Player Matchup

Zeus
Zeus
Conndor
Zeus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 73L
1,433 Elo+
Party 2
Hercules
Hercules
Danqeth
Hercules
Level 22
God Stats
1W - 6L
1,328 SR
Queue Stats
48W - 41L
1,466 Elo+
Party 2
Da Ji
Da Ji
Lakobos77
Da Ji
Level 28
God Stats
8W - 12L
1,500 SR
Queue Stats
108W - 88L
1,445 Elo+
Party 2
Team Averages
Level 26
1,443 SR
1,448 Elo+

VS

Team Averages
Level 65
1,515 SR
1,429 Elo+
Sol
Sol
Blue lVl
Sol
Level 84
God Stats
6W - 3L
1,344 SR
Queue Stats
129W - 132L
1,397 Elo+
Party 1
Cthulhu
Cthulhu
KI11 TAKER2
Cthulhu
Level 87
God Stats
4W - 3L
1,721 SR
Queue Stats
88W - 57L
1,497 Elo+
Party 1
Jing Wei
Jing Wei
King_GlizzyEater
Jing Wei
Level 25
God Stats
6W - 5L
1,478 SR
Queue Stats
27W - 36L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Conndor
Zeus
13
6 / 6 / 2
9,721
694
9,652
10,629
3,741
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
Danqeth
Hercules
12
1 / 6 / 10
8,724
623
9,474
14,487
8,938
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Da Ji
Lakobos77
Da Ji
11
6 / 10 / 6
10,162
726
12,814
12,027
4,641
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 5 / 9
12,213
872
11,611
12,611
3,801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
KI11 TAKER2
Cthulhu
15
8 / 1 / 11
12,318
880
13,699
16,586
18,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
4 / 7 / 9
10,535
753
3,594
10,282
3,191
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
51
13
Kills
22
22
Deaths
13
18
Assists
29
Player
Kills
Deaths
Assists
KDA
W
10
5
9
2.9
L
Zeus
Conndor
Zeus
6
6
2
1.17
L
Hercules
Danqeth
Hercules
1
6
10
1
W
Cthulhu
KI11 TAKER2
Cthulhu
8
1
11
13.5
W
4
7
9
1.21
L
Da Ji
Lakobos77
Da Ji
6
10
6
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,940
Damage
28,904
37,143
Taken
39,479
17,320
Mitigated
25,246
4,190
Healing
11,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,611
2,308
0
6,173
12,611
3,801
2,384
3,910
8,701
44,412
0
L
Zeus
Conndor
Zeus
9,652
1,506
0
1,172
10,629
3,741
261
7,982
2,647
44,347
0
L
Hercules
Danqeth
Hercules
9,474
2,628
0
2,988
14,487
8,938
234
10,320
4,167
0
17,707
W
Cthulhu
KI11 TAKER2
Cthulhu
13,699
865
358
3,740
16,586
18,254
112
4,750
11,836
34,428
0
W
3,594
3,093
0
1,057
10,282
3,191
1,032
1,328
8,954
0
38,037
L
Da Ji
Lakobos77
Da Ji
12,814
3,316
0
30
12,027
4,641
599
7,012
5,015
0
31,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,607
Gold Earned
35,066
122
Minions Killed
142
0
Camps Cleared
0
621,729
Distance Traveled
762,815
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,213
872
58
4
0
257,144
1
L
Zeus
9,721
694
74
5
0
200,633
1
L
Hercules
8,724
623
22
2
0
260,273
0
W
Cthulhu
12,318
880
33
2
0
255,340
0
W
Jing Wei
10,535
753
51
4
0
250,331
0
L
Da Ji
10,162
726
26
2
0
160,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role