Player Matchup

Artemis
Artemis
AcorsA
Artemis
Level 100
God Stats
9W - 7L
1,597 SR
Queue Stats
288W - 254L
1,588 Elo+
Party 2
Ne Zha
Ne Zha
Diego112223
Ne Zha
Level 122
God Stats
2W - 4L
1,335 SR
Queue Stats
385W - 393L
1,490 Elo+
Party 2
Bacchus
Bacchus
LichKing097
Bacchus
Level 58
God Stats
11W - 14L
1,572 SR
Queue Stats
11W - 15L
1,536 Elo+
Party 2
Janus
Janus
darkstrider23
Janus
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 134L
1,342 Elo+
Solo
Gilgamesh
Gilgamesh
juanca1474
Gilgamesh
Level 27
God Stats
9W - 15L
1,737 SR
Queue Stats
208W - 226L
1,517 Elo+
Party 2
Team Averages
Level 69
1,548 SR
1,495 Elo+

VS

Team Averages
Level 83
1,617 SR
1,522 Elo+
Janus
Janus
CaIviin
Janus
Level 147
God Stats
14W - 14L
1,628 SR
Queue Stats
121W - 121L
1,559 Elo+
Party 3
Cupid
Cupid
JuicyWacko
Cupid
Level 47
God Stats
8W - 6L
1,676 SR
Queue Stats
127W - 71L
1,697 Elo+
Party 1
Sun Wukong
Sun Wukong
NanoSlays
Sun Wukong
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 41L
1,324 Elo+
Party 3
Cabrakan
Cabrakan
Sam_Stevenz
Cabrakan
Level 113
God Stats
2W - 1L
1,695 SR
Queue Stats
49W - 30L
1,587 Elo+
Party 1
Pele
Pele
X-RuShEr-X2
Pele
Level 63
God Stats
27W - 26L
1,586 SR
Queue Stats
198W - 207L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AcorsA
Artemis
11
2 / 5 / 4
6,847
489
6,479
8,553
2,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
15
9 / 4 / 4
8,963
640
7,814
10,021
4,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
LichKing097
Bacchus
11
2 / 4 / 4
6,673
477
3,024
7,488
6,024
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
2 / 5 / 1
5,946
425
2,061
5,474
1,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
juanca1474
Gilgamesh
12
2 / 4 / 1
6,815
487
6,893
10,644
6,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CaIviin
Janus
15
8 / 2 / 5
9,162
654
6,383
6,490
2,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
14
6 / 3 / 4
8,466
605
8,964
9,807
3,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
NanoSlays
Sun Wukong
13
3 / 3 / 1
7,530
538
7,095
11,635
6,689
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
Sam_Stevenz
Cabrakan
10
2 / 4 / 4
6,626
473
4,565
8,936
8,691
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
3 / 6 / 3
7,388
528
3,954
11,620
3,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
39
17
Kills
22
22
Deaths
18
14
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Artemis
AcorsA
Artemis
2
5
4
0.8
W
Janus
CaIviin
Janus
8
2
5
5.25
L
Ne Zha
9
4
4
2.75
W
Cupid
6
3
4
2.67
L
Bacchus
LichKing097
Bacchus
2
4
4
1
W
Sun Wukong
NanoSlays
Sun Wukong
3
3
1
1.17
W
Cabrakan
Sam_Stevenz
Cabrakan
2
4
4
1
W
3
6
3
0.75
L
2
5
1
0.5
L
Gilgamesh
juanca1474
Gilgamesh
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,271
Damage
30,961
42,180
Taken
48,488
20,463
Mitigated
24,540
8,297
Healing
14,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AcorsA
Artemis
6,479
3,791
0
2,300
8,553
2,213
0
479
8,074
0
29,048
W
Janus
CaIviin
Janus
6,383
834
0
1,443
6,490
2,137
448
1,568
4,922
46,712
0
L
Ne Zha
7,814
4,298
0
1,528
10,021
4,218
0
3,357
6,614
0
47,701
W
Cupid
8,964
5,631
301
5,162
9,807
3,354
1,336
1,664
8,143
0
45,949
L
Bacchus
LichKing097
Bacchus
3,024
457
0
1,376
7,488
6,024
0
2,789
4,652
15,927
0
W
Sun Wukong
NanoSlays
Sun Wukong
7,095
1,742
0
3,134
11,635
6,689
600
0
11,635
0
47,731
W
Cabrakan
Sam_Stevenz
Cabrakan
4,565
866
0
1,619
8,936
8,691
38
1,436
7,500
28,500
0
W
3,954
816
0
2,788
11,620
3,669
96
417
11,203
0
38,261
L
2,061
197
0
816
5,474
1,687
0
3,569
1,703
19,534
0
L
Gilgamesh
juanca1474
Gilgamesh
6,893
1,847
0
2,277
10,644
6,321
0
421
10,189
0
33,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,244
Gold Earned
39,172
272
Minions Killed
394
0
Camps Cleared
0
1,189,906
Distance Traveled
1,250,867
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,847
489
63
5
0
230,817
3
W
Janus
9,162
654
108
8
0
284,796
2
L
Ne Zha
8,963
640
88
6
0
281,938
1
W
Cupid
8,466
605
82
6
0
220,955
2
L
Bacchus
6,673
477
15
1
0
264,785
0
W
Sun Wukong
7,530
538
87
6
0
255,705
4
W
Cabrakan
6,626
473
42
3
0
227,685
2
W
Pele
7,388
528
75
5
0
261,726
2
L
Janus
5,946
425
44
3
0
167,549
0
L
Gilgamesh
6,815
487
62
4
0
244,817
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role