
5,994
400
4,446
10,086
4,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
13
Kills
5
6
Deaths
13
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
2
6
1.5
L
1
2
2
1
W
Janus
JChaosX
Janus
6
1
4
8
L
Amaterasu
KingSlayer092
Amaterasu
0
1
0
0
W
Hercules
0
0
2
1
W
5
1
3
6.5
L
Mercury
STOYCKO
Mercury
0
3
1
0.17
L
3
6
0
0.5
W
2
2
2
1.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,317
Damage
23,557
46,764
Taken
51,774
24,471
Mitigated
20,312
14,721
Healing
15,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,831
369
0
3,647
12,680
7,972
0
4,309
8,356
15,733
0
L
5,301
1,614
0
1,308
5,133
1,145
0
498
4,635
0
25,874
W
Janus
JChaosX
Janus
7,086
325
0
2,374
6,580
2,356
707
1,349
5,231
55,459
0
L
Amaterasu
KingSlayer092
Amaterasu
3,285
1,701
0
9,502
18,270
8,540
0
464
17,764
0
42,304
W
Hercules
11,725
4,860
0
3,865
8,573
7,829
0
175
8,398
0
55,600
W
5,573
1,412
0
266
8,676
2,958
0
1,638
7,038
0
54,966
L
Mercury
STOYCKO
Mercury
4,471
2,434
0
750
10,066
3,396
0
1,711
8,287
0
47,498
L
6,054
1,013
0
299
8,219
2,785
0
3,887
4,188
42,632
0
W
5,102
2,388
0
4,569
10,255
3,356
666
3,029
7,226
0
47,323
L
4,446
683
0
3,516
10,086
4,446
0
2,959
6,983
17,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,953
Gold Earned
35,210
417
Minions Killed
335
0
Camps Cleared
0
1,479,245
Distance Traveled
1,384,952
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,736
449
22
1
0
288,982
7
L
Artemis
6,280
419
38
3
0
232,323
1
W
Janus
8,851
590
116
8
0
304,473
4
L
Amaterasu
8,438
563
94
6
0
304,053
2
W
Hercules
8,284
552
100
7
0
284,628
0
W
Pele
8,507
567
106
7
0
329,367
4
L
Mercury
7,004
467
95
6
0
326,153
5
L
Raijin
7,494
500
89
6
0
259,362
2
W
Medusa
7,575
505
73
5
0
271,795
1
L
Geb
5,994
400
19
1
0
263,061
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role