Player Matchup

Ares
Ares
Kariss
Ares
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,456 Elo+
Party 2
Chang'e
Chang'e
maybJoe
Chang'e
Level 34
God Stats
2W - 1L
1,750 SR
Queue Stats
5W - 3L
1,550 Elo+
Party 2
Anhur
Anhur
somarw
Anhur
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,550 Elo+
Party 2
Team Averages
Level 57
1,583 SR
1,518 Elo+

VS

Team Averages
Level 61
1,608 SR
1,522 Elo+
Merlin
Merlin
 
Merlin
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
BigIcy
Cthulhu
Level 52
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 21L
1,606 Elo+
Party 1
Medusa
Medusa
elcoshino
Medusa
Level 84
God Stats
13W - 13L
1,823 SR
Queue Stats
271W - 350L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Kariss
Ares
12
1 / 2 / 9
9,407
672
5,767
9,618
6,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
maybJoe
Chang'e
14
4 / 1 / 6
9,544
682
7,841
8,621
3,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
somarw
Anhur
13
6 / 2 / 4
9,608
686
10,551
9,935
3,707
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 4 / 3
8,208
586
4,905
8,043
2,712
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
BigIcy
Cthulhu
11
2 / 3 / 2
8,631
617
5,354
14,903
8,552
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
elcoshino
Medusa
12
2 / 4 / 3
8,964
640
9,337
8,869
2,910
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
11
Kills
4
5
Deaths
11
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
4
3
0.38
L
Cthulhu
BigIcy
Cthulhu
2
3
2
1
W
Ares
Kariss
Ares
1
2
9
2.75
L
Medusa
elcoshino
Medusa
2
4
3
0.88
W
Chang'e
maybJoe
Chang'e
4
1
6
7
W
Anhur
somarw
Anhur
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,159
Damage
19,596
28,174
Taken
31,815
13,908
Mitigated
14,174
9,193
Healing
5,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,905
280
572
1,251
8,043
2,712
211
4,347
3,594
27,919
0
L
Cthulhu
BigIcy
Cthulhu
5,354
343
135
1,482
14,903
8,552
120
6,014
8,646
29,592
0
W
Ares
Kariss
Ares
5,767
43
0
953
9,618
6,959
216
3,482
6,136
11,077
0
L
Medusa
elcoshino
Medusa
9,337
4,190
0
2,105
8,869
2,910
325
2,872
5,843
0
42,835
W
Chang'e
maybJoe
Chang'e
7,841
507
2,437
5,303
8,621
3,242
155
3,178
5,443
41,631
0
W
Anhur
somarw
Anhur
10,551
4,999
0
500
9,935
3,707
908
3,659
6,276
0
36,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,559
Gold Earned
25,803
138
Minions Killed
163
0
Camps Cleared
0
758,484
Distance Traveled
691,648
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,208
586
52
4
0
215,414
1
L
Cthulhu
8,631
617
57
4
0
239,414
5
W
Ares
9,407
672
10
1
0
251,107
4
L
Medusa
8,964
640
54
4
0
236,820
0
W
Chang'e
9,544
682
77
6
0
271,973
4
W
Anhur
9,608
686
51
4
0
235,404
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role