Player Matchup

King Arthur
King Arthur
ElGatoPascal
King Arthur
Level 128
God Stats
5W - 8L
1,516 SR
Queue Stats
96W - 126L
1,523 Elo+
Party 2
Ymir
Ymir
FaZe_Valen77
Ymir
Level 69
God Stats
4W - 3L
1,761 SR
Queue Stats
130W - 146L
1,527 Elo+
Party 2
Merlin
Merlin
FranCarre
Merlin
Level 134
God Stats
29W - 26L
1,671 SR
Queue Stats
483W - 517L
1,592 Elo+
Party 2
Heimdallr
Heimdallr
Hydra_tobi1
Heimdallr
Level 42
God Stats
3W - 3L
1,669 SR
Queue Stats
85W - 89L
1,436 Elo+
Party 2
Osiris
Osiris
adrishin05
Osiris
Level 118
God Stats
2W - 1L
1,882 SR
Queue Stats
56W - 53L
1,513 Elo+
Party 2
Team Averages
Level 98
1,700 SR
1,518 Elo+

VS

Team Averages
Level 62
1,585 SR
1,569 Elo+
Da Ji
Da Ji
Baltois
Da Ji
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 39L
1,588 Elo+
Party 1
Gilgamesh
Gilgamesh
R41N Rex
Gilgamesh
Level 94
God Stats
17W - 9L
1,820 SR
Queue Stats
483W - 417L
1,585 Elo+
Party 1
Artio
Artio
R41NCody
Artio
Level 77
God Stats
31W - 19L
1,641 SR
Queue Stats
249W - 220L
1,538 Elo+
Party 1
Nu Wa
Nu Wa
Zagreus77
Nu Wa
Level 34
God Stats
20W - 23L
1,637 SR
Queue Stats
71W - 79L
1,474 Elo+
Solo
Danzaburou
Danzaburou
happyjacob123
Danzaburou
Level 80
God Stats
3W - 0L
1,326 SR
Queue Stats
188W - 148L
1,658 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ElGatoPascal
King Arthur
12
0 / 8 / 0
7,087
443
6,545
17,825
9,905
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
5 / 3 / 6
9,520
595
7,794
12,073
8,532
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
FranCarre
Merlin
14
0 / 3 / 3
8,317
520
6,258
6,640
2,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
Hydra_tobi1
Heimdallr
12
5 / 5 / 5
7,671
479
8,894
11,734
4,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
adrishin05
Osiris
12
4 / 7 / 4
7,962
498
6,898
15,507
6,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Baltois
Da Ji
15
9 / 4 / 6
9,581
599
13,530
11,693
5,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
R41N Rex
Gilgamesh
16
7 / 0 / 2
9,966
623
11,248
11,375
9,848
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artio
R41NCody
Artio
12
4 / 4 / 7
7,948
497
6,910
15,153
9,068
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
Zagreus77
Nu Wa
13
1 / 3 / 9
7,897
494
6,903
6,781
2,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
happyjacob123
Danzaburou
14
5 / 3 / 3
9,377
586
8,516
10,306
3,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
53
14
Kills
26
26
Deaths
14
18
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Baltois
Da Ji
9
4
6
3
L
King Arthur
ElGatoPascal
King Arthur
0
8
0
0
L
5
3
6
2.67
L
Merlin
FranCarre
Merlin
0
3
3
0.5
L
Heimdallr
Hydra_tobi1
Heimdallr
5
5
5
1.5
W
Gilgamesh
R41N Rex
Gilgamesh
7
0
2
8
W
Artio
R41NCody
Artio
4
4
7
1.88
W
Nu Wa
Zagreus77
Nu Wa
1
3
9
1.83
L
Osiris
adrishin05
Osiris
4
7
4
0.86
W
Danzaburou
happyjacob123
Danzaburou
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,389
Damage
47,107
63,779
Taken
55,308
31,692
Mitigated
30,544
11,047
Healing
16,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Baltois
Da Ji
13,530
4,871
0
1,320
11,693
5,626
64
1,873
9,820
0
56,276
L
King Arthur
ElGatoPascal
King Arthur
6,545
425
0
2,759
17,825
9,905
0
1,050
16,698
0
42,948
L
7,794
1,429
0
2,020
12,073
8,532
352
3,546
8,471
39,216
0
L
Merlin
FranCarre
Merlin
6,258
205
0
866
6,640
2,273
919
1,152
5,326
63,022
0
L
Heimdallr
Hydra_tobi1
Heimdallr
8,894
4,136
0
2,175
11,734
4,079
870
3,916
7,684
0
33,531
W
Gilgamesh
R41N Rex
Gilgamesh
11,248
3,388
0
3,744
11,375
9,848
1,236
359
11,016
0
57,579
W
Artio
R41NCody
Artio
6,910
1,079
1,991
5,491
15,153
9,068
0
5,885
9,268
17,759
0
W
Nu Wa
Zagreus77
Nu Wa
6,903
2,976
0
500
6,781
2,185
1,121
2,044
4,737
42,142
0
L
Osiris
adrishin05
Osiris
6,898
3,111
0
3,227
15,507
6,903
0
3,508
11,787
0
49,444
W
Danzaburou
happyjacob123
Danzaburou
8,516
3,625
0
3,775
10,306
3,817
375
3,891
6,415
0
52,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,557
Gold Earned
44,769
429
Minions Killed
378
0
Camps Cleared
0
1,474,504
Distance Traveled
1,648,500
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,581
599
98
6
0
357,947
1
L
King Arthur
7,087
443
82
5
0
272,963
3
L
Ymir
9,520
595
85
5
0
309,497
0
L
Merlin
8,317
520
117
7
0
294,398
3
L
Heimdallr
7,671
479
47
3
0
270,631
1
W
Gilgamesh
9,966
623
113
7
0
303,996
1
W
Artio
7,948
497
18
1
0
397,920
0
W
Nu Wa
7,897
494
60
4
0
270,905
1
L
Osiris
7,962
498
98
6
0
327,015
5
W
Danzaburou
9,377
586
89
6
0
317,732
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role