Player Matchup

Discordia
Discordia
Gold II
CBK x LiGhTnInG
Discordia
Gold II
Level 106
God Stats
34W - 28L
1,550 SR
Queue Stats
109W - 119L
1,221 MMR
Solo
Ganesha
Ganesha
Gold V
R3alCPT0gZ64
Ganesha
Gold V
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 26L
1,103 MMR
Party 1
Danzaburou
Danzaburou
Gold V
SgtSidePiece101
Danzaburou
Gold V
Level 129
God Stats
4W - 2L
1,463 SR
Queue Stats
48W - 51L
1,205 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 93
1,504 SR
1,176 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 86
1,305 SR
1,095 MMR
Cernunnos
Cernunnos
Gold V
DAREDEVIL_600
Cernunnos
Gold V
Level 160
God Stats
14W - 11L
1,487 SR
Queue Stats
453W - 453L
1,232 MMR
Party 2
Ares
Ares
Bronze III
DatBoiDaelyn
Ares
Bronze III
Level 31
God Stats
1W - 1L
1,384 SR
Queue Stats
46W - 39L
1,350 MMR
Party 2
Scylla
Scylla
Silver IV
MrManWithClass
Scylla
Silver IV
Level 68
God Stats
0W - 1L
1,043 SR
Queue Stats
97W - 104L
704 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CBK x LiGhTnInG
Discordia
20
8 / 3 / 14
16,714
696
23,661
12,954
5,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ganesha
R3alCPT0gZ64
Ganesha
17
1 / 5 / 18
16,122
672
9,250
20,469
26,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
SgtSidePiece101
Danzaburou
20
13 / 2 / 7
17,135
714
20,280
18,176
7,647
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
AphroditeCthulhuAthenaTiamatGuan Yu

VS

Bans
ZeusZhong KuiCerberusKukulkanYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DAREDEVIL_600
Cernunnos
17
2 / 9 / 5
13,829
576
12,582
21,014
10,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
5 / 4 / 4
16,358
682
11,404
23,621
32,853
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
3 / 9 / 3
13,841
577
11,210
19,252
5,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
22
22
Kills
10
10
Deaths
22
39
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Discordia
CBK x LiGhTnInG
Discordia
8
3
14
5
L
Cernunnos
DAREDEVIL_600
Cernunnos
2
9
5
0.5
L
5
4
4
1.75
L
3
9
3
0.5
W
Ganesha
R3alCPT0gZ64
Ganesha
1
5
18
2
W
Danzaburou
SgtSidePiece101
Danzaburou
13
2
7
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,191
Damage
35,196
51,599
Taken
63,887
39,247
Mitigated
48,849
15,023
Healing
4,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
CBK x LiGhTnInG
Discordia
23,661
1,352
122
3,661
12,954
5,099
915
6,673
6,281
92,217
0
L
Cernunnos
DAREDEVIL_600
Cernunnos
12,582
5,109
0
2,461
21,014
10,286
1,103
8,778
11,891
0
83,565
L
11,404
525
0
1,421
23,621
32,853
129
10,399
12,681
30,552
0
L
11,210
743
0
618
19,252
5,710
454
12,484
6,312
64,993
0
W
Ganesha
R3alCPT0gZ64
Ganesha
9,250
1,633
0
4,320
20,469
26,501
412
8,153
12,316
45,784
0
W
Danzaburou
SgtSidePiece101
Danzaburou
20,280
10,016
0
6,920
18,176
7,647
2,010
8,172
10,004
0
124,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,971
Gold Earned
44,028
284
Minions Killed
241
0
Camps Cleared
0
1,268,690
Distance Traveled
1,108,292
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
16,714
696
127
5
0
422,167
2
L
Cernunnos
13,829
576
134
6
0
312,150
7
L
Ares
16,358
682
26
1
0
444,910
11
L
Scylla
13,841
577
81
3
0
351,232
3
W
Ganesha
16,122
672
9
0
0
428,035
7
W
Danzaburou
17,135
714
148
6
0
418,488
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role